Player Matchup

Scylla
Scylla
DonnerHydra24
Scylla
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 67L
1,430 Elo+
Party 3
Sol
Sol
EnD__King
Sol
Level 28
God Stats
6W - 7L
1,481 SR
Queue Stats
78W - 58L
1,512 Elo+
Solo
Fenrir
Fenrir
Jason_der_dibil
Fenrir
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 35L
1,409 Elo+
Party 3
Loki
Loki
Mr-_Patator
Loki
Level 6
God Stats
7W - 11L
1,500 SR
Queue Stats
12W - 20L
1,500 Elo+
Party 2
Zeus
Zeus
slikpim10
Zeus
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 11L
1,500 Elo+
Party 2
Team Averages
Level 24
1,496 SR
1,470 Elo+

VS

Team Averages
Level 16
1,534 SR
1,443 Elo+
Morgan Le Fay
Morgan Le Fay
Aim Angel88
Morgan Le Fay
Level 5
God Stats
1W - 2L
1,795 SR
Queue Stats
2W - 2L
1,711 Elo+
Party 1
Kukulkan
Kukulkan
Moses217397
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,073 Elo+
Solo
Serqet
Serqet
Pfandsammler929
Serqet
Level 30
God Stats
0W - 3L
1,205 SR
Queue Stats
83W - 95L
1,400 Elo+
Party 1
Ullr
Ullr
SuperVALEROSK
Ullr
Level 12
God Stats
2W - 3L
1,672 SR
Queue Stats
4W - 8L
1,640 Elo+
Solo
Guan Yu
Guan Yu
enriktr
Guan Yu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 4
9,994
588
8,091
6,952
2,068
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
6 / 0 / 0
12,151
715
11,462
10,820
4,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
4 / 2 / 2
8,746
514
2,289
7,134
4,353
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 2 / 2
7,765
457
2,764
9,028
2,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
15
6 / 1 / 3
10,296
606
10,686
6,792
2,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Aim Angel88
Morgan Le Fay
13
4 / 7 / 0
7,783
458
8,484
13,803
4,246
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
Moses217397
Kukulkan
3
0 / 2 / 1
5,004
294
226
1,372
309
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
2 / 5 / 2
7,111
418
2,700
15,709
4,472
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
0 / 8 / 2
6,672
392
2,032
12,073
4,028
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Guan Yu
enriktr
Guan Yu
9
0 / 3 / 0
5,903
347
1,820
8,141
4,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
22
Kills
6
6
Deaths
25
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Aim Angel88
Morgan Le Fay
4
7
0
0.57
W
5
1
4
7
W
6
0
0
6
W
4
2
2
2.5
L
Kukulkan
Moses217397
Kukulkan
0
2
1
0.25
W
1
2
2
1
L
2
5
2
0.6
L
0
8
2
0.13
L
Guan Yu
enriktr
Guan Yu
0
3
0
0
W
Zeus
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,292
Damage
15,262
40,726
Taken
51,098
15,190
Mitigated
17,449
13,984
Healing
5,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Aim Angel88
Morgan Le Fay
8,484
1,614
0
1,990
13,803
4,246
58
8,870
4,533
33,336
0
W
8,091
465
0
1,221
6,952
2,068
4,059
67
6,885
63,727
0
W
11,462
2,756
0
7,038
10,820
4,103
5,772
1,461
9,359
114,680
0
W
2,289
514
0
599
7,134
4,353
2,221
818
6,316
0
26,135
L
Kukulkan
Moses217397
Kukulkan
226
44
0
69
1,372
309
64
261
1,111
3,850
0
W
2,764
606
0
4,166
9,028
2,288
0
1,789
7,239
0
29,591
L
2,700
459
58
606
15,709
4,472
0
6,956
8,589
0
31,615
L
2,032
49
0
155
12,073
4,028
179
8,250
3,785
0
24,783
L
Guan Yu
enriktr
Guan Yu
1,820
486
35
2,340
8,141
4,394
0
5,300
2,841
0
11,241
W
Zeus
10,686
1,423
0
960
6,792
2,378
2,335
4,575
2,217
44,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,952
Gold Earned
32,473
506
Minions Killed
185
0
Camps Cleared
0
1,623,368
Distance Traveled
1,153,693
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,783
458
51
3
0
257,690
0
W
Scylla
9,994
588
109
6
0
311,052
1
W
Sol
12,151
715
183
11
0
322,863
1
W
Fenrir
8,746
514
59
3
0
336,739
1
L
Kukulkan
5,004
294
13
1
0
57,551
0
W
Loki
7,765
457
50
3
0
339,083
0
L
Serqet
7,111
418
57
3
0
325,749
2
L
Ullr
6,672
392
43
3
0
270,026
1
L
Guan Yu
5,903
347
21
1
0
242,677
2
W
Zeus
10,296
606
105
6
0
313,631
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role