Player Matchup

Ra
Ra
C00Lbeans26
Ra
Level 154
God Stats
7W - 18L
1,359 SR
Queue Stats
588W - 593L
1,566 Elo+
Solo
Horus
Horus
Denner_rj
Horus
Level 123
God Stats
8W - 4L
1,579 SR
Queue Stats
403W - 405L
1,576 Elo+
Solo
Bakasura
Bakasura
x-NoiiZe-x
Bakasura
Level 127
God Stats
29W - 27L
1,522 SR
Queue Stats
250W - 271L
1,570 Elo+
Solo
Team Averages
Level 135
1,486 SR
1,571 Elo+

VS

Team Averages
Level 102
1,454 SR
1,546 Elo+
Artio
Artio
AMAZIN31
Artio
Level 158
God Stats
1W - 2L
1,215 SR
Queue Stats
197W - 110L
1,678 Elo+
Party 1
Raijin
Raijin
B31LOGANHOWELLS
Raijin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,230 Elo+
Solo
Medusa
Medusa
Corr3lationZ
Medusa
Level 141
God Stats
93W - 33L
1,646 SR
Queue Stats
185W - 97L
1,730 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 4 / 13
12,115
808
18,277
10,310
4,261
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Horus
Denner_rj
Horus
16
11 / 2 / 12
13,402
893
9,890
13,917
13,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bakasura
x-NoiiZe-x
Bakasura
15
6 / 5 / 8
11,005
734
10,508
15,096
5,277
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
AMAZIN31
Artio
14
3 / 7 / 8
10,021
668
10,250
22,154
24,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 15 / 2
7,553
504
894
12,149
3,346
Magic Focus

Magic Focus

+20
Magical Power

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Medusa
16
8 / 5 / 3
11,338
756
17,138
14,012
5,077
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
24
26
Kills
11
11
Deaths
27
33
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Artio
AMAZIN31
Artio
3
7
8
1
L
0
15
2
0.07
W
9
4
13
3.88
L
Medusa
8
5
3
1.9
W
Horus
Denner_rj
Horus
11
2
12
8.5
W
Bakasura
x-NoiiZe-x
Bakasura
6
5
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,675
Damage
28,282
39,323
Taken
48,315
23,403
Mitigated
32,685
15,578
Healing
10,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
AMAZIN31
Artio
10,250
993
933
7,174
22,154
24,262
0
8,144
12,030
33,197
0
L
894
415
0
40
12,149
3,346
40
5,642
6,187
5,011
0
W
18,277
1,800
3,782
3,068
10,310
4,261
849
3,024
6,985
76,310
0
L
Medusa
17,138
6,968
0
2,140
14,012
5,077
264
4,491
8,736
0
72,806
W
Horus
Denner_rj
Horus
9,890
5,190
1,667
5,006
13,917
13,865
1,378
3,445
9,665
0
20,297
W
Bakasura
x-NoiiZe-x
Bakasura
10,508
6,467
0
2,055
15,096
5,277
0
3,134
11,529
0
24,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,522
Gold Earned
28,912
192
Minions Killed
166
0
Camps Cleared
0
813,328
Distance Traveled
621,922
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
10,021
668
31
2
0
222,034
0
L
Raijin
7,553
504
4
0
0
151,944
2
W
Ra
12,115
808
110
7
0
259,197
2
L
Medusa
11,338
756
131
9
0
247,944
1
W
Horus
13,402
893
19
1
0
282,512
0
W
Bakasura
11,005
734
63
4
0
271,619
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role