Player Matchup

Gilgamesh
Gilgamesh
Alexiki
Gilgamesh
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,275 Elo+
Solo
Thanatos
Thanatos
KaPTTuK1Gnida
Thanatos
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Nu Wa
Nu Wa
OrihimeInoue
Nu Wa
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 33L
1,500 Elo+
Party 1
Nemesis
Nemesis
Sinmadella
Nemesis
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 30L
1,500 Elo+
Party 1
Izanami
Izanami
sahadis
Izanami
Level 18
God Stats
26W - 15L
1,588 SR
Queue Stats
57W - 44L
1,494 Elo+
Solo
Team Averages
Level 18
1,518 SR
1,454 Elo+

VS

Team Averages
Level 18
1,272 SR
1,304 Elo+
Tsukuyomi
Tsukuyomi
Bluest01
Tsukuyomi
Level 17
God Stats
0W - 8L
1,220 SR
Queue Stats
3W - 13L
1,186 Elo+
Solo
Loki
Loki
LILRILBIL
Loki
Level 19
God Stats
2W - 3L
1,084 SR
Queue Stats
17W - 20L
1,483 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SeiichiFurumoto
Morgan Le Fay
Level 15
God Stats
7W - 7L
1,578 SR
Queue Stats
31W - 33L
1,394 Elo+
Solo
Merlin
Merlin
superslayerjuan
Merlin
Level 18
God Stats
0W - 3L
976 SR
Queue Stats
1W - 4L
1,024 Elo+
Solo
Thanatos
Thanatos
theintohimo
Thanatos
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 17L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Alexiki
Gilgamesh
20
3 / 10 / 30
12,833
1,167
18,030
24,538
14,563
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
KaPTTuK1Gnida
Thanatos
20
11 / 8 / 20
14,540
1,322
13,527
17,553
6,673
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
10 / 8 / 23
14,373
1,307
26,938
16,158
4,954
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Sinmadella
Nemesis
19
1 / 14 / 15
10,604
964
8,061
22,390
10,329
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
sahadis
Izanami
20
19 / 5 / 17
16,994
1,545
30,145
13,359
5,850
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

41

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Bluest01
Tsukuyomi
20
19 / 10 / 14
15,234
1,385
28,046
22,472
8,466
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Heavy Mace

Heavy Mace

+30
Physical Power

Loki
19
8 / 9 / 16
12,951
1,177
10,159
17,815
5,826
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
SeiichiFurumoto
Morgan Le Fay
20
6 / 5 / 18
13,020
1,184
20,761
19,514
8,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
7 / 10 / 19
13,618
1,238
13,702
21,097
8,474
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
theintohimo
Thanatos
19
5 / 10 / 19
12,680
1,153
16,136
22,132
8,207
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
131
44
Kills
45
45
Deaths
44
105
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Alexiki
Gilgamesh
3
10
30
1.8
L
Tsukuyomi
Bluest01
Tsukuyomi
19
10
14
2.6
W
Thanatos
KaPTTuK1Gnida
Thanatos
11
8
20
2.63
L
Loki
8
9
16
1.78
W
10
8
23
2.69
L
Morgan Le Fay
SeiichiFurumoto
Morgan Le Fay
6
5
18
3
W
Nemesis
Sinmadella
Nemesis
1
14
15
0.61
W
Izanami
sahadis
Izanami
19
5
17
5.5
L
7
10
19
1.65
L
Thanatos
theintohimo
Thanatos
5
10
19
1.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,701
Damage
88,804
93,998
Taken
103,030
42,369
Mitigated
39,070
11,110
Healing
14,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Alexiki
Gilgamesh
18,030
4,056
0
619
24,538
14,563
0
11,006
13,532
164
26,925
L
Tsukuyomi
Bluest01
Tsukuyomi
28,046
15,199
0
2,507
22,472
8,466
0
4,737
17,735
0
50,773
W
Thanatos
KaPTTuK1Gnida
Thanatos
13,527
3,001
0
7,400
17,553
6,673
0
7,138
10,415
0
26,172
L
Loki
10,159
1,016
0
0
17,815
5,826
0
6,651
11,164
0
22,807
W
26,938
6,478
176
1,153
16,158
4,954
0
6,773
9,385
40,673
0
L
Morgan Le Fay
SeiichiFurumoto
Morgan Le Fay
20,761
2,574
163
2,389
19,514
8,097
0
5,094
14,420
61,065
0
W
Nemesis
Sinmadella
Nemesis
8,061
4,218
0
0
22,390
10,329
0
6,651
15,739
0
19,053
W
Izanami
sahadis
Izanami
30,145
16,335
0
1,762
13,359
5,850
0
2,895
10,464
0
86,235
L
13,702
2,130
0
1,140
21,097
8,474
0
5,110
15,987
40,345
0
L
Thanatos
theintohimo
Thanatos
16,136
5,958
0
8,614
22,132
8,207
0
5,510
16,622
0
37,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,344
Gold Earned
67,503
220
Minions Killed
228
3
Camps Cleared
6
974,367
Distance Traveled
1,007,862
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,833
1,167
21
2
1
227,018
0
L
Tsukuyomi
15,234
1,385
52
5
3
196,528
1
W
Thanatos
14,540
1,322
35
3
0
214,587
0
L
Loki
12,951
1,177
14
1
0
215,904
2
W
Nu Wa
14,373
1,307
32
3
0
192,315
1
L
Morgan Le Fay
13,020
1,184
63
6
0
214,588
1
W
Nemesis
10,604
964
16
1
2
166,121
1
W
Izanami
16,994
1,545
116
11
0
174,326
0
L
Merlin
13,618
1,238
59
5
0
164,543
0
L
Thanatos
12,680
1,153
40
4
3
216,299
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role