Player Matchup

Chaac
Chaac
Mar10RR20
Chaac
Level 102
God Stats
15W - 8L
1,818 SR
Queue Stats
326W - 284L
1,589 Elo+
Party 1
Ra
Ra
Qx I SuSanoo
Ra
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 34L
1,386 Elo+
Solo
Izanami
Izanami
TenienteJack
Izanami
Level 103
God Stats
68W - 49L
1,620 SR
Queue Stats
456W - 440L
1,541 Elo+
Party 1
Team Averages
Level 77
1,646 SR
1,506 Elo+

VS

Team Averages
Level 91
1,465 SR
1,534 Elo+
Danzaburou
Danzaburou
Belalalalala
Danzaburou
Level 24
God Stats
4W - 9L
1,423 SR
Queue Stats
12W - 16L
1,442 Elo+
Solo
Merlin
Merlin
DanaDafida
Merlin
Level 121
God Stats
20W - 22L
1,643 SR
Queue Stats
237W - 179L
1,565 Elo+
Party 2
Sylvanus
Sylvanus
hoju03
Sylvanus
Level 128
God Stats
6W - 10L
1,328 SR
Queue Stats
653W - 514L
1,594 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Mar10RR20
Chaac
12
2 / 2 / 12
8,179
818
9,424
10,827
8,447
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
9 / 4 / 4
9,388
939
8,989
8,906
3,051
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
TenienteJack
Izanami
11
4 / 2 / 5
7,802
780
4,858
8,000
2,254
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Belalalalala
Danzaburou
10
2 / 7 / 6
7,781
778
7,916
9,244
3,661
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
DanaDafida
Merlin
12
4 / 3 / 4
7,778
778
10,167
7,296
2,879
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sylvanus
hoju03
Sylvanus
10
2 / 5 / 5
7,121
712
5,810
10,263
9,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
23
15
Kills
8
8
Deaths
15
21
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Belalalalala
Danzaburou
2
7
6
0.71
L
Merlin
DanaDafida
Merlin
4
3
4
2
W
Chaac
Mar10RR20
Chaac
2
2
12
4
W
9
4
4
2.75
W
Izanami
TenienteJack
Izanami
4
2
5
3.25
L
Sylvanus
hoju03
Sylvanus
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,271
Damage
23,893
27,733
Taken
26,803
13,752
Mitigated
15,578
11,617
Healing
6,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Belalalalala
Danzaburou
7,916
4,127
0
301
9,244
3,661
210
3,675
5,569
0
23,148
L
Merlin
DanaDafida
Merlin
10,167
882
0
750
7,296
2,879
0
1,487
5,809
33,306
0
W
Chaac
Mar10RR20
Chaac
9,424
2,247
0
2,603
10,827
8,447
286
5,281
5,546
0
15,555
W
8,989
743
1,745
4,909
8,906
3,051
395
4,833
4,073
29,489
0
W
Izanami
TenienteJack
Izanami
4,858
3,047
0
2,360
8,000
2,254
775
5,219
2,781
0
26,693
L
Sylvanus
hoju03
Sylvanus
5,810
1,812
2,875
2,647
10,263
9,038
31
3,827
6,436
10,987
2,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,369
Gold Earned
22,680
112
Minions Killed
106
0
Camps Cleared
0
566,605
Distance Traveled
497,461
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,781
778
41
4
0
158,498
2
L
Merlin
7,778
778
41
4
0
186,064
2
W
Chaac
8,179
818
8
1
0
210,145
0
W
Ra
9,388
939
55
6
0
177,721
0
W
Izanami
7,802
780
49
5
0
178,739
2
L
Sylvanus
7,121
712
24
2
0
152,899
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role