Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
AlfMaxChu
Cthulhu
Level 148
God Stats
4W - 1L
1,362 SR
Queue Stats
627W - 447L
1,624 Elo+
Party 1
Neith
Neith
Zoroastr
Neith
Level 157
God Stats
12W - 5L
1,679 SR
Queue Stats
831W - 600L
1,642 Elo+
Party 1
Team Averages
Level 151
1,514 SR
1,589 Elo+

VS

Team Averages
Level 101
1,538 SR
1,512 Elo+
Ah Puch
Ah Puch
Londsberto
Ah Puch
Level 60
God Stats
9W - 13L
1,425 SR
Queue Stats
14W - 26L
1,406 Elo+
Party 2
Neith
Neith
NotoriusKaoz
Neith
Level 129
God Stats
2W - 1L
1,689 SR
Queue Stats
41W - 28L
1,621 Elo+
Party 2
Sylvanus
Sylvanus
Youpivision
Sylvanus
Level 115
God Stats
4W - 1L
1,500 SR
Queue Stats
95W - 95L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
8 / 0 / 4
9,405
784
6,177
4,568
1,577
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
AlfMaxChu
Cthulhu
13
4 / 0 / 6
9,271
773
7,804
10,977
10,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Neith
Zoroastr
Neith
12
3 / 0 / 12
9,042
754
15,104
7,580
3,451
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Londsberto
Ah Puch
12
0 / 5 / 0
7,280
607
5,531
8,964
2,489
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 5 / 0
6,734
561
6,455
8,310
2,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
Youpivision
Sylvanus
9
0 / 5 / 0
7,150
596
4,212
15,714
14,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
0
15
Kills
0
0
Deaths
15
22
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
8
0
4
10
W
Cthulhu
AlfMaxChu
Cthulhu
4
0
6
7
L
Ah Puch
Londsberto
Ah Puch
0
5
0
0
L
0
5
0
0
L
Sylvanus
Youpivision
Sylvanus
0
5
0
0
W
Neith
Zoroastr
Neith
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,085
Damage
16,198
23,125
Taken
32,988
15,427
Mitigated
19,102
6,784
Healing
7,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
6,177
1,519
0
1,156
4,568
1,577
1,138
2,328
2,240
30,000
0
W
Cthulhu
AlfMaxChu
Cthulhu
7,804
635
84
1,928
10,977
10,399
695
3,879
7,098
26,705
0
L
Ah Puch
Londsberto
Ah Puch
5,531
289
398
1,653
8,964
2,489
0
3,620
5,344
38,371
0
L
6,455
2,523
0
1,425
8,310
2,572
0
4,586
3,724
0
23,451
L
Sylvanus
Youpivision
Sylvanus
4,212
1,599
884
3,035
15,714
14,041
0
5,775
9,939
13,569
0
W
Neith
Zoroastr
Neith
15,104
5,139
0
3,616
7,580
3,451
1,064
3,536
4,044
0
32,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,718
Gold Earned
21,164
158
Minions Killed
134
0
Camps Cleared
0
603,751
Distance Traveled
548,214
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,405
784
61
5
0
203,262
4
W
Cthulhu
9,271
773
36
3
0
194,451
5
L
Ah Puch
7,280
607
81
7
0
182,390
1
L
Neith
6,734
561
28
2
0
184,013
1
L
Sylvanus
7,150
596
25
2
0
181,811
2
W
Neith
9,042
754
61
5
0
206,038
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role