Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
 
The Morrigan
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
JesterC2
Bakasura
Level 101
God Stats
3W - 0L
1,500 SR
Queue Stats
90W - 85L
1,543 Elo+
Solo
Persephone
Persephone
MonétXChange
Persephone
Level 88
God Stats
11W - 4L
1,799 SR
Queue Stats
51W - 43L
1,517 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
z0n3h34rt
Morgan Le Fay
Level 121
God Stats
1W - 0L
1,344 SR
Queue Stats
31W - 25L
1,557 Elo+
Solo
Team Averages
Level 94
1,529 SR
1,524 Elo+

VS

Team Averages
Level 95
1,503 SR
1,517 Elo+
Hercules
Hercules
Blooodyz
Hercules
Level 64
God Stats
20W - 14L
1,595 SR
Queue Stats
221W - 208L
1,543 Elo+
Solo
Terra
Terra
Deadeye2802
Terra
Level 156
God Stats
3W - 3L
1,668 SR
Queue Stats
59W - 79L
1,454 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Kirasunima
Morgan Le Fay
Level 159
God Stats
5W - 7L
1,470 SR
Queue Stats
117W - 129L
1,453 Elo+
Solo
Anhur
Anhur
NotPerilla
Anhur
Level 45
God Stats
0W - 2L
1,333 SR
Queue Stats
2W - 2L
1,668 Elo+
Solo
Arachne
Arachne
chisco
Arachne
Level 52
God Stats
0W - 1L
1,447 SR
Queue Stats
25W - 28L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
4 / 4 / 3
9,584
1,065
7,101
7,957
2,424
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Morrigan
 
The Morrigan
15
2 / 1 / 7
8,996
1,000
12,715
6,214
2,322
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
JesterC2
Bakasura
15
1 / 2 / 6
9,448
1,050
3,642
14,878
10,692
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Persephone
MonétXChange
Persephone
16
5 / 0 / 6
10,211
1,135
16,181
4,398
1,667
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
z0n3h34rt
Morgan Le Fay
15
1 / 3 / 9
8,721
969
21,938
10,102
4,332
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

277

VS

Team 2 Tickets

258

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Blooodyz
Hercules
15
5 / 3 / 2
10,037
1,115
11,344
25,409
19,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
0 / 1 / 5
8,576
953
3,247
11,657
4,022
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Morgan Le Fay
Kirasunima
Morgan Le Fay
15
1 / 5 / 7
8,823
980
10,858
13,500
4,677
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
15
3 / 2 / 5
9,375
1,042
11,344
14,255
4,134
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
chisco
Arachne
13
0 / 2 / 0
7,202
800
0
1,828
611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
28
13
Kills
9
10
Deaths
13
31
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
4
4
3
1.38
W
The Morrigan
 
The Morrigan
2
1
7
5.5
L
Hercules
Blooodyz
Hercules
5
3
2
2
L
0
1
5
2.5
W
Bakasura
JesterC2
Bakasura
1
2
6
2
L
Morgan Le Fay
Kirasunima
Morgan Le Fay
1
5
7
0.9
W
Persephone
MonétXChange
Persephone
5
0
6
8
L
Anhur
3
2
5
2.75
L
Arachne
chisco
Arachne
0
2
0
0
W
Morgan Le Fay
z0n3h34rt
Morgan Le Fay
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,577
Damage
36,793
43,549
Taken
66,649
21,437
Mitigated
33,048
5,743
Healing
19,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
7,101
1,662
0
714
7,957
2,424
0
2,643
4,575
0
23,117
W
The Morrigan
 
The Morrigan
12,715
1,611
0
44
6,214
2,322
0
2,476
3,738
20,624
0
L
Hercules
Blooodyz
Hercules
11,344
2,906
0
8,463
25,409
19,604
0
17,935
7,159
8,714
21,964
L
3,247
406
5,883
2,549
11,657
4,022
0
9,396
2,166
14,158
0
W
Bakasura
JesterC2
Bakasura
3,642
2,430
0
2,899
14,878
10,692
0
6,157
8,721
0
10,533
L
Morgan Le Fay
Kirasunima
Morgan Le Fay
10,858
717
0
1,515
13,500
4,677
0
10,246
3,114
35,894
0
W
Persephone
MonétXChange
Persephone
16,181
1,031
0
272
4,398
1,667
0
1,646
2,752
46,519
0
L
Anhur
11,344
6,412
0
1,303
14,255
4,134
0
11,731
2,524
0
43,435
L
Arachne
chisco
Arachne
0
0
0
41
1,828
611
0
1,526
302
0
1,481
W
Morgan Le Fay
z0n3h34rt
Morgan Le Fay
21,938
2,064
0
1,814
10,102
4,332
0
4,485
5,617
34,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,960
Gold Earned
44,013
167
Minions Killed
190
7
Camps Cleared
5
919,321
Distance Traveled
730,565
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,584
1,065
31
3
3
153,543
0
W
The Morrigan
8,996
1,000
11
1
2
193,383
0
L
Hercules
10,037
1,115
31
3
0
176,093
5
L
Terra
8,576
953
17
2
2
195,902
0
W
Bakasura
9,448
1,050
33
4
1
195,086
3
L
Morgan Le Fay
8,823
980
51
6
0
169,207
0
W
Persephone
10,211
1,135
71
8
1
189,833
0
L
Anhur
9,375
1,042
89
10
1
164,398
1
L
Arachne
7,202
800
2
0
2
24,965
0
W
Morgan Le Fay
8,721
969
21
2
0
187,476
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role