Player Matchup

Anubis
Anubis
Jojo37rus
Anubis
Level 25
God Stats
9W - 9L
1,343 SR
Queue Stats
141W - 158L
1,341 Elo+
Solo
Tsukuyomi
Tsukuyomi
Ooklydoo
Tsukuyomi
Level 5
God Stats
2W - 6L
1,711 SR
Queue Stats
9W - 16L
1,506 Elo+
Solo
Hel
Hel
TinySilence00
Hel
Level 29
God Stats
28W - 16L
1,619 SR
Queue Stats
70W - 49L
1,504 Elo+
Solo
Arachne
Arachne
cALL_mE_wEASEL
Arachne
Level 18
God Stats
11W - 12L
1,453 SR
Queue Stats
40W - 47L
1,311 Elo+
Solo
Ravana
Ravana
izumrudboy
Ravana
Level 29
God Stats
2W - 6L
1,253 SR
Queue Stats
20W - 26L
1,435 Elo+
Solo
Team Averages
Level 21
1,476 SR
1,420 Elo+

VS

Team Averages
Level 21
1,572 SR
1,464 Elo+
Cu Chulainn
Cu Chulainn
Algardis18
Cu Chulainn
Level 19
God Stats
5W - 5L
1,618 SR
Queue Stats
74W - 57L
1,505 Elo+
Solo
Kukulkan
Kukulkan
Ingw1ne
Kukulkan
Level 11
God Stats
2W - 2L
1,537 SR
Queue Stats
4W - 8L
1,298 Elo+
Solo
He Bo
He Bo
MikeR0ss91
He Bo
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 33L
1,415 Elo+
Solo
Scylla
Scylla
Rabity Chicken
Scylla
Level 29
God Stats
31W - 19L
1,722 SR
Queue Stats
60W - 49L
1,544 Elo+
Solo
Danzaburou
Danzaburou
nmaccarron
Danzaburou
Level 29
God Stats
7W - 2L
1,483 SR
Queue Stats
7W - 5L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Jojo37rus
Anubis
19
2 / 5 / 12
12,457
1,038
8,559
14,726
7,582
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
Ooklydoo
Tsukuyomi
18
5 / 6 / 4
11,998
1,000
15,010
13,043
5,025
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
4 / 9 / 14
13,458
1,122
23,600
18,959
7,829
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
12 / 8 / 6
14,719
1,227
18,445
24,189
8,504
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ravana
izumrudboy
Ravana
19
1 / 11 / 12
11,703
975
11,520
20,738
10,090
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

121

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Algardis18
Cu Chulainn
20
6 / 7 / 23
13,407
1,117
16,385
32,977
27,292
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
Ingw1ne
Kukulkan
20
5 / 6 / 13
12,926
1,077
13,303
12,417
4,797
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

He Bo
20
6 / 3 / 16
12,855
1,071
12,204
8,667
2,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
13 / 3 / 12
14,956
1,246
22,543
10,736
3,079
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Danzaburou
nmaccarron
Danzaburou
20
9 / 5 / 14
14,251
1,188
17,409
16,927
5,944
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
117
24
Kills
39
39
Deaths
24
48
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Algardis18
Cu Chulainn
6
7
23
2.5
W
Kukulkan
Ingw1ne
Kukulkan
5
6
13
1.92
L
Anubis
Jojo37rus
Anubis
2
5
12
1.6
W
He Bo
6
3
16
4.67
L
Tsukuyomi
Ooklydoo
Tsukuyomi
5
6
4
1.17
W
13
3
12
6.33
L
4
9
14
1.22
L
12
8
6
1.88
L
Ravana
izumrudboy
Ravana
1
11
12
0.64
W
Danzaburou
nmaccarron
Danzaburou
9
5
14
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,134
Damage
81,844
91,655
Taken
81,724
39,030
Mitigated
43,806
11,773
Healing
13,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Algardis18
Cu Chulainn
16,385
4,015
0
7,744
32,977
27,292
0
12,090
20,887
1,300
27,585
W
Kukulkan
Ingw1ne
Kukulkan
13,303
2,412
0
263
12,417
4,797
0
4,275
8,142
42,709
0
L
Anubis
Jojo37rus
Anubis
8,559
154
0
0
14,726
7,582
0
7,278
7,448
46,683
0
W
He Bo
12,204
1,610
0
0
8,667
2,694
0
3,586
5,081
25,585
0
L
Tsukuyomi
Ooklydoo
Tsukuyomi
15,010
4,281
0
230
13,043
5,025
0
6,333
6,710
0
25,895
W
22,543
3,226
390
1,367
10,736
3,079
0
5,550
5,186
50,066
0
L
23,600
2,928
3,755
4,274
18,959
7,829
0
8,781
10,178
55,455
0
L
18,445
12,489
0
2,380
24,189
8,504
0
16,223
7,966
0
32,202
L
Ravana
izumrudboy
Ravana
11,520
3,059
348
786
20,738
10,090
0
10,666
10,072
0
24,261
W
Danzaburou
nmaccarron
Danzaburou
17,409
10,209
171
4,053
16,927
5,944
0
6,658
10,269
0
47,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,335
Gold Earned
68,395
226
Minions Killed
268
9
Camps Cleared
8
1,152,074
Distance Traveled
1,050,411
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
13,407
1,117
20
2
2
229,188
0
W
Kukulkan
12,926
1,077
67
6
0
207,093
2
L
Anubis
12,457
1,038
89
7
0
210,006
0
W
He Bo
12,855
1,071
36
3
0
210,964
0
L
Tsukuyomi
11,998
1,000
14
1
3
225,168
3
W
Scylla
14,956
1,246
72
6
2
204,125
0
L
Hel
13,458
1,122
74
6
2
216,730
2
L
Arachne
14,719
1,227
24
2
4
252,877
0
L
Ravana
11,703
975
25
2
0
247,293
1
W
Danzaburou
14,251
1,188
73
6
4
199,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role