Player Matchup

Morgan Le Fay
Morgan Le Fay
KawaiPotatos
Morgan Le Fay
Level 5
God Stats
2W - 1L
1,927 SR
Queue Stats
2W - 1L
1,736 Elo+
Party 1
Sobek
Sobek
NightZgrull
Sobek
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,331 Elo+
Solo
Hou Yi
Hou Yi
SliceOfKiwi
Hou Yi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,736 Elo+
Party 1
Team Averages
Level 44
1,642 SR
1,601 Elo+

VS

Team Averages
Level 51
1,522 SR
1,452 Elo+
Tsukuyomi
Tsukuyomi
Coucouu
Tsukuyomi
Level 27
God Stats
2W - 4L
1,500 SR
Queue Stats
105W - 44L
1,661 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
GravErik
Morgan Le Fay
Level 105
God Stats
9W - 2L
1,754 SR
Queue Stats
84W - 98L
1,452 Elo+
Party 2
Chaac
Chaac
SunnyVain_207
Chaac
Level 20
God Stats
12W - 8L
1,313 SR
Queue Stats
313W - 400L
1,242 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
KawaiPotatos
Morgan Le Fay
15
6 / 5 / 3
9,528
794
14,676
16,176
6,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

5
0 / 1 / 1
6,457
538
178
986
639
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hou Yi
12
2 / 9 / 3
8,463
705
2,732
12,342
4,013
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Coucouu
Tsukuyomi
15
9 / 2 / 4
10,768
897
10,553
9,518
3,855
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
GravErik
Morgan Le Fay
13
3 / 4 / 9
9,054
755
10,634
11,492
4,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 3 / 8
9,246
771
4,221
10,478
8,228
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
8
Kills
15
15
Deaths
9
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Coucouu
Tsukuyomi
9
2
4
5.5
W
Morgan Le Fay
GravErik
Morgan Le Fay
3
4
9
1.88
L
Morgan Le Fay
KawaiPotatos
Morgan Le Fay
6
5
3
1.5
L
0
1
1
0.5
L
Hou Yi
2
9
3
0.39
W
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,586
Damage
25,408
29,504
Taken
31,488
10,666
Mitigated
16,518
4,215
Healing
8,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Coucouu
Tsukuyomi
10,553
1,487
0
1,107
9,518
3,855
1,082
3,621
5,653
0
51,595
W
Morgan Le Fay
GravErik
Morgan Le Fay
10,634
577
58
4,217
11,492
4,435
679
6,416
4,714
38,178
0
L
Morgan Le Fay
KawaiPotatos
Morgan Le Fay
14,676
1,486
122
3,104
16,176
6,014
0
4,944
11,125
45,357
0
L
178
62
144
160
986
639
0
214
772
870
0
L
Hou Yi
2,732
946
0
685
12,342
4,013
0
5,476
6,866
0
11,827
W
4,221
353
0
3,004
10,478
8,228
18
4,028
6,267
0
21,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,448
Gold Earned
29,068
93
Minions Killed
159
0
Camps Cleared
0
403,552
Distance Traveled
681,686
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,768
897
74
6
0
248,018
1
W
Morgan Le Fay
9,054
755
49
4
0
215,219
1
L
Morgan Le Fay
9,528
794
71
6
0
218,671
1
L
Sobek
6,457
538
1
0
0
16,894
0
L
Hou Yi
8,463
705
21
2
0
167,987
0
W
Chaac
9,246
771
36
3
0
218,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role