Player Matchup

Fafnir
Fafnir
MLG SALMON3419
Fafnir
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
33W - 46L
1,239 Elo+
Party 1
Ah Puch
Ah Puch
PugMaster10259
Ah Puch
Level 12
God Stats
3W - 2L
1,504 SR
Queue Stats
7W - 15L
1,163 Elo+
Party 1
Cernunnos
Cernunnos
Sir_KillzA_Lot
Cernunnos
Level 21
God Stats
10W - 5L
1,470 SR
Queue Stats
63W - 82L
1,214 Elo+
Solo
Ra
Ra
SrGorgonsola
Ra
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,029 Elo+
Solo
Sun Wukong
Sun Wukong
slaugtherking35
Sun Wukong
Level 23
God Stats
29W - 43L
1,309 SR
Queue Stats
62W - 90L
1,262 Elo+
Solo
Team Averages
Level 18
1,457 SR
1,181 Elo+

VS

Team Averages
Level 15
1,506 SR
1,439 Elo+
Ares
Ares
ERR0R0110
Ares
Level 24
God Stats
1W - 1L
1,698 SR
Queue Stats
7W - 3L
1,342 Elo+
Solo
Set
Set
ICuBrownieZzz
Set
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
80W - 98L
1,357 Elo+
Solo
Cerberus
Cerberus
PlusMantella263
Cerberus
Level 4
God Stats
0W - 1L
1,473 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Thoth
Thoth
RAegiput
Thoth
Level 15
God Stats
3W - 3L
1,362 SR
Queue Stats
34W - 21L
1,498 Elo+
Solo
Nemesis
Nemesis
xXblueknightXx6
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
16 / 0 / 15
12,608
525
20,287
22,523
13,088
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
8 / 1 / 14
11,336
472
16,591
20,973
6,078
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cernunnos
Sir_KillzA_Lot
Cernunnos
20
7 / 5 / 0
12,539
522
14,097
17,722
8,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

7
3 / 4 / 0
7,946
331
2,080
3,979
902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
slaugtherking35
Sun Wukong
17
5 / 0 / 6
10,811
450
7,481
9,281
6,000
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
14
2 / 9 / 0
9,256
386
8,467
25,621
18,519
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
4 / 5 / 1
11,780
491
14,071
16,967
7,678
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
11
0 / 12 / 3
7,949
331
4,429
18,829
18,302
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thoth
RAegiput
Thoth
14
4 / 5 / 1
9,988
416
16,946
12,939
4,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 12 / 2
8,024
334
5,689
15,267
6,916
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
17
39
Kills
10
10
Deaths
43
35
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ares
2
9
0
0.22
L
4
5
1
0.9
W
16
0
15
23.5
L
Cerberus
0
12
3
0.13
W
8
1
14
15
L
Thoth
RAegiput
Thoth
4
5
1
0.9
W
Cernunnos
Sir_KillzA_Lot
Cernunnos
7
5
0
1.4
W
3
4
0
0.75
W
Sun Wukong
slaugtherking35
Sun Wukong
5
0
6
8
L
0
12
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,536
Damage
49,602
74,478
Taken
89,623
34,569
Mitigated
56,196
27,486
Healing
9,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
8,467
904
108
135
25,621
18,519
838
15,320
10,301
37,593
0
L
14,071
6,174
0
3,789
16,967
7,678
0
3,875
13,030
0
77,160
W
20,287
8,855
760
12,783
22,523
13,088
0
9,442
12,685
57,163
0
L
Cerberus
4,429
240
0
2,692
18,829
18,302
211
7,398
11,319
19,459
0
W
16,591
1,253
110
7,118
20,973
6,078
0
9,244
11,364
55,038
0
L
Thoth
RAegiput
Thoth
16,946
850
0
2,488
12,939
4,781
1,330
5,960
6,737
61,580
0
W
Cernunnos
Sir_KillzA_Lot
Cernunnos
14,097
6,261
0
2,933
17,722
8,501
1,756
3,053
14,537
0
91,678
W
2,080
536
18
987
3,979
902
46
2,508
1,161
11,128
0
W
Sun Wukong
slaugtherking35
Sun Wukong
7,481
1,433
152
2,625
9,281
6,000
692
4,231
4,723
0
44,438
L
5,689
2,179
0
535
15,267
6,916
1,409
5,935
9,278
0
27,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,240
Gold Earned
46,997
389
Minions Killed
360
0
Camps Cleared
0
1,775,796
Distance Traveled
2,026,141
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,256
386
44
2
0
406,549
0
L
Set
11,780
491
143
6
0
410,441
0
W
Fafnir
12,608
525
47
2
0
448,374
1
L
Cerberus
7,949
331
36
2
0
368,368
3
W
Ah Puch
11,336
472
81
3
0
421,216
0
L
Thoth
9,988
416
101
4
0
397,004
4
W
Cernunnos
12,539
522
162
7
0
372,521
0
W
Ra
7,946
331
29
1
0
115,666
2
W
Sun Wukong
10,811
450
70
3
0
418,019
0
L
Nemesis
8,024
334
36
2
0
443,779
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role