Player Matchup

Khepri
Khepri
Getto Zeus
Khepri
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 17L
1,177 Elo+
Solo
Chaac
Chaac
Jerry134693
Chaac
Level 6
God Stats
2W - 2L
1,698 SR
Queue Stats
36W - 45L
1,165 Elo+
Solo
Neith
Neith
JuicyJ9212
Neith
Level 24
God Stats
21W - 29L
1,366 SR
Queue Stats
55W - 56L
1,246 Elo+
Solo
Ymir
Ymir
Spartan9963
Ymir
Level 8
God Stats
3W - 3L
1,579 SR
Queue Stats
8W - 10L
1,502 Elo+
Solo
Sol
Sol
oddSOUNDZ
Sol
Level 18
God Stats
52W - 37L
1,490 SR
Queue Stats
129W - 129L
1,302 Elo+
Solo
Team Averages
Level 15
1,527 SR
1,278 Elo+

VS

Team Averages
Level 6
1,460 SR
1,426 Elo+
Olorun
Olorun
CKT1230
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
The Extreme1177
Thor
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Guan Yu
Guan Yu
cjyjyjy
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Arachne
Arachne
grinchy87
Arachne
Level 18
God Stats
37W - 27L
1,302 SR
Queue Stats
92W - 104L
1,187 Elo+
Solo
Bellona
Bellona
xenomorphinhgx
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Getto Zeus
Khepri
14
7 / 1 / 1
8,628
575
1,334
4,707
4,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
3 / 2 / 7
7,407
494
3,501
8,532
9,543
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
13
4 / 1 / 0
8,021
535
3,035
4,464
1,540
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
2 / 0 / 15
7,536
502
4,068
7,837
6,385
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

14
11 / 2 / 5
9,084
606
11,641
9,620
3,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
CKT1230
Olorun
8
0 / 8 / 1
5,560
371
5,184
6,908
2,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
1 / 12 / 1
5,935
396
5,177
12,605
3,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Guan Yu
cjyjyjy
Guan Yu
3
0 / 4 / 1
4,859
324
470
4,817
1,231
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Arachne
grinchy87
Arachne
12
0 / 1 / 1
7,156
477
2,455
9,024
3,222
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 8 / 1
6,880
459
4,528
10,960
6,655
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
9
27
Kills
4
6
Deaths
33
28
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Olorun
CKT1230
Olorun
0
8
1
0.06
W
Khepri
Getto Zeus
Khepri
7
1
1
7.5
W
3
2
7
3.25
W
Neith
4
1
0
4
W
2
0
15
9.5
L
1
12
1
0.13
L
Guan Yu
cjyjyjy
Guan Yu
0
4
1
0.13
L
Arachne
grinchy87
Arachne
0
1
1
0.5
W
11
2
5
6.75
L
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,579
Damage
17,814
35,160
Taken
44,314
25,092
Mitigated
17,291
7,236
Healing
3,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
CKT1230
Olorun
5,184
2,425
182
451
6,908
2,416
78
3,466
3,442
14,235
1,927
W
Khepri
Getto Zeus
Khepri
1,334
133
0
168
4,707
4,470
1,181
652
4,055
29,770
0
W
3,501
926
0
1,496
8,532
9,543
53
816
7,716
0
27,733
W
Neith
3,035
1,179
0
1,784
4,464
1,540
3,403
100
4,364
0
44,654
W
4,068
592
0
500
7,837
6,385
381
1,889
5,948
15,457
0
L
5,177
1,719
0
571
12,605
3,767
20
4,738
7,867
0
16,686
L
Guan Yu
cjyjyjy
Guan Yu
470
224
0
110
4,817
1,231
0
1,087
3,730
0
3,640
L
Arachne
grinchy87
Arachne
2,455
1,437
0
1,730
9,024
3,222
349
3,188
5,836
0
38,260
W
11,641
5,645
0
3,288
9,620
3,154
2,731
1,434
8,186
51,227
0
L
4,528
1,991
0
603
10,960
6,655
575
4,564
6,396
1,749
15,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,676
Gold Earned
30,390
289
Minions Killed
163
0
Camps Cleared
0
1,265,796
Distance Traveled
1,239,970
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,560
371
19
1
0
264,406
0
W
Khepri
8,628
575
60
4
0
222,118
0
W
Chaac
7,407
494
45
3
0
252,875
0
W
Neith
8,021
535
86
6
0
244,392
4
W
Ymir
7,536
502
24
2
0
290,943
1
L
Thor
5,935
396
15
1
0
260,802
1
L
Guan Yu
4,859
324
6
0
0
132,259
3
L
Arachne
7,156
477
97
6
0
301,591
0
W
Sol
9,084
606
74
5
0
255,468
4
L
Bellona
6,880
459
26
2
0
280,912
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role