Player Matchup

Fenrir
Fenrir
Extasya-Ben
Fenrir
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 19L
1,500 Elo+
Solo
Yemoja
Yemoja
Fofé
Yemoja
Level 25
God Stats
8W - 10L
1,494 SR
Queue Stats
25W - 33L
1,387 Elo+
Solo
Jing Wei
Jing Wei
WillowsDay
Jing Wei
Level 29
God Stats
12W - 7L
1,814 SR
Queue Stats
246W - 203L
1,480 Elo+
Solo
Freya
Freya
XHJeppaHX
Freya
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 47L
1,603 Elo+
Solo
Neith
Neith
ippylala
Neith
Level 15
God Stats
42W - 38L
1,794 SR
Queue Stats
80W - 71L
1,620 Elo+
Solo
Team Averages
Level 20
1,620 SR
1,518 Elo+

VS

Team Averages
Level 19
1,498 SR
1,538 Elo+
Susano
Susano
Brother bear886
Susano
Level 29
God Stats
8W - 1L
1,842 SR
Queue Stats
43W - 35L
1,556 Elo+
Party 1
Ra
Ra
LineXVX
Ra
Level 28
God Stats
8W - 9L
1,451 SR
Queue Stats
90W - 61L
1,549 Elo+
Solo
Ullr
Ullr
Slaýeř
Ullr
Level 27
God Stats
7W - 4L
1,196 SR
Queue Stats
32W - 27L
1,458 Elo+
Party 1
Sylvanus
Sylvanus
SmitePlzDntINT
Sylvanus
Level 7
God Stats
6W - 3L
1,500 SR
Queue Stats
21W - 17L
1,705 Elo+
Solo
Thanatos
Thanatos
obayghost123
Thanatos
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
6
0 / 4 / 0
4,509
451
1,411
8,495
2,245
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
Fofé
Yemoja
6
0 / 3 / 1
4,699
470
2,116
7,328
3,263
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Jing Wei
WillowsDay
Jing Wei
7
1 / 5 / 0
4,559
456
4,455
5,574
1,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Freya
XHJeppaHX
Freya
9
2 / 4 / 0
5,393
539
3,052
6,915
2,054
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
ippylala
Neith
9
0 / 2 / 0
5,428
543
4,211
4,704
1,360
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 0
6,876
688
3,342
7,399
2,875
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
4 / 1 / 2
7,031
703
4,756
5,074
1,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ullr
10
9 / 0 / 3
6,559
656
8,348
4,544
1,512
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
9
2 / 1 / 9
6,309
631
4,461
7,701
6,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Thanatos
obayghost123
Thanatos
9
1 / 1 / 1
5,483
548
1,363
6,000
1,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
33
3
Kills
18
18
Deaths
3
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
2
0
0
2
L
Fenrir
0
4
0
0
L
Yemoja
Fofé
Yemoja
0
3
1
0.17
W
4
1
2
5
W
Ullr
9
0
3
10.5
W
Sylvanus
2
1
9
6.5
L
Jing Wei
WillowsDay
Jing Wei
1
5
0
0.2
L
Freya
XHJeppaHX
Freya
2
4
0
0.5
L
Neith
ippylala
Neith
0
2
0
0
W
Thanatos
obayghost123
Thanatos
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,245
Damage
22,270
33,016
Taken
30,718
10,601
Mitigated
14,175
9,525
Healing
15,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,342
495
0
4,005
7,399
2,875
0
0
7,399
0
40,718
L
Fenrir
1,411
587
0
2,741
8,495
2,245
0
1,326
7,147
0
17,421
L
Yemoja
Fofé
Yemoja
2,116
928
486
1,524
7,328
3,263
0
2,611
4,717
7,508
0
W
4,756
772
186
1,522
5,074
1,912
494
2,081
2,993
42,915
0
W
Ullr
8,348
3,478
0
500
4,544
1,512
0
813
3,731
0
32,357
W
Sylvanus
4,461
1,429
1,011
2,974
7,701
6,143
36
1,303
6,398
11,789
0
L
Jing Wei
WillowsDay
Jing Wei
4,455
3,010
0
666
5,574
1,679
0
1,539
4,035
0
18,927
L
Freya
XHJeppaHX
Freya
3,052
1,179
0
2,150
6,915
2,054
0
3,379
3,196
25,877
0
L
Neith
ippylala
Neith
4,211
2,044
0
1,958
4,704
1,360
0
0
4,704
0
31,599
W
Thanatos
obayghost123
Thanatos
1,363
257
0
5,461
6,000
1,733
95
971
5,029
0
22,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,588
Gold Earned
32,258
216
Minions Killed
325
0
Camps Cleared
0
862,756
Distance Traveled
1,016,036
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
6,876
688
102
10
0
217,261
3
L
Fenrir
4,509
451
38
4
0
160,183
3
L
Yemoja
4,699
470
13
1
0
179,728
0
W
Ra
7,031
703
93
9
0
201,754
4
W
Ullr
6,559
656
70
7
0
189,816
3
W
Sylvanus
6,309
631
12
1
0
179,992
0
L
Jing Wei
4,559
456
44
4
0
173,659
3
L
Freya
5,393
539
44
4
0
176,679
2
L
Neith
5,428
543
77
8
0
172,507
0
W
Thanatos
5,483
548
48
5
0
227,213
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role