Player Matchup

Merlin
Merlin
HoneyBadger xDC
Merlin
Level 126
God Stats
4W - 1L
1,310 SR
Queue Stats
33W - 32L
1,507 Elo+
Party 1
Chronos
Chronos
KaylaKay
Chronos
Level 41
God Stats
4W - 3L
1,541 SR
Queue Stats
241W - 264L
1,462 Elo+
Party 2
Fenrir
Fenrir
Sunkiller669
Fenrir
Level 82
God Stats
6W - 7L
1,373 SR
Queue Stats
128W - 147L
1,478 Elo+
Solo
Baron Samedi
Baron Samedi
The7thSaint
Baron Samedi
Level 135
God Stats
1W - 2L
1,226 SR
Queue Stats
350W - 364L
1,465 Elo+
Party 2
Bastet
Bastet
XVII Exiled
Bastet
Level 116
God Stats
1W - 0L
1,921 SR
Queue Stats
7W - 6L
1,577 Elo+
Party 1
Team Averages
Level 100
1,474 SR
1,498 Elo+

VS

Team Averages
Level 100
1,587 SR
1,443 Elo+
Neith
Neith
Aim Kazzy
Neith
Level 107
God Stats
5W - 5L
1,652 SR
Queue Stats
333W - 290L
1,527 Elo+
Party 3
Scylla
Scylla
Dat Boi Lou
Scylla
Level 145
God Stats
5W - 2L
1,743 SR
Queue Stats
259W - 210L
1,543 Elo+
Party 3
Agni
Agni
KapTanKroniK916
Agni
Level 125
God Stats
14W - 11L
1,699 SR
Queue Stats
534W - 577L
1,407 Elo+
Solo
Nemesis
Nemesis
TharkDrone
Nemesis
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 30L
1,445 Elo+
Solo
Hel
Hel
basic ethan
Hel
Level 39
God Stats
0W - 1L
1,338 SR
Queue Stats
5W - 18L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 16
14,096
783
22,587
12,583
4,468
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos
KaylaKay
Chronos
17
2 / 4 / 7
11,130
618
6,544
13,012
3,839
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fenrir
20
8 / 6 / 10
12,980
721
8,226
17,693
6,753
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
The7thSaint
Baron Samedi
20
6 / 9 / 13
13,054
725
19,642
24,525
9,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
20
6 / 5 / 10
13,205
734
19,394
13,864
4,855
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aim Kazzy
Neith
19
7 / 7 / 13
12,089
672
16,404
19,602
7,559
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
20
9 / 4 / 12
14,321
796
25,477
16,834
6,574
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
3 / 5 / 15
11,714
651
12,620
16,628
5,522
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
TharkDrone
Nemesis
19
5 / 5 / 8
11,490
638
7,343
18,274
12,783
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
2 / 5 / 14
10,935
608
6,934
14,453
7,985
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
88
26
Kills
26
27
Deaths
26
56
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Neith
Aim Kazzy
Neith
7
7
13
1.93
L
Scylla
9
4
12
3.75
W
4
3
16
4
L
3
5
15
2.1
W
Chronos
KaylaKay
Chronos
2
4
7
1.38
W
Fenrir
8
6
10
2.17
L
Nemesis
TharkDrone
Nemesis
5
5
8
1.8
W
Baron Samedi
The7thSaint
Baron Samedi
6
9
13
1.39
W
Bastet
6
5
10
2.2
L
2
5
14
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,393
Damage
68,778
81,677
Taken
85,791
29,143
Mitigated
40,423
27,617
Healing
41,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Aim Kazzy
Neith
16,404
3,404
2,262
5,153
19,602
7,559
145
11,817
7,505
0
32,928
L
Scylla
25,477
2,099
1,508
2,876
16,834
6,574
666
9,865
6,681
59,530
0
W
22,587
49
1,143
2,304
12,583
4,468
893
7,440
5,143
60,925
0
L
12,620
127
2,137
3,688
16,628
5,522
0
9,117
7,237
29,915
0
W
Chronos
KaylaKay
Chronos
6,544
2,312
1,457
2,607
13,012
3,839
2,829
6,556
6,456
17,026
0
W
Fenrir
8,226
865
2,800
2,687
17,693
6,753
853
11,216
6,477
0
17,306
L
Nemesis
TharkDrone
Nemesis
7,343
1,568
1,618
2,375
18,274
12,783
80
10,156
7,877
0
16,629
W
Baron Samedi
The7thSaint
Baron Samedi
19,642
482
6,218
7,463
24,525
9,228
348
13,263
11,262
38,316
0
W
Bastet
19,394
4,974
511
427
13,864
4,855
1,605
6,556
7,308
0
34,925
L
6,934
326
14,398
5,375
14,453
7,985
555
6,491
7,718
19,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,465
Gold Earned
60,549
184
Minions Killed
220
0
Camps Cleared
0
1,618,642
Distance Traveled
1,559,826
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,089
672
22
1
0
253,456
0
L
Scylla
14,321
796
95
5
0
343,002
0
W
Merlin
14,096
783
77
4
0
343,034
1
L
Agni
11,714
651
54
3
0
329,396
1
W
Chronos
11,130
618
27
2
0
276,766
0
W
Fenrir
12,980
721
10
1
0
320,876
2
L
Nemesis
11,490
638
18
1
0
308,774
4
W
Baron Samedi
13,054
725
37
2
0
311,765
0
W
Bastet
13,205
734
33
2
0
366,201
2
L
Hel
10,935
608
31
2
0
325,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role