Player Matchup

Hachiman
Hachiman
GuyNamedTyler
Hachiman
Level 23
God Stats
8W - 7L
1,530 SR
Queue Stats
8W - 7L
1,342 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Marmaladen
Morgan Le Fay
Level 27
God Stats
2W - 5L
1,404 SR
Queue Stats
40W - 55L
1,374 Elo+
Solo
Gilgamesh
Gilgamesh
SleepingForrest7
Gilgamesh
Level 8
God Stats
6W - 4L
1,638 SR
Queue Stats
22W - 13L
1,459 Elo+
Solo
Jing Wei
Jing Wei
kaateharris
Jing Wei
Level 22
God Stats
1W - 3L
1,333 SR
Queue Stats
2W - 4L
1,271 Elo+
Solo
Thanatos
Thanatos
suzhhhhh
Thanatos
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,667 Elo+
Solo
Team Averages
Level 17
1,481 SR
1,423 Elo+

VS

Team Averages
Level 9
1,566 SR
1,508 Elo+
Thor
Thor
CaptainOAT
Thor
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,423 Elo+
Solo
Izanami
Izanami
Heartkill
Izanami
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Tyr
Tyr
InterestRates
Tyr
Level 14
God Stats
9W - 5L
1,645 SR
Queue Stats
19W - 10L
1,602 Elo+
Solo
Ares
Ares
Ryujibacon
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 38L
1,644 Elo+
Solo
Merlin
Merlin
angeldbc
Merlin
Level 18
God Stats
3W - 3L
1,683 SR
Queue Stats
103W - 115L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
GuyNamedTyler
Hachiman
12
5 / 6 / 4
7,791
458
12,556
10,458
3,369
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Marmaladen
Morgan Le Fay
13
5 / 4 / 2
8,170
481
10,940
11,632
4,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
3
0 / 1 / 0
5,052
297
211
1,032
251
Jing Wei
kaateharris
Jing Wei
16
3 / 3 / 0
8,806
518
3,154
6,532
2,093
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
suzhhhhh
Thanatos
11
3 / 6 / 1
7,167
422
2,950
13,327
4,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 2
7,868
463
2,259
10,940
3,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
Heartkill
Izanami
11
1 / 6 / 3
7,586
446
3,383
8,914
2,171
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
14 / 0 / 0
11,128
655
14,276
11,887
13,320
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
3 / 5 / 2
7,988
470
2,921
14,560
6,252
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
angeldbc
Merlin
14
0 / 2 / 2
8,159
480
2,174
4,234
1,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
28
16
Kills
19
20
Deaths
18
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
5
2
0.4
L
Hachiman
GuyNamedTyler
Hachiman
5
6
4
1.17
W
Izanami
Heartkill
Izanami
1
6
3
0.42
W
14
0
0
14
L
Morgan Le Fay
Marmaladen
Morgan Le Fay
5
4
2
1.5
W
3
5
2
0.8
L
Gilgamesh
0
1
0
0
W
Merlin
angeldbc
Merlin
0
2
2
0.5
L
Jing Wei
kaateharris
Jing Wei
3
3
0
1
L
Thanatos
suzhhhhh
Thanatos
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,811
Damage
25,013
42,981
Taken
50,535
14,810
Mitigated
26,455
13,554
Healing
10,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,259
361
0
3,275
10,940
3,313
0
3,059
7,881
0
40,902
L
Hachiman
GuyNamedTyler
Hachiman
12,556
8,888
0
2,507
10,458
3,369
752
2,363
8,055
0
34,974
W
Izanami
Heartkill
Izanami
3,383
2,332
0
1,026
8,914
2,171
2,964
1,510
7,404
0
39,700
W
14,276
3,316
0
4,416
11,887
13,320
0
2,829
9,058
0
77,402
L
Morgan Le Fay
Marmaladen
Morgan Le Fay
10,940
1,094
0
685
11,632
4,535
776
1,289
10,133
47,699
0
W
2,921
657
0
0
14,560
6,252
0
906
13,654
11,436
0
L
Gilgamesh
211
0
0
252
1,032
251
0
0
1,032
0
1,708
W
Merlin
angeldbc
Merlin
2,174
40
0
1,579
4,234
1,399
765
2,636
1,598
41,092
0
L
Jing Wei
kaateharris
Jing Wei
3,154
2,205
0
1,858
6,532
2,093
720
502
5,986
0
49,759
L
Thanatos
suzhhhhh
Thanatos
2,950
1,135
0
8,252
13,327
4,562
151
860
12,467
0
33,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,986
Gold Earned
42,729
290
Minions Killed
401
0
Camps Cleared
0
1,171,307
Distance Traveled
1,468,621
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,868
463
76
4
0
241,855
0
L
Hachiman
7,791
458
51
3
0
281,766
0
W
Izanami
7,586
446
83
5
0
246,257
1
W
Tyr
11,128
655
139
8
0
363,212
0
L
Morgan Le Fay
8,170
481
78
5
0
290,315
0
W
Ares
7,988
470
13
1
0
318,578
0
L
Gilgamesh
5,052
297
7
0
0
28,082
0
W
Merlin
8,159
480
90
5
0
298,719
4
L
Jing Wei
8,806
518
101
6
0
313,550
0
L
Thanatos
7,167
422
53
3
0
257,594
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role