Player Matchup

Nemesis
Nemesis
Deadp00l9
Nemesis
Level 29
God Stats
3W - 5L
1,162 SR
Queue Stats
83W - 130L
1,293 Elo+
Solo
Ymir
Ymir
Spartan9963
Ymir
Level 9
God Stats
3W - 3L
1,528 SR
Queue Stats
8W - 10L
1,500 Elo+
Solo
Nu Wa
Nu Wa
XeTeR318
Nu Wa
Level 12
God Stats
2W - 1L
1,430 SR
Queue Stats
5W - 5L
1,376 Elo+
Solo
Fenrir
Fenrir
leratatak
Fenrir
Level 13
God Stats
9W - 11L
1,514 SR
Queue Stats
13W - 20L
1,265 Elo+
Solo
Apollo
Apollo
ΚßάΖάΡ
Apollo
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 110L
1,437 Elo+
Solo
Team Averages
Level 18
1,427 SR
1,374 Elo+

VS

Team Averages
Level 12
1,416 SR
1,470 Elo+
Izanami
Izanami
EChadG71
Izanami
Level 29
God Stats
7W - 13L
1,491 SR
Queue Stats
288W - 303L
1,449 Elo+
Solo
Loki
Loki
Luckynt707
Loki
Level 17
God Stats
37W - 26L
1,613 SR
Queue Stats
171W - 143L
1,586 Elo+
Solo
Kali
Kali
YagiBoi3
Kali
Level 6
God Stats
0W - 4L
1,169 SR
Queue Stats
4W - 11L
1,314 Elo+
Solo
Thor
Thor
franchescoYTUBE
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Merlin
Merlin
thugbabyy
Merlin
Level 4
God Stats
0W - 1L
1,308 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Deadp00l9
Nemesis
17
6 / 9 / 13
12,550
483
10,729
20,720
10,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
3 / 2 / 17
12,217
470
7,214
20,970
29,773
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
XeTeR318
Nu Wa
20
6 / 4 / 10
14,927
574
17,867
11,131
4,873
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fenrir
leratatak
Fenrir
18
3 / 9 / 3
13,251
510
6,427
23,538
13,226
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
20
22 / 4 / 3
17,257
664
27,233
21,476
15,521
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
EChadG71
Izanami
20
8 / 5 / 2
15,877
611
20,756
27,529
9,761
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
13 / 2 / 3
14,836
571
24,249
18,292
8,056
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kali
11
0 / 13 / 5
9,226
355
3,720
15,743
6,133
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
4 / 14 / 4
10,467
403
11,228
23,732
21,586
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
thugbabyy
Merlin
10
1 / 8 / 4
8,644
332
1,962
9,984
2,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
44
40
Kills
26
28
Deaths
42
46
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Deadp00l9
Nemesis
6
9
13
1.39
L
Izanami
EChadG71
Izanami
8
5
2
1.8
L
13
2
3
7.25
W
3
2
17
5.75
W
Nu Wa
XeTeR318
Nu Wa
6
4
10
2.75
L
Kali
0
13
5
0.19
L
4
14
4
0.43
W
Fenrir
leratatak
Fenrir
3
9
3
0.5
L
Merlin
thugbabyy
Merlin
1
8
4
0.38
W
Apollo
22
4
3
5.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,470
Damage
61,915
97,835
Taken
95,280
73,556
Mitigated
48,024
24,949
Healing
21,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Deadp00l9
Nemesis
10,729
4,860
491
3,516
20,720
10,163
236
788
19,932
0
62,977
L
Izanami
EChadG71
Izanami
20,756
16,023
0
16,421
27,529
9,761
6,593
6,818
20,711
0
154,986
L
24,249
5,217
0
4,086
18,292
8,056
708
4,196
14,096
0
111,181
W
7,214
760
0
1,000
20,970
29,773
318
799
20,171
28,889
0
W
Nu Wa
XeTeR318
Nu Wa
17,867
5,889
491
3,103
11,131
4,873
6,412
13
11,118
93,106
0
L
Kali
3,720
1,584
0
930
15,743
6,133
798
5,403
10,340
0
24,725
L
11,228
2,772
0
220
23,732
21,586
372
6,222
17,510
0
42,668
W
Fenrir
leratatak
Fenrir
6,427
1,469
371
7,612
23,538
13,226
2,258
126
23,412
0
71,530
L
Merlin
thugbabyy
Merlin
1,962
569
0
0
9,984
2,488
0
2,442
7,542
12,556
0
W
Apollo
27,233
14,787
0
8,365
21,476
15,521
10,306
298
21,178
0
150,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,202
Gold Earned
59,050
570
Minions Killed
546
0
Camps Cleared
0
2,261,395
Distance Traveled
1,988,973
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,550
483
74
3
0
506,855
0
L
Izanami
15,877
611
257
10
0
426,415
6
L
Loki
14,836
571
174
7
0
497,207
4
W
Ymir
12,217
470
50
2
0
441,240
0
W
Nu Wa
14,927
574
151
6
0
409,733
0
L
Kali
9,226
355
57
2
0
314,517
0
L
Thor
10,467
403
47
2
0
382,196
2
W
Fenrir
13,251
510
109
4
0
422,772
0
L
Merlin
8,644
332
11
0
0
368,638
0
W
Apollo
17,257
664
186
7
0
480,795
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role