Player Matchup

Anubis
Anubis
 
Anubis
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
 
Chronos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
OSCULTA
Artio
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
170W - 199L
1,398 Elo+
Solo
Bellona
Bellona
Turboafghan
Bellona
Level 103
God Stats
4W - 3L
1,798 SR
Queue Stats
34W - 31L
1,500 Elo+
Solo
Loki
Loki
franinja007
Loki
Level 69
God Stats
4W - 2L
1,388 SR
Queue Stats
83W - 91L
1,442 Elo+
Solo
Team Averages
Level 99
1,537 SR
1,468 Elo+

VS

Team Averages
Level 83
1,430 SR
1,432 Elo+
Zhong Kui
Zhong Kui
MrJFK
Zhong Kui
Level 123
God Stats
2W - 3L
1,500 SR
Queue Stats
43W - 43L
1,433 Elo+
Solo
Bakasura
Bakasura
Optomaton
Bakasura
Level 72
God Stats
11W - 11L
1,601 SR
Queue Stats
622W - 764L
1,422 Elo+
Party 1
Tyr
Tyr
PlaceboEffect39
Tyr
Level 64
God Stats
20W - 40L
1,365 SR
Queue Stats
137W - 169L
1,434 Elo+
Solo
Artio
Artio
TRICKAZ2808
Artio
Level 63
God Stats
24W - 33L
1,398 SR
Queue Stats
498W - 661L
1,372 Elo+
Party 1
Hou Yi
Hou Yi
ultraakki
Hou Yi
Level 95
God Stats
0W - 2L
1,284 SR
Queue Stats
35W - 36L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
0 / 2 / 1
9,582
564
4,584
9,269
4,415
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos
 
Chronos
15
5 / 2 / 1
9,095
535
11,946
11,069
3,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artio
OSCULTA
Artio
14
2 / 3 / 6
8,875
522
7,054
14,898
14,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
Turboafghan
Bellona
18
2 / 0 / 2
10,988
646
9,536
9,313
8,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
7 / 1 / 5
9,609
565
13,362
11,538
3,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
MrJFK
Zhong Kui
16
2 / 2 / 1
9,703
571
9,886
10,210
8,595
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bakasura
Optomaton
Bakasura
13
1 / 7 / 0
8,129
478
3,696
13,980
4,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
0 / 2 / 0
7,707
453
3,842
14,106
8,244
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
1 / 4 / 3
6,724
396
5,984
19,069
9,358
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
ultraakki
Hou Yi
14
4 / 1 / 1
8,650
509
11,065
10,012
2,975
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
16
Kills
8
8
Deaths
16
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
0
2
1
0.25
W
Chronos
 
Chronos
5
2
1
2.75
L
Zhong Kui
MrJFK
Zhong Kui
2
2
1
1.25
W
Artio
OSCULTA
Artio
2
3
6
1.67
L
Bakasura
Optomaton
Bakasura
1
7
0
0.14
L
0
2
0
0
L
1
4
3
0.63
W
Bellona
Turboafghan
Bellona
2
0
2
3
W
7
1
5
9.5
L
Hou Yi
ultraakki
Hou Yi
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,482
Damage
34,473
56,087
Taken
67,377
34,550
Mitigated
33,721
20,916
Healing
23,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
4,584
356
0
4,486
9,269
4,415
432
5,648
3,082
74,249
0
W
Chronos
 
Chronos
11,946
3,156
0
4,219
11,069
3,214
403
1,562
9,507
71,637
0
L
Zhong Kui
MrJFK
Zhong Kui
9,886
1,317
0
3,467
10,210
8,595
0
4,339
5,871
74,196
0
W
Artio
OSCULTA
Artio
7,054
1,842
649
4,602
14,898
14,257
0
4,673
10,183
27,013
0
L
Bakasura
Optomaton
Bakasura
3,696
2,962
0
2,134
13,980
4,549
49
2,003
11,951
0
49,142
L
3,842
793
0
5,816
14,106
8,244
524
948
13,158
0
46,178
L
5,984
1,009
1,003
7,133
19,069
9,358
0
12,247
6,398
24,609
0
W
Bellona
Turboafghan
Bellona
9,536
2,537
0
4,866
9,313
8,810
2,182
0
9,188
8,074
71,167
W
13,362
5,233
0
2,094
11,538
3,854
555
3,881
7,433
0
55,830
L
Hou Yi
ultraakki
Hou Yi
11,065
7,245
0
3,823
10,012
2,975
0
4,491
5,343
0
66,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,149
Gold Earned
40,913
580
Minions Killed
521
0
Camps Cleared
0
1,656,875
Distance Traveled
1,516,902
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,582
564
149
9
0
270,225
1
W
Chronos
9,095
535
124
7
0
315,469
0
L
Zhong Kui
9,703
571
150
9
0
299,070
7
W
Artio
8,875
522
31
2
0
334,918
2
L
Bakasura
8,129
478
100
6
0
309,034
0
L
Tyr
7,707
453
111
7
0
286,110
1
L
Artio
6,724
396
50
3
0
316,215
0
W
Bellona
10,988
646
193
11
0
376,359
2
W
Loki
9,609
565
83
5
0
359,904
1
L
Hou Yi
8,650
509
110
6
0
306,473
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role