Player Matchup

Ra
Ra
BigFatGlizzy
Ra
Level 4
God Stats
1W - 6L
1,312 SR
Queue Stats
7W - 10L
1,368 Elo+
Solo
Izanami
Izanami
Nodeletta
Izanami
Level 27
God Stats
11W - 4L
1,631 SR
Queue Stats
319W - 388L
1,477 Elo+
Party 2
Ymir
Ymir
SOCCERFREAK170
Ymir
Level 123
God Stats
8W - 9L
1,695 SR
Queue Stats
676W - 803L
1,494 Elo+
Party 2
Team Averages
Level 51
1,546 SR
1,446 Elo+

VS

Team Averages
Level 96
1,566 SR
1,517 Elo+
Chaac
Chaac
 
Chaac
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Sulcata
Apollo
Level 102
God Stats
2W - 0L
1,903 SR
Queue Stats
30W - 35L
1,467 Elo+
Solo
Thoth
Thoth
XLuzuBlogX
Thoth
Level 26
God Stats
1W - 2L
1,294 SR
Queue Stats
19W - 7L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 10 / 6
9,057
755
4,352
13,600
4,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
Nodeletta
Izanami
12
5 / 8 / 6
9,309
776
8,019
13,825
4,258
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

12
2 / 7 / 7
8,432
703
5,135
18,245
16,970
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
10 / 5 / 9
10,592
883
9,257
13,693
15,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Apollo
Sulcata
Apollo
15
7 / 3 / 9
10,724
894
12,160
11,790
4,065
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thoth
15
8 / 3 / 13
10,790
899
20,430
10,734
4,041
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
56
9
Kills
25
25
Deaths
11
19
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
10
5
9
2.9
L
2
10
6
0.5
L
Izanami
Nodeletta
Izanami
5
8
6
1
L
2
7
7
0.79
W
Apollo
Sulcata
Apollo
7
3
9
3.83
W
Thoth
8
3
13
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,506
Damage
41,847
45,670
Taken
36,217
25,889
Mitigated
23,483
3,545
Healing
11,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
9,257
1,487
0
4,507
13,693
15,377
54
2,825
10,868
595
21,552
L
4,352
1,901
935
1,732
13,600
4,661
0
5,627
7,670
22,258
0
L
Izanami
Nodeletta
Izanami
8,019
4,301
0
378
13,825
4,258
222
4,878
8,650
0
20,990
L
5,135
679
0
500
18,245
16,970
0
9,982
7,851
16,575
0
W
Apollo
Sulcata
Apollo
12,160
7,396
0
4,221
11,790
4,065
1,153
2,377
9,413
0
48,760
W
Thoth
20,430
999
108
2,379
10,734
4,041
1,270
4,285
6,449
48,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,798
Gold Earned
32,106
96
Minions Killed
141
0
Camps Cleared
0
546,127
Distance Traveled
647,837
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,592
883
24
2
0
222,695
2
L
Ra
9,057
755
49
4
0
170,836
0
L
Izanami
9,309
776
27
2
0
193,386
1
L
Ymir
8,432
703
20
2
0
181,905
0
W
Apollo
10,724
894
63
5
0
213,084
5
W
Thoth
10,790
899
54
5
0
212,058
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role