Player Matchup

Ra
Ra
Crunium
Ra
Level 17
God Stats
4W - 1L
1,552 SR
Queue Stats
11W - 16L
1,357 Elo+
Solo
Serqet
Serqet
Testosmen
Serqet
Level 13
God Stats
11W - 12L
1,547 SR
Queue Stats
71W - 66L
1,395 Elo+
Party 1
Ymir
Ymir
Venvil
Ymir
Level 18
God Stats
2W - 0L
1,726 SR
Queue Stats
31W - 34L
1,363 Elo+
Party 2
Chaac
Chaac
W0lfmare
Chaac
Level 42
God Stats
60W - 51L
1,606 SR
Queue Stats
427W - 449L
1,449 Elo+
Party 1
Anhur
Anhur
palmerita69
Anhur
Level 26
God Stats
2W - 2L
1,753 SR
Queue Stats
60W - 62L
1,400 Elo+
Party 2
Team Averages
Level 23
1,637 SR
1,393 Elo+

VS

Team Averages
Level 21
1,462 SR
1,442 Elo+
Amaterasu
Amaterasu
EasyEni
Amaterasu
Level 15
God Stats
1W - 2L
1,736 SR
Queue Stats
57W - 45L
1,516 Elo+
Party 4
Aphrodite
Aphrodite
Kiyukai
Aphrodite
Level 11
God Stats
1W - 4L
1,106 SR
Queue Stats
32W - 25L
1,424 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
Lorkuser
Morgan Le Fay
Level 24
God Stats
1W - 3L
1,338 SR
Queue Stats
28W - 28L
1,466 Elo+
Solo
Arachne
Arachne
MiniDirtstain
Arachne
Level 28
God Stats
10W - 11L
1,505 SR
Queue Stats
174W - 222L
1,393 Elo+
Party 3
Izanami
Izanami
PhantomCry
Izanami
Level 29
God Stats
6W - 6L
1,626 SR
Queue Stats
195W - 212L
1,411 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 2
8,344
556
3,763
8,334
2,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
Testosmen
Serqet
13
3 / 3 / 10
8,347
556
5,152
9,776
3,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
Venvil
Ymir
10
2 / 2 / 7
6,378
425
3,314
10,384
7,650
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
W0lfmare
Chaac
13
8 / 1 / 3
8,637
576
10,179
9,683
7,552
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
5 / 1 / 4
7,535
502
8,966
9,300
2,704
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
EasyEni
Amaterasu
14
3 / 4 / 0
8,080
539
4,947
12,319
7,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
Kiyukai
Aphrodite
9
1 / 5 / 0
5,950
397
3,796
8,203
4,350
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Morgan Le Fay
Lorkuser
Morgan Le Fay
15
6 / 3 / 0
8,739
583
9,273
8,222
3,000
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
10
0 / 5 / 0
6,564
438
1,806
11,600
3,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Izanami
PhantomCry
Izanami
10
0 / 4 / 3
6,510
434
10,503
10,085
1,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
13
21
Kills
10
10
Deaths
21
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
3
2
1.33
L
Amaterasu
EasyEni
Amaterasu
3
4
0
0.75
L
Aphrodite
Kiyukai
Aphrodite
1
5
0
0.2
L
Morgan Le Fay
Lorkuser
Morgan Le Fay
6
3
0
2
L
Arachne
0
5
0
0
L
Izanami
PhantomCry
Izanami
0
4
3
0.38
W
Serqet
Testosmen
Serqet
3
3
10
2.67
W
Ymir
Venvil
Ymir
2
2
7
2.75
W
Chaac
W0lfmare
Chaac
8
1
3
9.5
W
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,374
Damage
30,325
47,477
Taken
50,429
24,199
Mitigated
20,227
11,281
Healing
18,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,763
321
215
2,615
8,334
2,967
1,016
5,895
2,439
46,041
0
L
Amaterasu
EasyEni
Amaterasu
4,947
2,847
0
5,166
12,319
7,754
0
88
12,231
0
44,170
L
Aphrodite
Kiyukai
Aphrodite
3,796
1,410
1,833
2,962
8,203
4,350
52
1,626
6,559
14,925
0
L
Morgan Le Fay
Lorkuser
Morgan Le Fay
9,273
688
0
995
8,222
3,000
899
2,982
4,932
46,568
0
L
Arachne
1,806
1,529
0
4,574
11,600
3,218
0
590
10,662
0
38,011
L
Izanami
PhantomCry
Izanami
10,503
5,538
0
2,678
10,085
1,905
376
1,521
8,309
0
39,665
W
Serqet
Testosmen
Serqet
5,152
1,910
0
2,968
9,776
3,326
0
1,613
8,163
0
41,926
W
Ymir
Venvil
Ymir
3,314
317
165
710
10,384
7,650
0
3,710
6,674
12,197
0
W
Chaac
W0lfmare
Chaac
10,179
1,914
0
1,962
9,683
7,552
349
1,180
8,503
0
39,601
W
8,966
3,399
784
1,862
9,300
2,704
0
921
8,379
0
46,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,241
Gold Earned
35,843
349
Minions Killed
350
0
Camps Cleared
0
1,343,709
Distance Traveled
1,367,617
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,344
556
96
6
0
263,725
4
L
Amaterasu
8,080
539
96
6
0
276,220
0
L
Aphrodite
5,950
397
14
1
0
244,694
1
L
Morgan Le Fay
8,739
583
87
6
0
276,926
0
L
Arachne
6,564
438
75
5
0
310,880
0
L
Izanami
6,510
434
78
5
0
258,897
0
W
Serqet
8,347
556
81
5
0
284,349
2
W
Ymir
6,378
425
20
1
0
250,109
2
W
Chaac
8,637
576
68
5
0
289,334
1
W
Anhur
7,535
502
84
6
0
256,192
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role