Player Matchup

Odin
Odin
Casualmanuel
Odin
Level 7
God Stats
0W - 1L
1,818 SR
Queue Stats
0W - 3L
1,172 Elo+
Solo
Chang'e
Chang'e
LionZoned
Chang'e
Level 16
God Stats
0W - 2L
1,378 SR
Queue Stats
0W - 3L
1,305 Elo+
Solo
Tiamat
Tiamat
waoliz
Tiamat
Level 8
God Stats
7W - 14L
1,460 SR
Queue Stats
17W - 25L
1,393 Elo+
Party 1
Zeus
Zeus
шарик2
Zeus
Level 9
God Stats
1W - 6L
1,338 SR
Queue Stats
22W - 46L
1,385 Elo+
Solo
Scylla
Scylla
生ごみの中の神
Scylla
Level 7
God Stats
3W - 10L
1,250 SR
Queue Stats
19W - 26L
1,147 Elo+
Party 1
Team Averages
Level 9
1,449 SR
1,281 Elo+

VS

Team Averages
Level 14
1,436 SR
1,403 Elo+
Morgan Le Fay
Morgan Le Fay
DrippingW3T
Morgan Le Fay
Level 6
God Stats
9W - 6L
1,161 SR
Queue Stats
21W - 13L
1,119 Elo+
Solo
Set
Set
HeyImEthan2001
Set
Level 9
God Stats
3W - 4L
1,430 SR
Queue Stats
31W - 36L
1,495 Elo+
Solo
Thor
Thor
LazarLOL
Thor
Level 2
God Stats
3W - 2L
1,500 SR
Queue Stats
8W - 13L
1,500 Elo+
Solo
Jing Wei
Jing Wei
YOLOunu
Jing Wei
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 43L
1,435 Elo+
Solo
Ymir
Ymir
想不出名字
Ymir
Level 22
God Stats
1W - 0L
1,588 SR
Queue Stats
5W - 4L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 15 / 1
6,385
376
2,913
18,352
7,801
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
LionZoned
Chang'e
12
2 / 1 / 4
7,580
446
4,684
6,184
3,913
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tiamat
waoliz
Tiamat
7
0 / 4 / 1
5,836
343
933
5,343
2,016
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
2 / 10 / 4
7,579
446
8,156
14,830
3,279
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
2 / 5 / 1
6,593
388
2,812
5,127
1,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DrippingW3T
Morgan Le Fay
13
8 / 2 / 5
8,979
528
12,891
8,018
3,331
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
9 / 2 / 10
9,810
577
6,966
9,971
4,834
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Thor
14
8 / 2 / 4
9,405
553
5,383
9,129
3,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
YOLOunu
Jing Wei
14
6 / 0 / 9
9,378
552
8,224
8,684
3,379
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
3 / 3 / 6
9,380
552
3,932
13,214
11,428
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
68
7
Kills
34
35
Deaths
9
11
Assists
34
Player
Kills
Deaths
Assists
KDA
L
1
15
1
0.1
W
Morgan Le Fay
DrippingW3T
Morgan Le Fay
8
2
5
5.25
W
9
2
10
7
W
Thor
8
2
4
5
L
Chang'e
LionZoned
Chang'e
2
1
4
4
W
Jing Wei
YOLOunu
Jing Wei
6
0
9
10.5
L
Tiamat
waoliz
Tiamat
0
4
1
0.13
L
2
10
4
0.4
W
3
3
6
2
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,498
Damage
37,396
49,836
Taken
49,016
18,305
Mitigated
26,731
6,215
Healing
12,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,913
1,621
0
0
18,352
7,801
0
5,379
12,973
0
8,556
W
Morgan Le Fay
DrippingW3T
Morgan Le Fay
12,891
2,962
0
3,124
8,018
3,331
2,293
3,551
4,381
43,924
0
W
6,966
3,232
0
1,096
9,971
4,834
447
2,881
7,064
0
48,309
W
Thor
5,383
2,346
0
1,131
9,129
3,759
2,576
1,064
8,015
0
29,259
L
Chang'e
LionZoned
Chang'e
4,684
674
519
2,348
6,184
3,913
0
2,246
3,938
17,833
0
W
Jing Wei
YOLOunu
Jing Wei
8,224
6,147
375
4,108
8,684
3,379
5,459
3,359
5,315
0
46,649
L
Tiamat
waoliz
Tiamat
933
124
0
1,932
5,343
2,016
670
2,879
2,464
17,552
0
L
8,156
2,576
0
796
14,830
3,279
100
5,297
9,533
34,504
0
W
3,932
956
828
1,415
13,214
11,428
716
5,492
7,656
29,662
0
L
2,812
562
0
620
5,127
1,296
266
1,022
4,105
20,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,973
Gold Earned
46,952
157
Minions Killed
373
0
Camps Cleared
0
1,046,008
Distance Traveled
1,389,751
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,385
376
9
1
0
228,209
0
W
Morgan Le Fay
8,979
528
76
4
0
259,171
1
W
Set
9,810
577
80
5
0
336,325
4
W
Thor
9,405
553
69
4
0
276,551
1
L
Chang'e
7,580
446
25
1
0
284,237
0
W
Jing Wei
9,378
552
98
6
0
258,419
4
L
Tiamat
5,836
343
36
2
0
154,068
0
L
Zeus
7,579
446
42
2
0
242,259
0
W
Ymir
9,380
552
50
3
0
259,285
3
L
Scylla
6,593
388
45
3
0
137,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role