Player Matchup

Medusa
Medusa
DBGamer66
Medusa
Level 15
God Stats
1W - 1L
1,709 SR
Queue Stats
4W - 11L
1,281 Elo+
Party 1
Bellona
Bellona
ModalPine148
Bellona
Level 23
God Stats
6W - 3L
1,589 SR
Queue Stats
9W - 4L
1,683 Elo+
Solo
Nu Wa
Nu Wa
Nighthawke_873sr
Nu Wa
Level 29
God Stats
6W - 5L
1,361 SR
Queue Stats
87W - 93L
1,576 Elo+
Solo
Arachne
Arachne
Spankythejew960
Arachne
Level 46
God Stats
0W - 4L
1,045 SR
Queue Stats
3W - 11L
1,233 Elo+
Party 1
Danzaburou
Danzaburou
TyGuy4202235
Danzaburou
Level 18
God Stats
0W - 1L
1,744 SR
Queue Stats
23W - 37L
1,434 Elo+
Solo
Team Averages
Level 26
1,490 SR
1,441 Elo+

VS

Team Averages
Level 26
1,548 SR
1,491 Elo+
Horus
Horus
Norton6334
Horus
Level 23
God Stats
2W - 0L
1,794 SR
Queue Stats
79W - 53L
1,633 Elo+
Party 2
Baron Samedi
Baron Samedi
ScruubLyfe
Baron Samedi
Level 22
God Stats
48W - 32L
1,477 SR
Queue Stats
101W - 94L
1,361 Elo+
Party 2
Ra
Ra
The Wesker 2307
Ra
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Loki
Loki
WrinklyPlacenta
Loki
Level 30
God Stats
23W - 26L
1,493 SR
Queue Stats
154W - 142L
1,401 Elo+
Solo
Kumbhakarna
Kumbhakarna
YasamBasYasamBas
Kumbhakarna
Level 28
God Stats
36W - 25L
1,475 SR
Queue Stats
276W - 224L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DBGamer66
Medusa
12
1 / 17 / 0
8,596
358
6,025
21,620
6,101
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bellona
ModalPine148
Bellona
11
0 / 10 / 1
8,092
337
8,595
21,497
8,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
4 / 3 / 1
12,126
505
20,357
8,055
2,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 9 / 6
10,388
433
11,659
23,010
10,843
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
TyGuy4202235
Danzaburou
16
9 / 7 / 3
11,515
480
18,350
23,642
8,676
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
20
11 / 0 / 11
13,524
564
17,212
19,956
21,987
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Baron Samedi
ScruubLyfe
Baron Samedi
18
12 / 3 / 4
12,311
513
14,536
13,473
5,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 9 / 11
12,276
512
14,749
21,222
7,841
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
13 / 4 / 7
12,685
529
14,353
17,718
7,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
YasamBasYasamBas
Kumbhakarna
19
7 / 1 / 12
13,435
560
8,021
24,193
31,574
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
91
17
Kills
46
46
Deaths
17
11
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Medusa
DBGamer66
Medusa
1
17
0
0.06
L
Bellona
ModalPine148
Bellona
0
10
1
0.05
L
4
3
1
1.5
W
Horus
11
0
11
16.5
W
Baron Samedi
ScruubLyfe
Baron Samedi
12
3
4
4.67
L
3
9
6
0.67
W
3
9
11
0.94
L
Danzaburou
TyGuy4202235
Danzaburou
9
7
3
1.5
W
13
4
7
4.13
W
Kumbhakarna
YasamBasYasamBas
Kumbhakarna
7
1
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,986
Damage
68,871
97,824
Taken
96,562
37,374
Mitigated
74,835
19,770
Healing
33,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
DBGamer66
Medusa
6,025
2,801
0
792
21,620
6,101
513
7,382
13,888
0
32,096
L
Bellona
ModalPine148
Bellona
8,595
3,902
0
3,313
21,497
8,999
522
2,300
19,117
0
31,801
L
20,357
3,227
0
1,478
8,055
2,755
147
5,827
1,960
93,658
0
W
Horus
17,212
9,550
1,174
6,610
19,956
21,987
981
3,582
16,098
0
86,537
W
Baron Samedi
ScruubLyfe
Baron Samedi
14,536
1,380
2,393
4,566
13,473
5,860
3,476
4,365
8,713
79,350
0
L
11,659
8,687
0
4,613
23,010
10,843
767
11,419
11,023
0
47,892
W
14,749
2,089
1,396
9,050
21,222
7,841
1,402
2,698
18,286
79,514
0
L
Danzaburou
TyGuy4202235
Danzaburou
18,350
7,738
0
9,574
23,642
8,676
38
8,514
14,530
0
63,634
W
14,353
4,552
0
2,969
17,718
7,573
2,415
3,594
13,896
0
73,893
W
Kumbhakarna
YasamBasYasamBas
Kumbhakarna
8,021
1,134
980
4,336
24,193
31,574
2,105
4,957
18,634
33,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,717
Gold Earned
64,231
399
Minions Killed
522
0
Camps Cleared
0
1,917,414
Distance Traveled
2,053,429
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,596
358
48
2
0
367,319
0
L
Bellona
8,092
337
46
2
0
396,557
0
L
Nu Wa
12,126
505
155
6
0
394,521
6
W
Horus
13,524
564
133
6
0
438,026
0
W
Baron Samedi
12,311
513
131
5
0
356,315
2
L
Arachne
10,388
433
74
3
0
416,039
1
W
Ra
12,276
512
122
5
0
367,515
1
L
Danzaburou
11,515
480
76
3
0
342,978
1
W
Loki
12,685
529
97
4
0
487,442
1
W
Kumbhakarna
13,435
560
39
2
0
404,131
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role