Player Matchup

Gilgamesh
Gilgamesh
EternaLdOPe
Gilgamesh
Level 156
God Stats
1W - 0L
1,281 SR
Queue Stats
15W - 9L
1,662 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RaRaRaGG
Morgan Le Fay
Level 118
God Stats
14W - 14L
1,500 SR
Queue Stats
262W - 173L
1,749 Elo+
Solo
Neith
Neith
xvBeastmode
Neith
Level 80
God Stats
6W - 11L
1,519 SR
Queue Stats
27W - 47L
1,503 Elo+
Solo
Team Averages
Level 118
1,433 SR
1,638 Elo+

VS

Team Averages
Level 107
1,563 SR
1,608 Elo+
Chang'e
Chang'e
EL_TITAN_PR1
Chang'e
Level 61
God Stats
18W - 16L
1,534 SR
Queue Stats
361W - 377L
1,514 Elo+
Solo
Cabrakan
Cabrakan
NitsuaTheCAMEL
Cabrakan
Level 108
God Stats
5W - 4L
1,579 SR
Queue Stats
72W - 70L
1,658 Elo+
Party 1
Rama
Rama
TheJukeboxxHer0
Rama
Level 153
God Stats
6W - 8L
1,575 SR
Queue Stats
338W - 244L
1,652 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
EternaLdOPe
Gilgamesh
16
9 / 4 / 10
12,011
801
15,137
17,139
18,448
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
RaRaRaGG
Morgan Le Fay
16
6 / 1 / 14
11,334
756
17,587
11,253
4,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 3 / 11
10,785
719
11,612
10,222
4,163
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
EL_TITAN_PR1
Chang'e
13
2 / 8 / 3
9,650
643
10,468
16,740
7,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
13
3 / 6 / 2
9,981
665
6,339
20,163
23,154
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
3 / 6 / 3
11,152
743
11,577
15,490
5,430
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
16
20
Kills
8
8
Deaths
20
35
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chang'e
EL_TITAN_PR1
Chang'e
2
8
3
0.44
W
Gilgamesh
EternaLdOPe
Gilgamesh
9
4
10
3.5
L
Cabrakan
3
6
2
0.67
W
Morgan Le Fay
RaRaRaGG
Morgan Le Fay
6
1
14
13
L
3
6
3
0.75
W
5
3
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,336
Damage
28,384
38,614
Taken
52,393
27,217
Mitigated
36,071
7,728
Healing
13,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
EL_TITAN_PR1
Chang'e
10,468
588
5,294
5,415
16,740
7,487
380
5,617
11,123
33,223
0
W
Gilgamesh
EternaLdOPe
Gilgamesh
15,137
4,352
272
1,381
17,139
18,448
725
8,599
8,540
0
50,984
L
Cabrakan
6,339
740
480
1,825
20,163
23,154
160
5,290
14,873
16,891
0
W
Morgan Le Fay
RaRaRaGG
Morgan Le Fay
17,587
1,677
283
3,527
11,253
4,606
1,030
4,594
6,659
52,150
0
L
11,577
8,342
0
250
15,490
5,430
1,095
6,680
8,810
0
49,164
W
11,612
2,909
0
2,265
10,222
4,163
1,861
3,614
6,608
0
43,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,130
Gold Earned
30,783
190
Minions Killed
138
0
Camps Cleared
0
846,913
Distance Traveled
749,350
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,650
643
54
4
0
245,213
6
W
Gilgamesh
12,011
801
54
4
0
296,807
3
L
Cabrakan
9,981
665
11
1
0
255,513
2
W
Morgan Le Fay
11,334
756
76
5
0
283,490
2
L
Rama
11,152
743
73
5
0
248,624
5
W
Neith
10,785
719
60
4
0
266,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role