Player Matchup

Thoth
Thoth
CustardApple
Thoth
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 40L
1,389 Elo+
Party 1
Baron Samedi
Baron Samedi
RealGodHarambe
Baron Samedi
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 41L
1,483 Elo+
Party 1
Cerberus
Cerberus
Shadowedkat
Cerberus
Level 15
God Stats
124W - 131L
1,523 SR
Queue Stats
140W - 144L
1,469 Elo+
Solo
Mercury
Mercury
Zeriouz
Mercury
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 66L
1,509 Elo+
Party 1
Olorun
Olorun
Батон1
Olorun
Level 13
God Stats
10W - 13L
1,425 SR
Queue Stats
23W - 30L
1,493 Elo+
Solo
Team Averages
Level 15
1,489 SR
1,469 Elo+

VS

Team Averages
Level 15
1,608 SR
1,457 Elo+
Morgan Le Fay
Morgan Le Fay
Aitkrapoo
Morgan Le Fay
Level 11
God Stats
3W - 3L
1,519 SR
Queue Stats
19W - 25L
1,405 Elo+
Solo
King Arthur
King Arthur
BaronVonPants
King Arthur
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 78L
1,442 Elo+
Solo
Cthulhu
Cthulhu
Equinoxioz
Cthulhu
Level 23
God Stats
39W - 25L
1,722 SR
Queue Stats
235W - 256L
1,442 Elo+
Solo
Neith
Neith
NaroSN
Neith
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 7L
1,616 Elo+
Solo
Loki
Loki
Zellx22
Loki
Level 16
God Stats
5W - 0L
1,798 SR
Queue Stats
88W - 84L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 6 / 14
13,420
959
14,815
24,449
7,985
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
RealGodHarambe
Baron Samedi
20
8 / 6 / 11
14,928
1,066
22,942
30,158
19,149
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cerberus
Shadowedkat
Cerberus
20
3 / 0 / 14
13,696
978
15,382
27,246
30,443
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
Zeriouz
Mercury
20
2 / 15 / 14
12,703
907
12,873
31,377
16,581
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Olorun
20
5 / 6 / 12
13,821
987
17,046
26,808
25,891
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

0

VS

Team 2 Tickets

110

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Aitkrapoo
Morgan Le Fay
20
4 / 7 / 17
13,435
960
22,236
15,652
6,642
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

King Arthur
BaronVonPants
King Arthur
20
3 / 5 / 15
13,579
970
17,793
24,698
13,736
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
Equinoxioz
Cthulhu
20
11 / 1 / 18
15,752
1,125
44,330
21,073
21,115
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Neith
NaroSN
Neith
20
8 / 5 / 10
13,631
974
30,932
16,127
6,428
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Loki
Zellx22
Loki
20
7 / 4 / 12
13,625
973
16,464
12,107
3,011
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
105
22
Kills
33
33
Deaths
22
65
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Aitkrapoo
Morgan Le Fay
4
7
17
1.79
W
King Arthur
BaronVonPants
King Arthur
3
5
15
2.1
L
4
6
14
1.83
W
Cthulhu
Equinoxioz
Cthulhu
11
1
18
20
W
Neith
NaroSN
Neith
8
5
10
2.6
L
Baron Samedi
RealGodHarambe
Baron Samedi
8
6
11
2.25
L
Cerberus
Shadowedkat
Cerberus
3
0
14
10
W
Loki
Zellx22
Loki
7
4
12
3.25
L
Mercury
Zeriouz
Mercury
2
15
14
0.6
L
Olorun
5
6
12
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,058
Damage
131,755
140,038
Taken
89,657
100,049
Mitigated
50,932
21,662
Healing
9,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Aitkrapoo
Morgan Le Fay
22,236
1,971
0
965
15,652
6,642
0
11,494
4,158
35,231
0
W
King Arthur
BaronVonPants
King Arthur
17,793
3,680
0
658
24,698
13,736
0
20,102
4,596
0
38,901
L
14,815
2,777
0
0
24,449
7,985
0
12,209
12,240
30,500
0
W
Cthulhu
Equinoxioz
Cthulhu
44,330
2,736
788
1,110
21,073
21,115
0
16,719
4,354
75,610
0
W
Neith
NaroSN
Neith
30,932
14,955
0
5,660
16,127
6,428
0
12,190
3,937
0
54,274
L
Baron Samedi
RealGodHarambe
Baron Samedi
22,942
4,467
6,049
7,224
30,158
19,149
0
16,412
13,746
52,000
0
L
Cerberus
Shadowedkat
Cerberus
15,382
464
0
3,415
27,246
30,443
0
13,875
13,371
35,868
0
W
Loki
Zellx22
Loki
16,464
3,067
180
45
12,107
3,011
0
9,680
2,427
0
31,053
L
Mercury
Zeriouz
Mercury
12,873
4,592
0
0
31,377
16,581
0
10,614
20,763
0
24,547
L
Olorun
17,046
8,556
1,799
3,175
26,808
25,891
0
13,456
13,352
35,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,568
Gold Earned
70,022
236
Minions Killed
251
4
Camps Cleared
6
1,223,658
Distance Traveled
1,268,401
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
13,435
960
22
2
0
242,744
0
W
King Arthur
13,579
970
39
3
2
226,930
4
L
Thoth
13,420
959
51
4
1
255,715
0
W
Cthulhu
15,752
1,125
92
7
0
332,296
0
W
Neith
13,631
974
57
4
3
222,979
0
L
Baron Samedi
14,928
1,066
78
6
0
205,229
1
L
Cerberus
13,696
978
41
3
0
267,866
0
W
Loki
13,625
973
41
3
1
243,452
0
L
Mercury
12,703
907
22
2
2
296,469
0
L
Olorun
13,821
987
44
3
1
198,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role