Player Matchup

Ra
Ra
Jalyst
Ra
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Chernobog
Chernobog
Midn1te17
Chernobog
Level 29
God Stats
10W - 22L
1,469 SR
Queue Stats
305W - 336L
1,513 Elo+
Solo
Sol
Sol
SevenAke
Sol
Level 25
God Stats
7W - 10L
1,493 SR
Queue Stats
91W - 104L
1,322 Elo+
Solo
Thor
Thor
atawalpas
Thor
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 6L
1,342 Elo+
Party 2
Zeus
Zeus
zhenia303675
Zeus
Level 26
God Stats
13W - 11L
1,573 SR
Queue Stats
33W - 27L
1,544 Elo+
Solo
Team Averages
Level 18
1,507 SR
1,444 Elo+

VS

Team Averages
Level 25
1,529 SR
1,369 Elo+
Rama
Rama
Alexsp
Rama
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,414 Elo+
Solo
Bellona
Bellona
Hooilo
Bellona
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 4L
1,520 Elo+
Party 1
Arachne
Arachne
ITYS
Arachne
Level 28
God Stats
3W - 1L
1,734 SR
Queue Stats
36W - 40L
1,447 Elo+
Party 1
Ra
Ra
NashyyWashyy
Ra
Level 59
God Stats
4W - 8L
1,410 SR
Queue Stats
145W - 150L
1,399 Elo+
Party 3
Jormungandr
Jormungandr
eRaZe bOtZ
Jormungandr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,064 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
20
3 / 5 / 19
14,487
966
11,890
13,658
5,470
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
Midn1te17
Chernobog
20
13 / 3 / 10
16,445
1,096
31,245
18,477
7,348
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
3 / 4 / 16
14,291
953
15,048
11,403
4,279
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Thor
20
4 / 10 / 14
13,699
913
8,546
18,032
8,047
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
8 / 5 / 12
15,562
1,037
17,691
13,372
5,005
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

84

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Alexsp
Rama
20
7 / 6 / 15
15,304
1,020
18,736
21,353
9,335
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
Hooilo
Bellona
20
5 / 8 / 16
15,195
1,013
17,421
26,148
27,112
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Arachne
ITYS
Arachne
20
10 / 4 / 10
16,101
1,073
17,828
20,547
10,015
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
5 / 10 / 14
14,931
995
16,589
18,624
8,466
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jormungandr
eRaZe bOtZ
Jormungandr
18
0 / 3 / 1
10,858
724
909
3,280
2,192
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
83
31
Kills
27
27
Deaths
31
71
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Rama
Alexsp
Rama
7
6
15
2.42
L
Bellona
Hooilo
Bellona
5
8
16
1.63
L
Arachne
ITYS
Arachne
10
4
10
3.75
W
Ra
3
5
19
2.5
W
Chernobog
Midn1te17
Chernobog
13
3
10
6
L
5
10
14
1.2
W
3
4
16
2.75
W
Thor
4
10
14
1.1
L
Jormungandr
eRaZe bOtZ
Jormungandr
0
3
1
0.17
W
8
5
12
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,420
Damage
71,483
74,942
Taken
89,952
30,149
Mitigated
57,120
14,340
Healing
9,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
Alexsp
Rama
18,736
16,369
0
0
21,353
9,335
0
9,757
11,596
0
39,373
L
Bellona
Hooilo
Bellona
17,421
2,465
0
1,462
26,148
27,112
0
12,024
14,124
0
47,355
L
Arachne
ITYS
Arachne
17,828
11,375
0
2,265
20,547
10,015
0
10,870
9,677
0
43,512
W
Ra
11,890
2,379
1,844
2,201
13,658
5,470
0
2,727
10,775
48,503
0
W
Chernobog
Midn1te17
Chernobog
31,245
23,173
0
6,400
18,477
7,348
0
5,278
12,963
0
69,003
L
16,589
392
1,590
3,711
18,624
8,466
0
10,043
8,581
53,796
0
W
15,048
6,417
0
2,618
11,403
4,279
0
3,326
8,011
45,211
0
W
Thor
8,546
1,982
0
39
18,032
8,047
0
2,870
15,024
0
14,681
L
Jormungandr
eRaZe bOtZ
Jormungandr
909
236
0
0
3,280
2,192
0
1,935
1,345
2,493
0
W
17,691
3,566
0
1,238
13,372
5,005
0
2,509
10,671
44,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,484
Gold Earned
72,389
334
Minions Killed
265
10
Camps Cleared
9
1,181,819
Distance Traveled
1,170,489
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
15,304
1,020
38
3
2
276,823
1
L
Bellona
15,195
1,013
67
4
0
245,659
0
L
Arachne
16,101
1,073
64
4
2
341,454
0
W
Ra
14,487
966
105
7
1
265,076
0
W
Chernobog
16,445
1,096
66
4
8
257,672
5
L
Ra
14,931
995
96
6
5
271,990
0
W
Sol
14,291
953
79
5
1
208,662
1
W
Thor
13,699
913
10
1
0
199,413
2
L
Jormungandr
10,858
724
0
0
0
34,563
0
W
Zeus
15,562
1,037
74
5
0
250,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role