Player Matchup

Guan Yu
Guan Yu
DareDevilDamo08
Guan Yu
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 8L
1,203 Elo+
Party 1
Discordia
Discordia
Epicly 1029
Discordia
Level 102
God Stats
9W - 6L
1,560 SR
Queue Stats
120W - 127L
1,522 Elo+
Solo
Ares
Ares
YTbrodyplayz
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,203 Elo+
Party 1
Team Averages
Level 37
1,520 SR
1,310 Elo+

VS

Team Averages
Level 21
1,344 SR
1,363 Elo+
Fenrir
Fenrir
BigDaddySy
Fenrir
Level 8
God Stats
1W - 2L
1,299 SR
Queue Stats
1W - 9L
1,065 Elo+
Solo
Odin
Odin
GrimLord182
Odin
Level 50
God Stats
4W - 1L
1,500 SR
Queue Stats
196W - 191L
1,524 Elo+
Solo
Jormungandr
Jormungandr
XdeathwishX8537
Jormungandr
Level 4
God Stats
0W - 1L
1,233 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 13 / 12
12,308
724
8,909
21,452
16,434
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Discordia
Epicly 1029
Discordia
18
14 / 1 / 8
14,011
824
27,763
12,381
5,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
5 / 12 / 8
11,562
680
7,017
22,058
29,679
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BigDaddySy
Fenrir
14
8 / 12 / 13
11,756
692
4,324
20,252
9,295
Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
9 / 3 / 14
12,512
736
18,254
17,489
18,871
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jormungandr
XdeathwishX8537
Jormungandr
14
8 / 10 / 12
12,015
707
9,426
15,176
9,339
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
64
25
Kills
25
26
Deaths
25
28
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BigDaddySy
Fenrir
8
12
13
1.21
W
6
13
12
0.92
W
Discordia
Epicly 1029
Discordia
14
1
8
18
L
9
3
14
5.33
L
Jormungandr
XdeathwishX8537
Jormungandr
8
10
12
1.4
W
5
12
8
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,689
Damage
32,004
55,891
Taken
52,917
51,889
Mitigated
37,505
6,108
Healing
6,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BigDaddySy
Fenrir
4,324
2,079
0
526
20,252
9,295
0
14,799
4,935
0
7,892
W
8,909
3,626
217
708
21,452
16,434
289
4,750
16,702
0
14,582
W
Discordia
Epicly 1029
Discordia
27,763
3,093
0
5,183
12,381
5,776
1,564
930
11,451
78,301
0
L
18,254
5,455
0
4,743
17,489
18,871
0
8,808
7,965
0
41,259
L
Jormungandr
XdeathwishX8537
Jormungandr
9,426
4,816
0
1,278
15,176
9,339
0
9,781
5,237
26,127
0
W
7,017
2,624
0
0
22,058
29,679
369
3,746
18,312
13,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,881
Gold Earned
36,283
121
Minions Killed
66
0
Camps Cleared
0
835,750
Distance Traveled
784,426
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,756
692
2
0
0
244,797
1
W
Guan Yu
12,308
724
7
0
0
264,113
0
W
Discordia
14,011
824
103
6
0
316,327
0
L
Odin
12,512
736
36
2
0
331,443
4
L
Jormungandr
12,015
707
28
2
0
208,186
3
W
Ares
11,562
680
11
1
0
255,310
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role