Player Matchup

Olorun
Olorun
NaPsTer P
Olorun
Level 159
God Stats
43W - 27L
1,625 SR
Queue Stats
574W - 540L
1,456 Elo+
Solo
Guan Yu
Guan Yu
PantomLegend
Guan Yu
Level 104
God Stats
1W - 2L
1,800 SR
Queue Stats
116W - 118L
1,491 Elo+
Solo
Kuzenbo
Kuzenbo
TheBMPar21
Kuzenbo
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 104L
1,492 Elo+
Solo
Ravana
Ravana
UnformedGlobe63
Ravana
Level 107
God Stats
5W - 10L
1,413 SR
Queue Stats
574W - 592L
1,454 Elo+
Solo
Izanami
Izanami
UsurpingRogue05
Izanami
Level 142
God Stats
46W - 31L
1,617 SR
Queue Stats
488W - 490L
1,465 Elo+
Solo
Team Averages
Level 123
1,591 SR
1,472 Elo+

VS

Team Averages
Level 98
1,456 SR
1,469 Elo+
Arachne
Arachne
Buzz_Lyndale
Arachne
Level 93
God Stats
1W - 3L
1,154 SR
Queue Stats
105W - 94L
1,398 Elo+
Party 1
Izanami
Izanami
Cthulu-Eze
Izanami
Level 105
God Stats
8W - 3L
1,759 SR
Queue Stats
298W - 275L
1,507 Elo+
Party 2
Odin
Odin
deaths_chapter
Odin
Level 88
God Stats
1W - 0L
1,341 SR
Queue Stats
60W - 58L
1,399 Elo+
Party 1
Baba Yaga
Baba Yaga
gab_20_03
Baba Yaga
Level 85
God Stats
32W - 23L
1,522 SR
Queue Stats
252W - 227L
1,539 Elo+
Party 2
Ymir
Ymir
potato_aim_bot1
Ymir
Level 121
God Stats
12W - 7L
1,505 SR
Queue Stats
468W - 447L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
NaPsTer P
Olorun
16
3 / 5 / 4
10,411
496
12,329
16,631
5,529
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Guan Yu
PantomLegend
Guan Yu
16
5 / 5 / 4
10,433
497
10,875
21,216
22,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kuzenbo
TheBMPar21
Kuzenbo
15
4 / 4 / 5
10,992
523
8,554
17,383
16,918
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 3 / 6
10,956
522
7,615
11,952
4,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
3 / 9 / 3
10,514
501
11,532
19,611
6,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Buzz_Lyndale
Arachne
17
5 / 4 / 7
10,759
512
9,251
16,032
5,927
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Cthulu-Eze
Izanami
18
6 / 4 / 7
11,243
535
15,274
15,084
5,770
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 5 / 4
8,462
403
4,260
11,542
13,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
gab_20_03
Baba Yaga
18
11 / 1 / 6
12,080
575
26,683
16,348
7,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 4 / 8
9,411
448
8,318
18,875
17,536
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
58
18
Kills
26
26
Deaths
18
22
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Arachne
Buzz_Lyndale
Arachne
5
4
7
2.13
W
Izanami
Cthulu-Eze
Izanami
6
4
7
2.38
L
Olorun
NaPsTer P
Olorun
3
5
4
1
L
Guan Yu
PantomLegend
Guan Yu
5
5
4
1.4
L
Kuzenbo
TheBMPar21
Kuzenbo
4
4
5
1.63
L
3
3
6
2
L
3
9
3
0.5
W
1
5
4
0.6
W
Baba Yaga
gab_20_03
Baba Yaga
11
1
6
14
W
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,905
Damage
63,786
86,793
Taken
77,881
55,827
Mitigated
50,376
25,966
Healing
17,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Buzz_Lyndale
Arachne
9,251
5,117
0
3,862
16,032
5,927
42
1,795
13,963
0
63,372
W
Izanami
Cthulu-Eze
Izanami
15,274
9,307
0
4,063
15,084
5,770
1,529
5,329
9,710
0
94,856
L
Olorun
NaPsTer P
Olorun
12,329
5,790
1,029
6,025
16,631
5,529
958
9,754
6,739
74,590
0
L
Guan Yu
PantomLegend
Guan Yu
10,875
1,793
0
6,780
21,216
22,166
1,488
5,939
14,640
0
58,781
L
Kuzenbo
TheBMPar21
Kuzenbo
8,554
2,832
0
1,680
17,383
16,918
0
7,297
9,968
26,315
0
L
7,615
2,363
0
4,796
11,952
4,442
818
6,585
5,245
0
88,842
L
11,532
7,287
0
5,656
19,611
6,772
2,018
5,645
13,920
0
80,258
W
4,260
728
0
921
11,542
13,510
0
1,045
9,783
0
27,076
W
Baba Yaga
gab_20_03
Baba Yaga
26,683
1,287
566
6,830
16,348
7,633
0
7,175
9,029
91,624
0
W
8,318
1,757
330
1,223
18,875
17,536
29
5,598
13,187
39,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,306
Gold Earned
51,955
569
Minions Killed
472
0
Camps Cleared
0
1,869,535
Distance Traveled
2,013,635
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,759
512
98
5
0
453,009
4
W
Izanami
11,243
535
143
7
0
365,008
2
L
Olorun
10,411
496
116
6
0
356,369
1
L
Guan Yu
10,433
497
111
5
0
418,771
0
L
Kuzenbo
10,992
523
33
2
0
371,244
6
L
Ravana
10,956
522
152
7
0
419,315
3
L
Izanami
10,514
501
157
7
0
303,836
3
W
Odin
8,462
403
46
2
0
364,480
0
W
Baba Yaga
12,080
575
131
6
0
442,061
4
W
Ymir
9,411
448
54
3
0
389,077
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role