Player Matchup

Sylvanus
Sylvanus
Barker105102
Sylvanus
Level 125
God Stats
4W - 4L
1,756 SR
Queue Stats
130W - 106L
1,563 Elo+
Party 1
Tiamat
Tiamat
DRScenario1v1
Tiamat
Level 108
God Stats
123W - 82L
1,702 SR
Queue Stats
437W - 367L
1,560 Elo+
Party 1
Osiris
Osiris
Tasmanian_Pebble
Osiris
Level 109
God Stats
5W - 0L
1,688 SR
Queue Stats
408W - 342L
1,561 Elo+
Party 1
Team Averages
Level 114
1,715 SR
1,561 Elo+

VS

Team Averages
Level 22
1,478 SR
1,471 Elo+
Loki
Loki
CLOUT LORD6405
Loki
Level 28
God Stats
5W - 9L
1,482 SR
Queue Stats
267W - 206L
1,591 Elo+
Solo
Neith
Neith
DERREEGO
Neith
Level 21
God Stats
4W - 4L
1,469 SR
Queue Stats
5W - 8L
1,482 Elo+
Solo
Cerberus
Cerberus
Tito2091
Cerberus
Level 18
God Stats
39W - 28L
1,482 SR
Queue Stats
95W - 80L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Barker105102
Sylvanus
15
1 / 3 / 20
11,028
689
12,041
13,152
6,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
18 / 2 / 3
12,806
800
25,792
19,910
18,632
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

16
8 / 3 / 11
12,050
753
16,229
14,583
9,563
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 1
10,384
649
11,688
17,346
7,248
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
DERREEGO
Neith
12
1 / 14 / 5
9,231
577
7,702
17,628
4,192
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
Tito2091
Cerberus
14
2 / 9 / 4
10,555
660
10,028
29,541
28,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
18
27
Kills
8
8
Deaths
27
34
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Barker105102
Sylvanus
1
3
20
3.67
L
5
4
1
1.38
L
Neith
DERREEGO
Neith
1
14
5
0.25
W
18
2
3
9.75
W
8
3
11
4.5
L
Cerberus
Tito2091
Cerberus
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,062
Damage
29,418
47,645
Taken
64,515
34,931
Mitigated
40,225
21,674
Healing
15,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Barker105102
Sylvanus
12,041
5,095
3,607
5,708
13,152
6,736
897
3,907
9,245
32,014
6,944
L
11,688
2,745
0
1,500
17,346
7,248
0
9,508
7,838
0
46,206
L
Neith
DERREEGO
Neith
7,702
3,391
0
1,881
17,628
4,192
28
10,789
6,839
0
24,619
W
25,792
3,193
1,037
8,646
19,910
18,632
1,033
3,835
16,075
69,169
0
W
16,229
5,649
0
2,676
14,583
9,563
199
2,286
12,297
3,886
32,968
L
Cerberus
Tito2091
Cerberus
10,028
862
26
11,867
29,541
28,785
0
16,941
12,600
27,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,884
Gold Earned
30,170
181
Minions Killed
170
0
Camps Cleared
0
843,847
Distance Traveled
696,147
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,028
689
56
4
0
260,836
2
L
Loki
10,384
649
76
5
0
279,606
0
L
Neith
9,231
577
51
3
0
177,273
0
W
Tiamat
12,806
800
89
6
0
275,651
1
W
Osiris
12,050
753
36
2
0
307,360
1
L
Cerberus
10,555
660
43
3
0
239,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role