Player Matchup

King Arthur
King Arthur
ESHManny
King Arthur
Level 28
God Stats
9W - 12L
1,484 SR
Queue Stats
68W - 91L
1,419 Elo+
Solo
Mercury
Mercury
Freemandr
Mercury
Level 19
God Stats
7W - 2L
1,374 SR
Queue Stats
91W - 76L
1,412 Elo+
Solo
Danzaburou
Danzaburou
Redcoat1988
Danzaburou
Level 6
God Stats
4W - 2L
1,620 SR
Queue Stats
9W - 15L
1,695 Elo+
Party 1
Sol
Sol
Smipn
Sol
Level 25
God Stats
11W - 9L
1,612 SR
Queue Stats
31W - 36L
1,401 Elo+
Solo
Da Ji
Da Ji
YorSalty
Da Ji
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 27L
1,433 Elo+
Party 1
Team Averages
Level 29
1,518 SR
1,472 Elo+

VS

Team Averages
Level 11
1,417 SR
1,374 Elo+
Ares
Ares
 
Ares
Level 2
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Apruiryte
Guan Yu
Level 1
God Stats
0W - 3L
1,306 SR
Queue Stats
1W - 5L
1,272 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Equinoxioz
Morgan Le Fay
Level 23
God Stats
7W - 15L
1,445 SR
Queue Stats
235W - 256L
1,464 Elo+
Solo
Hercules
Hercules
Lu_NaVz
Hercules
Level 15
God Stats
4W - 6L
1,500 SR
Queue Stats
194W - 205L
1,190 Elo+
Party 2
Olorun
Olorun
Батон1
Olorun
Level 13
God Stats
10W - 13L
1,335 SR
Queue Stats
23W - 30L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ESHManny
King Arthur
19
4 / 2 / 15
11,769
981
11,322
14,062
7,242
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mercury
Freemandr
Mercury
18
6 / 2 / 10
11,604
967
11,864
7,702
2,850
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
Redcoat1988
Danzaburou
19
0 / 2 / 25
11,671
973
16,464
9,675
3,995
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sol
Smipn
Sol
20
17 / 1 / 14
15,138
1,262
52,464
17,384
6,362
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
YorSalty
Da Ji
19
9 / 0 / 15
12,715
1,060
16,991
9,715
6,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

262

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
17
1 / 6 / 5
10,597
883
8,029
25,616
30,736
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
Apruiryte
Guan Yu
17
2 / 9 / 3
10,381
865
5,395
25,334
29,310
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
Equinoxioz
Morgan Le Fay
17
1 / 4 / 5
10,646
887
21,130
15,790
6,661
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
Lu_NaVz
Hercules
17
2 / 7 / 4
10,382
865
6,593
27,190
29,836
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Olorun
17
1 / 10 / 4
10,264
855
11,081
21,802
21,696
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
28
36
Kills
7
7
Deaths
36
79
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
6
5
0.58
L
Guan Yu
Apruiryte
Guan Yu
2
9
3
0.39
W
King Arthur
ESHManny
King Arthur
4
2
15
5.75
L
Morgan Le Fay
Equinoxioz
Morgan Le Fay
1
4
5
0.88
W
Mercury
Freemandr
Mercury
6
2
10
5.5
L
Hercules
Lu_NaVz
Hercules
2
7
4
0.57
W
Danzaburou
Redcoat1988
Danzaburou
0
2
25
6.25
W
Sol
Smipn
Sol
17
1
14
24
W
Da Ji
YorSalty
Da Ji
9
0
15
16.5
L
Olorun
1
10
4
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,105
Damage
52,228
58,538
Taken
115,732
26,587
Mitigated
118,239
20,972
Healing
12,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
8,029
864
0
564
25,616
30,736
0
10,115
15,501
16,425
0
L
Guan Yu
Apruiryte
Guan Yu
5,395
1,530
2,814
1,640
25,334
29,310
0
12,675
12,659
457
11,786
W
King Arthur
ESHManny
King Arthur
11,322
2,385
0
6,006
14,062
7,242
0
9,352
4,710
0
31,121
L
Morgan Le Fay
Equinoxioz
Morgan Le Fay
21,130
2,138
0
289
15,790
6,661
0
7,988
7,802
66,234
0
W
Mercury
Freemandr
Mercury
11,864
8,427
61
195
7,702
2,850
0
5,014
2,688
0
25,488
L
Hercules
Lu_NaVz
Hercules
6,593
1,512
0
4,389
27,190
29,836
0
12,015
15,175
0
17,936
W
Danzaburou
Redcoat1988
Danzaburou
16,464
11,206
0
2,630
9,675
3,995
0
5,691
3,984
0
29,178
W
Sol
Smipn
Sol
52,464
23,709
0
12,043
17,384
6,362
0
13,586
3,798
97,057
0
W
Da Ji
YorSalty
Da Ji
16,991
2,644
0
37
9,715
6,138
0
7,054
2,661
0
24,163
L
Olorun
11,081
4,708
1,200
1,243
21,802
21,696
0
9,671
12,131
29,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,897
Gold Earned
52,270
240
Minions Killed
185
12
Camps Cleared
5
1,071,234
Distance Traveled
1,074,659
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,597
883
22
2
0
232,583
1
L
Guan Yu
10,381
865
20
2
2
228,096
1
W
King Arthur
11,769
981
34
3
8
199,979
0
L
Morgan Le Fay
10,646
887
84
7
1
227,040
1
W
Mercury
11,604
967
35
3
3
223,778
0
L
Hercules
10,382
865
34
3
2
238,959
1
W
Danzaburou
11,671
973
29
2
1
186,839
2
W
Sol
15,138
1,262
120
10
0
206,211
0
W
Da Ji
12,715
1,060
22
2
0
254,427
0
L
Olorun
10,264
855
25
2
0
147,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role