Player Matchup

Jing Wei
Jing Wei
Keep99
Jing Wei
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 9L
1,043 Elo+
Solo
Hades
Hades
NewKurama91
Hades
Level 28
God Stats
5W - 7L
1,394 SR
Queue Stats
40W - 64L
1,227 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SCELLULAREEEEEEE
Morgan Le Fay
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,579 Elo+
Solo
Bakasura
Bakasura
WEv4ns
Bakasura
Level 27
God Stats
7W - 3L
1,500 SR
Queue Stats
87W - 94L
1,490 Elo+
Solo
Sylvanus
Sylvanus
WatchedMussel79
Sylvanus
Level 31
God Stats
3W - 2L
1,420 SR
Queue Stats
25W - 27L
1,448 Elo+
Solo
Team Averages
Level 26
1,463 SR
1,357 Elo+

VS

Team Averages
Level 9
1,513 SR
1,390 Elo+
Guan Yu
Guan Yu
Bananek900
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
Fade tyler11
Yemoja
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,160 Elo+
Solo
Neith
Neith
NanillaCZ
Neith
Level 13
God Stats
1W - 2L
1,510 SR
Queue Stats
1W - 4L
1,223 Elo+
Solo
Olorun
Olorun
obayghost123
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Kali
Kali
phliek
Kali
Level 29
God Stats
1W - 2L
1,553 SR
Queue Stats
125W - 92L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Keep99
Jing Wei
12
1 / 5 / 4
7,596
506
3,124
8,768
2,973
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
9 / 3 / 7
8,981
599
12,053
11,009
7,179
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Morgan Le Fay
SCELLULAREEEEEEE
Morgan Le Fay
16
14 / 0 / 7
10,481
699
17,055
7,858
4,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
WEv4ns
Bakasura
15
10 / 1 / 6
9,333
622
8,910
10,185
5,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
12
3 / 4 / 3
7,442
496
3,076
13,271
11,438
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Bananek900
Guan Yu
9
2 / 8 / 0
5,753
384
3,027
11,666
4,594
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Yemoja
10
1 / 10 / 1
6,972
465
2,211
12,551
4,809
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
NanillaCZ
Neith
11
2 / 7 / 4
6,352
423
4,132
9,215
2,616
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Olorun
8
2 / 9 / 0
5,853
390
4,470
9,483
3,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kali
phliek
Kali
13
5 / 3 / 6
8,218
548
12,575
14,361
5,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
23
37
Kills
12
13
Deaths
37
27
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Bananek900
Guan Yu
2
8
0
0.25
L
Yemoja
1
10
1
0.15
W
Jing Wei
Keep99
Jing Wei
1
5
4
0.6
L
Neith
NanillaCZ
Neith
2
7
4
0.57
W
9
3
7
4.17
W
Morgan Le Fay
SCELLULAREEEEEEE
Morgan Le Fay
14
0
7
17.5
W
Bakasura
WEv4ns
Bakasura
10
1
6
13
W
Sylvanus
3
4
3
1.13
L
Olorun
2
9
0
0.22
L
Kali
phliek
Kali
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,218
Damage
26,415
51,091
Taken
57,276
31,296
Mitigated
20,955
20,420
Healing
8,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Bananek900
Guan Yu
3,027
1,094
66
673
11,666
4,594
182
5,248
5,782
0
12,280
L
Yemoja
2,211
1,215
531
59
12,551
4,809
0
8,255
3,621
12,162
0
W
Jing Wei
Keep99
Jing Wei
3,124
2,149
0
931
8,768
2,973
1,490
86
8,682
0
28,217
L
Neith
NanillaCZ
Neith
4,132
1,346
0
1,168
9,215
2,616
0
4,621
3,882
0
20,146
W
12,053
2,964
747
3,884
11,009
7,179
1,834
3,355
7,654
45,909
0
W
Morgan Le Fay
SCELLULAREEEEEEE
Morgan Le Fay
17,055
1,421
155
5,114
7,858
4,677
1,146
987
6,871
70,150
0
W
Bakasura
WEv4ns
Bakasura
8,910
6,086
0
4,260
10,185
5,029
0
1,349
8,836
0
47,068
W
Sylvanus
3,076
888
2,006
3,323
13,271
11,438
2,442
329
12,942
17,132
0
L
Olorun
4,470
2,587
47
760
9,483
3,001
1,537
6,417
2,628
18,208
2,493
L
Kali
phliek
Kali
12,575
5,522
0
5,693
14,361
5,935
456
6,235
7,939
0
59,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,833
Gold Earned
33,148
376
Minions Killed
207
0
Camps Cleared
0
1,295,120
Distance Traveled
1,168,131
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,753
384
25
2
0
233,443
0
L
Yemoja
6,972
465
18
1
0
237,742
0
W
Jing Wei
7,596
506
65
4
0
236,169
2
L
Neith
6,352
423
34
2
0
220,821
0
W
Hades
8,981
599
87
6
0
234,316
0
W
Morgan Le Fay
10,481
699
114
8
0
259,649
4
W
Bakasura
9,333
622
86
6
0
334,033
0
W
Sylvanus
7,442
496
24
2
0
230,953
0
L
Olorun
5,853
390
31
2
0
190,140
0
L
Kali
8,218
548
99
7
0
285,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role