Player Matchup

Yemoja
Yemoja
Bronze I
ASTRIIDsS
Yemoja
Bronze I
Level 76
God Stats
14W - 9L
1,564 SR
Queue Stats
73W - 90L
386 MMR
Solo
Arachne
Arachne
Silver I
Exotekks
Arachne
Silver I
Level 104
God Stats
15W - 9L
1,611 SR
Queue Stats
122W - 109L
1,119 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
LUP0 Solitario
Sun Wukong
Silver II
Level 126
God Stats
399W - 359L
1,485 SR
Queue Stats
727W - 740L
1,087 MMR
Solo
Ra
Ra
Silver II
VersatileTree7
Ra
Silver II
Level 126
God Stats
2W - 4L
1,456 SR
Queue Stats
58W - 74L
1,074 MMR
Solo
Anhur
Anhur
Bronze I
crazi666pz
Anhur
Bronze I
Level 122
God Stats
0W - 1L
1,665 SR
Queue Stats
238W - 266L
498 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 111
1,556 SR
833 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 122
1,517 SR
834 MMR
Skadi
Skadi
Gold V
M4JORGAME
Skadi
Gold V
Level 128
God Stats
29W - 21L
1,679 SR
Queue Stats
88W - 97L
1,199 MMR
Solo
The Morrigan
The Morrigan
Silver V
OjDidntDewIt
The Morrigan
Silver V
Level 99
God Stats
19W - 25L
1,434 SR
Queue Stats
27W - 46L
675 MMR
Solo
Kukulkan
Kukulkan
Silver I
OldMillzy1994
Kukulkan
Silver I
Level 142
God Stats
5W - 10L
1,343 SR
Queue Stats
217W - 211L
1,200 MMR
Solo
Neith
Neith
Bronze III
Sorsha3333
Neith
Bronze III
Level 99
God Stats
42W - 61L
1,406 SR
Queue Stats
135W - 162L
31 MMR
Solo
Hades
Hades
Silver II
TripPakky
Hades
Silver II
Level 141
God Stats
3W - 0L
1,723 SR
Queue Stats
411W - 450L
1,065 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
ASTRIIDsS
Yemoja
19
1 / 2 / 6
12,794
441
7,577
17,831
14,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Arachne
Exotekks
Arachne
20
7 / 4 / 2
15,391
531
13,572
22,167
12,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
LUP0 Solitario
Sun Wukong
19
3 / 2 / 3
13,620
470
12,582
22,253
19,535
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

20
4 / 8 / 4
13,284
458
10,587
19,708
7,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
19
1 / 8 / 4
12,399
428
7,403
23,628
8,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
Morgan Le FayGilgameshNu WaAthenaAnubis

VS

Bans
IzanamiCerberusKaliChironSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
M4JORGAME
Skadi
20
6 / 5 / 4
15,206
524
19,416
19,013
6,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Morrigan
OjDidntDewIt
The Morrigan
20
11 / 2 / 6
16,026
553
14,402
11,039
4,815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
OldMillzy1994
Kukulkan
20
3 / 5 / 11
16,020
552
18,054
19,178
7,759
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
20
2 / 2 / 5
13,004
448
4,504
13,482
5,342
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hades
TripPakky
Hades
20
2 / 2 / 3
15,993
551
10,533
24,564
24,747
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
53
16
Kills
24
24
Deaths
16
19
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Yemoja
ASTRIIDsS
Yemoja
1
2
6
2
L
Arachne
Exotekks
Arachne
7
4
2
2
L
Sun Wukong
LUP0 Solitario
Sun Wukong
3
2
3
2.25
W
Skadi
M4JORGAME
Skadi
6
5
4
1.6
W
The Morrigan
OjDidntDewIt
The Morrigan
11
2
6
7
W
Kukulkan
OldMillzy1994
Kukulkan
3
5
11
1.7
W
Neith
2
2
5
2.25
W
Hades
TripPakky
Hades
2
2
3
1.75
L
4
8
4
0.75
L
Anhur
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,721
Damage
66,909
105,587
Taken
87,276
63,162
Mitigated
49,359
35,062
Healing
29,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
ASTRIIDsS
Yemoja
7,577
719
1,947
6,711
17,831
14,359
0
7,190
10,487
70,428
0
L
Arachne
Exotekks
Arachne
13,572
10,896
0
6,853
22,167
12,716
744
8,176
13,951
0
140,496
L
Sun Wukong
LUP0 Solitario
Sun Wukong
12,582
2,721
0
7,902
22,253
19,535
897
9,917
11,356
0
87,065
W
Skadi
M4JORGAME
Skadi
19,416
7,580
0
7,180
19,013
6,696
994
4,929
14,018
0
153,205
W
The Morrigan
OjDidntDewIt
The Morrigan
14,402
1,753
148
2,525
11,039
4,815
743
2,084
8,910
104,645
655
W
Kukulkan
OldMillzy1994
Kukulkan
18,054
1,765
0
3,351
19,178
7,759
0
7,148
11,522
156,545
0
W
Neith
4,504
1,209
0
4,830
13,482
5,342
783
3,037
10,439
0
70,843
W
Hades
TripPakky
Hades
10,533
520
161
11,701
24,564
24,747
2,715
1,969
22,554
122,687
0
L
10,587
346
1,244
5,862
19,708
7,918
340
11,861
7,744
90,702
0
L
Anhur
7,403
2,214
0
4,543
23,628
8,634
0
4,982
18,585
0
100,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,488
Gold Earned
76,249
714
Minions Killed
914
0
Camps Cleared
0
2,519,869
Distance Traveled
2,639,333
37
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
12,794
441
80
3
0
479,505
16
L
Arachne
15,391
531
204
7
0
645,961
8
L
Sun Wukong
13,620
470
165
6
0
458,973
4
W
Skadi
15,206
524
185
6
0
507,131
4
W
The Morrigan
16,026
553
140
5
0
573,445
10
W
Kukulkan
16,020
552
227
8
0
522,869
11
W
Neith
13,004
448
127
4
0
492,733
11
W
Hades
15,993
551
235
8
0
543,155
2
L
Ra
13,284
458
126
4
0
468,506
8
L
Anhur
12,399
428
139
5
0
466,924
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role