Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Gaza02
Osiris
Level 15
God Stats
1W - 2L
1,436 SR
Queue Stats
10W - 14L
1,350 Elo+
Party 3
Izanami
Izanami
TheJRExtermina
Izanami
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,500 Elo+
Party 3
Yemoja
Yemoja
st3ps
Yemoja
Level 2
God Stats
2W - 3L
1,500 SR
Queue Stats
7W - 11L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
饭桶大人
Kukulkan
Level 11
God Stats
2W - 1L
1,770 SR
Queue Stats
16W - 18L
1,369 Elo+
Solo
Team Averages
Level 8
1,541 SR
1,444 Elo+

VS

Team Averages
Level 14
1,398 SR
1,365 Elo+
Anubis
Anubis
Ecko97
Anubis
Level 26
God Stats
14W - 19L
1,394 SR
Queue Stats
184W - 197L
1,295 Elo+
Solo
Mercury
Mercury
Force2099
Mercury
Level 8
God Stats
3W - 1L
1,268 SR
Queue Stats
8W - 6L
1,500 Elo+
Party 2
Olorun
Olorun
Ilias16
Olorun
Level 7
God Stats
6W - 5L
1,411 SR
Queue Stats
7W - 6L
1,500 Elo+
Party 2
Hel
Hel
TwitchAxel
Hel
Level 13
God Stats
3W - 2L
1,500 SR
Queue Stats
13W - 17L
1,278 Elo+
Party 1
Izanami
Izanami
TwitchBillcat
Izanami
Level 15
God Stats
6W - 2L
1,419 SR
Queue Stats
13W - 19L
1,252 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
2 / 16 / 4
8,494
447
6,502
19,125
5,101
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Osiris
Gaza02
Osiris
14
4 / 7 / 3
9,242
486
8,517
18,673
14,290
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
6 / 8 / 5
9,359
493
10,374
13,598
3,752
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
st3ps
Yemoja
12
0 / 7 / 9
8,883
468
3,713
14,511
10,354
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
饭桶大人
Kukulkan
16
4 / 3 / 4
9,817
517
10,405
14,057
4,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Ecko97
Anubis
16
3 / 4 / 14
10,897
574
15,495
14,303
8,611
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mercury
Force2099
Mercury
15
10 / 4 / 12
10,627
559
12,487
15,305
6,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Olorun
Ilias16
Olorun
15
7 / 3 / 12
10,712
564
14,779
12,905
6,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
2 / 2 / 18
10,005
527
9,230
13,959
12,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
18
19 / 4 / 5
12,364
651
18,555
17,238
7,718
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
102
16
Kills
41
41
Deaths
17
25
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
2
16
4
0.25
W
Anubis
Ecko97
Anubis
3
4
14
2.5
W
Mercury
Force2099
Mercury
10
4
12
4
L
Osiris
Gaza02
Osiris
4
7
3
0.79
W
Olorun
Ilias16
Olorun
7
3
12
4.33
L
6
8
5
1.06
W
2
2
18
5.5
W
Izanami
19
4
5
5.38
L
Yemoja
st3ps
Yemoja
0
7
9
0.64
L
Kukulkan
饭桶大人
Kukulkan
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,511
Damage
70,546
79,964
Taken
73,710
37,755
Mitigated
41,804
5,409
Healing
31,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
6,502
2,078
0
872
19,125
5,101
0
9,429
9,696
0
27,044
W
Anubis
Ecko97
Anubis
15,495
1,660
0
5,363
14,303
8,611
332
1,819
12,333
63,861
0
W
Mercury
Force2099
Mercury
12,487
7,921
586
1,109
15,305
6,348
1,012
1,908
13,397
0
44,946
L
Osiris
Gaza02
Osiris
8,517
2,289
0
1,535
18,673
14,290
0
9,871
8,802
0
30,831
W
Olorun
Ilias16
Olorun
14,779
6,331
2,428
4,528
12,905
6,422
2,370
1,848
11,057
56,031
5,754
L
10,374
7,004
0
942
13,598
3,752
0
4,718
8,880
0
39,774
W
9,230
1,385
3,870
6,617
13,959
12,705
1,107
3,822
10,137
31,956
0
W
Izanami
18,555
14,562
0
6,638
17,238
7,718
5,435
4,828
12,410
0
87,173
L
Yemoja
st3ps
Yemoja
3,713
956
1,356
60
14,511
10,354
0
6,918
7,593
13,818
0
L
Kukulkan
饭桶大人
Kukulkan
10,405
554
0
644
14,057
4,258
26
7,679
6,378
58,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,795
Gold Earned
54,605
277
Minions Killed
459
0
Camps Cleared
0
1,556,301
Distance Traveled
1,699,848
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,494
447
34
2
0
319,053
0
W
Anubis
10,897
574
109
6
0
304,381
2
W
Mercury
10,627
559
65
3
0
397,715
0
L
Osiris
9,242
486
51
3
0
312,558
0
W
Olorun
10,712
564
97
5
0
334,463
1
L
Izanami
9,359
493
65
3
0
286,939
2
W
Hel
10,005
527
49
3
0
364,136
1
W
Izanami
12,364
651
139
7
0
299,153
0
L
Yemoja
8,883
468
21
1
0
266,511
2
L
Kukulkan
9,817
517
106
6
0
371,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role