Player Matchup

Ao Kuang
Ao Kuang
Aura2099
Ao Kuang
Level 34
God Stats
2W - 4L
1,500 SR
Queue Stats
115W - 154L
1,398 Elo+
Party 2
Osiris
Osiris
BreakingBadger1
Osiris
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
246W - 247L
1,592 Elo+
Solo
Set
Set
HeyImEthan2001
Set
Level 8
God Stats
3W - 4L
1,526 SR
Queue Stats
31W - 36L
1,589 Elo+
Solo
Artio
Artio
LilSpriteCan
Artio
Level 21
God Stats
5W - 7L
1,466 SR
Queue Stats
16W - 18L
1,748 Elo+
Solo
The Morrigan
The Morrigan
Twigzyy
The Morrigan
Level 26
God Stats
0W - 2L
1,266 SR
Queue Stats
71W - 104L
1,309 Elo+
Party 2
Team Averages
Level 23
1,452 SR
1,527 Elo+

VS

Team Averages
Level 31
1,507 SR
1,426 Elo+
Thanatos
Thanatos
Jast124
Thanatos
Level 14
God Stats
9W - 10L
1,403 SR
Queue Stats
98W - 105L
1,459 Elo+
Solo
Cthulhu
Cthulhu
Karasugoi
Cthulhu
Level 81
God Stats
13W - 14L
1,493 SR
Queue Stats
104W - 111L
1,412 Elo+
Party 1
Mulan
Mulan
Tractoro
Mulan
Level 28
God Stats
4W - 4L
1,491 SR
Queue Stats
117W - 131L
1,377 Elo+
Solo
Nu Wa
Nu Wa
Zumba11
Nu Wa
Level 23
God Stats
45W - 40L
1,645 SR
Queue Stats
93W - 101L
1,597 Elo+
Solo
Izanami
Izanami
utsuloli
Izanami
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,287 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Aura2099
Ao Kuang
13
3 / 5 / 2
8,647
393
8,410
17,231
7,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
6 / 5 / 2
10,462
476
11,250
20,645
14,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
1 / 6 / 1
9,026
410
1,879
17,380
6,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
2 / 3 / 3
8,551
389
7,639
18,971
18,782
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

The Morrigan
Twigzyy
The Morrigan
15
2 / 5 / 0
9,578
435
8,002
13,900
4,691
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Jast124
Thanatos
16
8 / 6 / 7
10,254
466
12,491
15,616
5,004
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
Karasugoi
Cthulhu
16
6 / 2 / 7
10,229
465
10,999
12,833
10,717
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Mulan
Tractoro
Mulan
18
2 / 2 / 12
10,866
494
11,217
14,464
6,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
Zumba11
Nu Wa
18
8 / 1 / 11
11,389
518
23,119
8,386
3,217
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Izanami
utsuloli
Izanami
12
0 / 3 / 8
8,213
373
7,098
8,153
2,472
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
69
14
Kills
24
24
Deaths
14
8
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Aura2099
Ao Kuang
3
5
2
0.8
L
6
5
2
1.4
L
1
6
1
0.25
W
Thanatos
Jast124
Thanatos
8
6
7
1.92
W
Cthulhu
Karasugoi
Cthulhu
6
2
7
4.75
L
2
3
3
1.17
W
Mulan
Tractoro
Mulan
2
2
12
4
L
The Morrigan
Twigzyy
The Morrigan
2
5
0
0.4
W
Nu Wa
Zumba11
Nu Wa
8
1
11
13.5
W
Izanami
utsuloli
Izanami
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,180
Damage
64,924
88,127
Taken
59,452
51,848
Mitigated
27,717
21,142
Healing
24,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Aura2099
Ao Kuang
8,410
2,461
790
5,358
17,231
7,704
582
8,093
9,053
30,563
0
L
11,250
4,700
0
7,134
20,645
14,284
2,557
7,147
13,339
0
53,662
L
1,879
1,272
0
645
17,380
6,387
0
5,577
11,803
0
71,468
W
Thanatos
Jast124
Thanatos
12,491
2,927
0
8,057
15,616
5,004
412
5,069
10,547
0
39,924
W
Cthulhu
Karasugoi
Cthulhu
10,999
583
1,853
1,184
12,833
10,717
322
6,156
6,677
42,304
0
L
7,639
909
187
3,958
18,971
18,782
462
7,164
11,468
34,317
0
W
Mulan
Tractoro
Mulan
11,217
2,127
0
7,914
14,464
6,307
498
4,307
10,157
0
93,966
L
The Morrigan
Twigzyy
The Morrigan
8,002
882
671
2,399
13,900
4,691
78
6,058
7,649
69,729
0
W
Nu Wa
Zumba11
Nu Wa
23,119
5,371
1,484
3,186
8,386
3,217
3,273
3,929
4,457
85,696
0
W
Izanami
utsuloli
Izanami
7,098
4,962
0
655
8,153
2,472
928
5,226
2,927
0
36,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,264
Gold Earned
50,951
422
Minions Killed
444
0
Camps Cleared
0
1,777,746
Distance Traveled
1,957,079
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,647
393
51
2
0
290,846
1
L
Osiris
10,462
476
99
5
0
377,493
1
L
Set
9,026
410
100
5
0
404,895
3
W
Thanatos
10,254
466
51
2
0
385,162
0
W
Cthulhu
10,229
465
59
3
0
395,690
4
L
Artio
8,551
389
51
2
0
364,523
5
W
Mulan
10,866
494
147
7
0
452,871
5
L
The Morrigan
9,578
435
121
6
0
339,989
1
W
Nu Wa
11,389
518
123
6
0
396,959
2
W
Izanami
8,213
373
64
3
0
326,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role