Player Matchup

Raijin
Raijin
Demontian
Raijin
Level 26
God Stats
40W - 7L
1,882 SR
Queue Stats
407W - 142L
1,872 Elo+
Party 1
Tiamat
Tiamat
IAmFenrir__
Tiamat
Level 16
God Stats
8W - 1L
1,859 SR
Queue Stats
40W - 8L
1,837 Elo+
Party 1
Bellona
Bellona
Zaracksol
Bellona
Level 87
God Stats
16W - 4L
1,703 SR
Queue Stats
421W - 134L
1,930 Elo+
Party 1
Team Averages
Level 43
1,815 SR
1,880 Elo+

VS

Team Averages
Level 75
1,454 SR
1,363 Elo+
Ares
Ares
Rude_5000
Ares
Level 109
God Stats
1W - 1L
1,774 SR
Queue Stats
38W - 41L
1,547 Elo+
Party 2
Chang'e
Chang'e
SasDeSquatch
Chang'e
Level 18
God Stats
0W - 7L
1,093 SR
Queue Stats
0W - 7L
1,093 Elo+
Party 2
Medusa
Medusa
prof plum1301
Medusa
Level 97
God Stats
32W - 37L
1,495 SR
Queue Stats
132W - 128L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Demontian
Raijin
13
7 / 1 / 7
8,338
834
12,643
6,197
3,350
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tiamat
12
3 / 0 / 12
8,111
811
10,258
7,923
5,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Zaracksol
Bellona
11
6 / 0 / 7
8,372
837
6,311
8,582
6,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
8
0 / 6 / 1
5,847
585
3,519
13,524
11,900
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chang'e
SasDeSquatch
Chang'e
9
1 / 4 / 0
6,541
654
2,763
8,660
3,976
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 6 / 1
6,149
615
5,651
9,820
3,773
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
3
16
Kills
1
1
Deaths
16
26
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Raijin
Demontian
Raijin
7
1
7
10.5
W
Tiamat
3
0
12
9
L
Ares
0
6
1
0.08
L
Chang'e
SasDeSquatch
Chang'e
1
4
0
0.25
W
Bellona
Zaracksol
Bellona
6
0
7
9.5
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,212
Damage
11,933
22,702
Taken
32,004
15,172
Mitigated
19,649
6,003
Healing
2,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Demontian
Raijin
12,643
1,385
0
2,184
6,197
3,350
297
2,565
3,632
34,923
0
W
Tiamat
10,258
1,308
0
2,665
7,923
5,176
1,175
2,368
5,555
32,504
0
L
Ares
3,519
360
284
777
13,524
11,900
0
9,001
4,163
9,372
0
L
Chang'e
SasDeSquatch
Chang'e
2,763
390
887
991
8,660
3,976
0
6,805
1,629
9,208
0
W
Bellona
Zaracksol
Bellona
6,311
2,688
0
1,154
8,582
6,646
314
1,349
7,233
0
19,329
L
5,651
1,911
0
41
9,820
3,773
0
6,337
3,311
0
26,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,821
Gold Earned
18,537
132
Minions Killed
75
0
Camps Cleared
0
600,210
Distance Traveled
503,306
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,338
834
44
4
0
166,037
2
W
Tiamat
8,111
811
60
6
0
213,525
0
L
Ares
5,847
585
14
1
0
142,854
0
L
Chang'e
6,541
654
13
1
0
168,435
0
W
Bellona
8,372
837
28
3
0
220,648
1
L
Medusa
6,149
615
48
5
0
192,017
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role