Player Matchup

Cthulhu
Cthulhu
Drachen_14
Cthulhu
Level 27
God Stats
6W - 12L
1,425 SR
Queue Stats
10W - 14L
1,369 Elo+
Party 1
Serqet
Serqet
Naya_xx
Serqet
Level 18
God Stats
2W - 1L
1,549 SR
Queue Stats
6W - 11L
1,373 Elo+
Party 1
Hel
Hel
Swift_Vibes-_-
Hel
Level 29
God Stats
4W - 7L
1,418 SR
Queue Stats
20W - 34L
1,426 Elo+
Party 1
Jing Wei
Jing Wei
XCoochie_ManeX
Jing Wei
Level 35
God Stats
2W - 4L
1,403 SR
Queue Stats
53W - 76L
1,419 Elo+
Party 1
Aphrodite
Aphrodite
ssgssmitchell
Aphrodite
Level 28
God Stats
1W - 4L
1,615 SR
Queue Stats
24W - 40L
1,338 Elo+
Party 1
Team Averages
Level 27
1,482 SR
1,385 Elo+

VS

Team Averages
Level 23
1,579 SR
1,489 Elo+
Morgan Le Fay
Morgan Le Fay
Home_Alon
Morgan Le Fay
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
149W - 175L
1,398 Elo+
Solo
Yemoja
Yemoja
JohnSmithOO7
Yemoja
Level 28
God Stats
1W - 0L
1,556 SR
Queue Stats
129W - 90L
1,708 Elo+
Solo
Arachne
Arachne
Thundergod1337
Arachne
Level 28
God Stats
14W - 13L
1,543 SR
Queue Stats
283W - 326L
1,392 Elo+
Solo
Poseidon
Poseidon
YouKnovaE
Poseidon
Level 28
God Stats
3W - 3L
1,796 SR
Queue Stats
64W - 77L
1,444 Elo+
Solo
Jormungandr
Jormungandr
гиперпупер
Jormungandr
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Drachen_14
Cthulhu
11
0 / 4 / 0
9,759
315
6,566
19,923
9,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Serqet
Naya_xx
Serqet
16
0 / 8 / 3
11,084
358
4,136
25,070
7,730
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
6 / 11 / 4
14,271
460
18,056
30,378
13,993
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
20
5 / 11 / 3
14,393
464
10,595
28,910
9,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
ssgssmitchell
Aphrodite
20
1 / 5 / 4
14,937
482
13,560
38,419
23,057
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Home_Alon
Morgan Le Fay
20
2 / 10 / 10
15,038
485
11,792
25,711
11,452
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Yemoja
20
8 / 0 / 10
16,512
533
34,414
28,062
35,617
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
14 / 2 / 13
16,651
537
30,565
27,826
14,811
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
YouKnovaE
Poseidon
20
15 / 1 / 11
20,704
668
30,867
26,156
11,752
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 2 / 0
9,406
303
103
1,615
412

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
83
12
Kills
39
39
Deaths
15
14
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Drachen_14
Cthulhu
0
4
0
0
W
Morgan Le Fay
Home_Alon
Morgan Le Fay
2
10
10
0.7
W
Yemoja
8
0
10
13
L
Serqet
Naya_xx
Serqet
0
8
3
0.19
L
6
11
4
0.73
W
14
2
13
10.25
L
Jing Wei
5
11
3
0.59
W
Poseidon
YouKnovaE
Poseidon
15
1
11
20.5
L
Aphrodite
ssgssmitchell
Aphrodite
1
5
4
0.6
W
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,913
Damage
107,741
142,700
Taken
109,370
64,100
Mitigated
74,044
59,644
Healing
41,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Drachen_14
Cthulhu
6,566
733
0
7,310
19,923
9,997
99
11,727
5,956
33,758
0
W
Morgan Le Fay
Home_Alon
Morgan Le Fay
11,792
1,798
0
6,243
25,711
11,452
3,320
9,389
16,322
116,717
0
W
Yemoja
34,414
6,241
3,855
11,145
28,062
35,617
1,156
11,315
14,828
115,551
0
L
Serqet
Naya_xx
Serqet
4,136
1,227
0
2,734
25,070
7,730
0
11,173
12,836
0
50,121
L
18,056
2,074
8,338
9,177
30,378
13,993
1,840
15,839
13,184
82,660
0
W
30,565
20,002
0
8,843
27,826
14,811
3,510
9,649
17,607
0
121,042
L
Jing Wei
10,595
6,752
0
7,464
28,910
9,323
1,482
11,709
16,534
0
96,462
W
Poseidon
YouKnovaE
Poseidon
30,867
7,006
533
11,305
26,156
11,752
1,824
6,208
19,642
210,418
0
L
Aphrodite
ssgssmitchell
Aphrodite
13,560
1,152
6,228
18,393
38,419
23,057
699
20,068
16,793
88,743
0
W
103
40
0
0
1,615
412
0
322
1,293
3,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,444
Gold Earned
78,311
573
Minions Killed
718
0
Camps Cleared
0
2,492,757
Distance Traveled
2,506,032
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,759
315
63
2
0
251,549
0
W
Morgan Le Fay
15,038
485
137
4
0
461,295
0
W
Yemoja
16,512
533
133
4
0
571,564
7
L
Serqet
11,084
358
86
3
0
536,142
1
L
Hel
14,271
460
120
4
0
578,499
5
W
Arachne
16,651
537
141
5
0
712,704
1
L
Jing Wei
14,393
464
144
5
0
556,492
3
W
Poseidon
20,704
668
302
10
0
673,313
10
L
Aphrodite
14,937
482
160
5
0
570,075
5
W
Jormungandr
9,406
303
5
0
0
87,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role