Player Matchup

Ullr
Ullr
Darth Zayderr
Ullr
Level 101
God Stats
2W - 1L
1,500 SR
Queue Stats
424W - 451L
1,395 Elo+
Party 2
Sol
Sol
SaltnFeffah
Sol
Level 61
God Stats
7W - 4L
1,777 SR
Queue Stats
530W - 573L
1,433 Elo+
Party 2
Agni
Agni
SimplyJustin
Agni
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,353 Elo+
Party 2
Set
Set
gib4444
Set
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,534 Elo+
Party 2
Guan Yu
Guan Yu
junior_rexx
Guan Yu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,508 Elo+
Solo
Team Averages
Level 83
1,555 SR
1,445 Elo+

VS

Team Averages
Level 100
1,410 SR
1,481 Elo+
Amaterasu
Amaterasu
Kinoue
Amaterasu
Level 105
God Stats
2W - 3L
1,112 SR
Queue Stats
81W - 74L
1,450 Elo+
Solo
Odin
Odin
PassoaEnergy
Odin
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 10L
1,500 Elo+
Solo
Chang'e
Chang'e
RainbowBait
Chang'e
Level 136
God Stats
15W - 11L
1,557 SR
Queue Stats
488W - 482L
1,503 Elo+
Party 1
Chaac
Chaac
Shepdawg93
Chaac
Level 118
God Stats
19W - 8L
1,580 SR
Queue Stats
520W - 503L
1,491 Elo+
Party 1
Apollo
Apollo
kyle_frosty1
Apollo
Level 121
God Stats
2W - 1L
1,300 SR
Queue Stats
68W - 78L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 8
7,530
628
5,669
7,375
2,745
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

16
8 / 6 / 7
10,018
835
14,951
11,814
3,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
10 / 4 / 7
10,597
883
22,269
11,864
4,494
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Set
17
2 / 2 / 14
9,006
751
8,596
16,322
7,034
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Guan Yu
junior_rexx
Guan Yu
12
1 / 8 / 8
7,862
655
4,162
13,002
7,392
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Kinoue
Amaterasu
17
7 / 2 / 9
10,330
861
9,353
14,138
10,517
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
0 / 9 / 4
7,953
663
413
12,403
5,170
Chang'e
RainbowBait
Chang'e
17
5 / 1 / 14
9,859
822
11,101
12,335
9,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
19
8 / 2 / 12
11,104
925
19,430
16,215
11,351
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Apollo
15
4 / 7 / 11
10,057
838
11,243
14,798
7,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
74
21
Kills
24
24
Deaths
21
44
Assists
50
Player
Kills
Deaths
Assists
KDA
L
0
4
8
1
W
Amaterasu
Kinoue
Amaterasu
7
2
9
5.75
W
0
9
4
0.22
W
Chang'e
RainbowBait
Chang'e
5
1
14
12
L
8
6
7
1.92
W
Chaac
8
2
12
7
L
10
4
7
3.38
L
Set
2
2
14
4.5
L
Guan Yu
junior_rexx
Guan Yu
1
8
8
0.63
W
Apollo
4
7
11
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,647
Damage
51,540
60,377
Taken
69,889
25,629
Mitigated
44,367
20,868
Healing
36,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,669
1,713
183
875
7,375
2,745
444
1,332
6,043
0
11,843
W
Amaterasu
Kinoue
Amaterasu
9,353
3,887
61
5,870
14,138
10,517
1,028
7,943
6,195
0
19,057
W
413
236
88
28
12,403
5,170
288
7,777
4,626
0
2,604
W
Chang'e
RainbowBait
Chang'e
11,101
276
10,073
7,925
12,335
9,794
1,839
5,271
7,064
26,782
0
L
14,951
3,093
665
3,266
11,814
3,964
139
880
10,934
28,488
0
W
Chaac
19,430
601
1,412
6,764
16,215
11,351
1,683
7,506
8,709
0
43,207
L
22,269
2,125
455
4,790
11,864
4,494
216
1,815
10,049
41,968
0
L
Set
8,596
2,273
2,107
7,647
16,322
7,034
270
3,943
12,379
0
17,396
L
Guan Yu
junior_rexx
Guan Yu
4,162
964
222
658
13,002
7,392
268
3,131
9,871
0
6,345
W
Apollo
11,243
6,453
1,393
2,638
14,798
7,535
22
8,723
6,075
0
18,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,013
Gold Earned
49,303
107
Minions Killed
108
0
Camps Cleared
0
1,025,109
Distance Traveled
1,043,841
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,530
628
17
1
0
166,657
0
W
Amaterasu
10,330
861
21
2
0
218,005
2
W
Odin
7,953
663
5
0
0
171,367
0
W
Chang'e
9,859
822
25
2
0
235,257
0
L
Sol
10,018
835
33
3
0
192,390
2
W
Chaac
11,104
925
40
3
0
242,363
0
L
Agni
10,597
883
51
4
0
213,113
1
L
Set
9,006
751
5
0
0
250,495
2
L
Guan Yu
7,862
655
1
0
0
202,454
0
W
Apollo
10,057
838
17
1
0
176,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role