Player Matchup

Aphrodite
Aphrodite
KifflomEXE
Aphrodite
Level 28
God Stats
6W - 4L
1,823 SR
Queue Stats
48W - 34L
1,510 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
NeoDeriak
Morgan Le Fay
Level 24
God Stats
11W - 13L
1,472 SR
Queue Stats
49W - 70L
1,385 Elo+
Solo
Bakasura
Bakasura
Nox_Phenix
Bakasura
Level 18
God Stats
0W - 3L
1,259 SR
Queue Stats
21W - 25L
1,407 Elo+
Solo
Osiris
Osiris
ZerMoChill
Osiris
Level 25
God Stats
11W - 6L
1,068 SR
Queue Stats
43W - 33L
1,437 Elo+
Solo
Cu Chulainn
Cu Chulainn
chummy-belief2
Cu Chulainn
Level 17
God Stats
2W - 2L
1,479 SR
Queue Stats
30W - 33L
1,425 Elo+
Solo
Team Averages
Level 22
1,420 SR
1,433 Elo+

VS

Team Averages
Level 21
1,481 SR
1,339 Elo+
Chang'e
Chang'e
Destructeur97o_
Chang'e
Level 29
God Stats
8W - 8L
1,526 SR
Queue Stats
199W - 226L
1,370 Elo+
Solo
Fenrir
Fenrir
FoGGyTwich666
Fenrir
Level 13
God Stats
13W - 13L
1,296 SR
Queue Stats
18W - 38L
1,095 Elo+
Solo
Mercury
Mercury
Frogdoc89
Mercury
Level 27
God Stats
9W - 4L
1,536 SR
Queue Stats
138W - 116L
1,453 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Leo-xxvv
Morgan Le Fay
Level 28
God Stats
4W - 0L
1,500 SR
Queue Stats
122W - 120L
1,484 Elo+
Solo
Neith
Neith
niletee09
Neith
Level 8
God Stats
12W - 7L
1,547 SR
Queue Stats
21W - 12L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
KifflomEXE
Aphrodite
16
3 / 5 / 9
13,160
487
12,117
22,465
19,939
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
NeoDeriak
Morgan Le Fay
18
6 / 9 / 8
12,458
461
20,102
19,816
7,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
Nox_Phenix
Bakasura
19
8 / 10 / 3
13,200
489
13,119
30,451
13,632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Osiris
ZerMoChill
Osiris
19
9 / 5 / 5
13,545
502
9,929
22,732
14,544
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
chummy-belief2
Cu Chulainn
15
6 / 11 / 3
11,450
424
13,922
33,126
29,547
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 7 / 9
14,428
534
22,419
21,493
9,441
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

16
1 / 8 / 10
10,949
406
4,902
18,874
10,038
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mercury
Frogdoc89
Mercury
20
13 / 6 / 9
15,400
570
20,008
24,332
10,609
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
Leo-xxvv
Morgan Le Fay
20
13 / 5 / 10
16,465
610
29,051
19,882
9,346
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
niletee09
Neith
16
2 / 6 / 9
11,545
428
6,112
10,623
3,226
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
85
32
Kills
38
40
Deaths
32
28
Assists
47
Player
Kills
Deaths
Assists
KDA
W
9
7
9
1.93
W
1
8
10
0.75
W
Mercury
Frogdoc89
Mercury
13
6
9
2.92
L
Aphrodite
KifflomEXE
Aphrodite
3
5
9
1.5
W
Morgan Le Fay
Leo-xxvv
Morgan Le Fay
13
5
10
3.6
L
Morgan Le Fay
NeoDeriak
Morgan Le Fay
6
9
8
1.11
L
Bakasura
Nox_Phenix
Bakasura
8
10
3
0.95
L
Osiris
ZerMoChill
Osiris
9
5
5
2.3
L
Cu Chulainn
chummy-belief2
Cu Chulainn
6
11
3
0.68
W
Neith
niletee09
Neith
2
6
9
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,189
Damage
82,492
128,590
Taken
95,204
85,311
Mitigated
42,660
29,988
Healing
22,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,419
1,523
4,082
10,813
21,493
9,441
910
7,089
14,364
77,442
0
W
4,902
1,090
0
1,688
18,874
10,038
224
8,513
10,236
0
32,241
W
Mercury
Frogdoc89
Mercury
20,008
10,694
495
1,868
24,332
10,609
2,699
10,544
13,788
0
105,089
L
Aphrodite
KifflomEXE
Aphrodite
12,117
2,393
3,968
9,490
22,465
19,939
218
10,659
11,695
43,613
0
W
Morgan Le Fay
Leo-xxvv
Morgan Le Fay
29,051
3,047
0
2,595
19,882
9,346
4,167
6,585
12,929
135,611
0
L
Morgan Le Fay
NeoDeriak
Morgan Le Fay
20,102
960
0
1,649
19,816
7,649
252
10,992
8,530
80,898
0
L
Bakasura
Nox_Phenix
Bakasura
13,119
8,376
0
3,742
30,451
13,632
580
14,314
15,986
0
89,911
L
Osiris
ZerMoChill
Osiris
9,929
2,479
0
6,464
22,732
14,544
2,354
5,853
16,734
0
81,295
L
Cu Chulainn
chummy-belief2
Cu Chulainn
13,922
2,497
0
4,675
33,126
29,547
500
16,851
16,049
17,249
38,571
W
Neith
niletee09
Neith
6,112
4,393
0
544
10,623
3,226
1,589
3,835
6,199
0
51,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,813
Gold Earned
68,787
515
Minions Killed
575
0
Camps Cleared
0
2,250,470
Distance Traveled
2,366,675
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
14,428
534
104
4
0
470,767
3
W
Fenrir
10,949
406
35
1
0
509,248
5
W
Mercury
15,400
570
137
5
0
527,583
0
L
Aphrodite
13,160
487
53
2
0
424,008
5
W
Morgan Le Fay
16,465
610
211
8
0
452,237
2
L
Morgan Le Fay
12,458
461
93
3
0
464,268
0
L
Bakasura
13,200
489
146
5
0
512,875
5
L
Osiris
13,545
502
142
5
0
467,335
7
L
Cu Chulainn
11,450
424
81
3
0
381,984
0
W
Neith
11,545
428
88
3
0
406,840
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role