Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
JustiFiedHavoK
Ares
Level 43
God Stats
22W - 3L
1,892 SR
Queue Stats
108W - 25L
1,878 Elo+
Party 1
Arachne
Arachne
Poor Connecti0n
Arachne
Level 98
God Stats
7W - 4L
2,047 SR
Queue Stats
66W - 37L
1,697 Elo+
Party 1
Neith
Neith
SexyVirgin69
Neith
Level 28
God Stats
8W - 1L
1,808 SR
Queue Stats
72W - 17L
1,842 Elo+
Party 1
Chang'e
Chang'e
Yamaikochan
Chang'e
Level 143
God Stats
2W - 2L
1,537 SR
Queue Stats
176W - 66L
1,790 Elo+
Party 1
Team Averages
Level 87
1,757 SR
1,741 Elo+

VS

Team Averages
Level 87
1,505 SR
1,530 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
FlyingGerman
Athena
Level 103
God Stats
0W - 2L
1,275 SR
Queue Stats
57W - 52L
1,508 Elo+
Solo
Ra
Ra
FrylerSmod
Ra
Level 85
God Stats
1W - 1L
1,859 SR
Queue Stats
141W - 137L
1,535 Elo+
Solo
Gilgamesh
Gilgamesh
MADRADBRO7
Gilgamesh
Level 77
God Stats
17W - 10L
1,616 SR
Queue Stats
299W - 288L
1,510 Elo+
Party 2
Erlang Shen
Erlang Shen
RapidBunny22024
Erlang Shen
Level 129
God Stats
0W - 2L
1,278 SR
Queue Stats
350W - 295L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
5 / 0 / 6
6,849
685
3,746
3,231
1,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
4 / 1 / 8
6,002
600
4,631
7,997
3,529
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
8 / 2 / 3
6,735
674
5,455
8,447
3,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
8 / 0 / 10
6,848
685
8,113
3,442
1,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
Yamaikochan
Chang'e
12
2 / 0 / 1
6,680
668
2,889
5,185
1,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
6
0 / 7 / 0
4,100
410
1,750
6,314
1,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
8
1 / 4 / 0
4,910
491
1,233
6,958
2,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 6 / 0
5,146
515
816
5,824
1,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
MADRADBRO7
Gilgamesh
5
0 / 6 / 0
4,339
434
2,398
8,558
3,342
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Erlang Shen
RapidBunny22024
Erlang Shen
9
2 / 4 / 0
5,514
551
2,568
7,776
3,788
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
3
27
Kills
3
3
Deaths
27
28
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
5
0
6
8
L
Morgan Le Fay
 
Morgan Le Fay
0
7
0
0
L
Athena
1
4
0
0.25
L
0
6
0
0
W
4
1
8
8
L
Gilgamesh
MADRADBRO7
Gilgamesh
0
6
0
0
W
8
2
3
4.75
L
Erlang Shen
RapidBunny22024
Erlang Shen
2
4
0
0.5
W
8
0
10
13
W
Chang'e
Yamaikochan
Chang'e
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,834
Damage
8,765
28,302
Taken
35,430
11,071
Mitigated
12,849
9,797
Healing
6,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
3,746
476
0
520
3,231
1,235
106
450
2,725
34,082
0
L
Morgan Le Fay
 
Morgan Le Fay
1,750
390
320
491
6,314
1,917
0
1,905
4,369
9,275
1,339
L
Athena
1,233
555
0
2,383
6,958
2,195
0
2,245
4,615
18,472
0
L
816
52
122
632
5,824
1,607
0
821
4,931
30,191
0
W
4,631
247
0
2,010
7,997
3,529
138
1,425
6,572
9,019
0
L
Gilgamesh
MADRADBRO7
Gilgamesh
2,398
352
0
859
8,558
3,342
0
2,592
5,879
0
10,366
W
5,455
3,524
0
2,254
8,447
3,248
195
949
7,394
0
35,483
L
Erlang Shen
RapidBunny22024
Erlang Shen
2,568
1,308
0
2,042
7,776
3,788
0
3,381
4,370
0
25,481
W
8,113
4,346
0
988
3,442
1,318
352
872
2,530
0
32,410
W
Chang'e
Yamaikochan
Chang'e
2,889
776
246
3,779
5,185
1,741
462
0
5,185
42,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,114
Gold Earned
24,009
307
Minions Killed
198
0
Camps Cleared
0
923,369
Distance Traveled
876,368
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,849
685
66
7
0
178,337
2
L
Morgan Le Fay
4,100
410
20
2
0
157,927
0
L
Athena
4,910
491
44
4
0
178,521
0
L
Ra
5,146
515
72
7
0
174,138
2
W
Ares
6,002
600
11
1
0
185,332
4
L
Gilgamesh
4,339
434
13
1
0
176,996
3
W
Arachne
6,735
674
66
7
0
209,758
0
L
Erlang Shen
5,514
551
49
5
0
188,786
2
W
Neith
6,848
685
68
7
0
166,604
1
W
Chang'e
6,680
668
96
10
0
183,338
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role