Player Matchup

Hel
Hel
GOLD SPARTAN75
Hel
Level 29
God Stats
3W - 8L
1,119 SR
Queue Stats
157W - 150L
1,407 Elo+
Party 1
Cabrakan
Cabrakan
GrupeFrait
Cabrakan
Level 68
God Stats
32W - 15L
1,550 SR
Queue Stats
394W - 224L
1,546 Elo+
Solo
Izanami
Izanami
VulpesZalith
Izanami
Level 99
God Stats
9W - 4L
1,712 SR
Queue Stats
278W - 288L
1,455 Elo+
Party 1
Team Averages
Level 65
1,461 SR
1,469 Elo+

VS

Team Averages
Level 78
1,519 SR
1,579 Elo+
Nemesis
Nemesis
Alpha Raptor96
Nemesis
Level 142
God Stats
1W - 1L
1,402 SR
Queue Stats
201W - 119L
1,609 Elo+
Party 2
Zhong Kui
Zhong Kui
LordMyriksQC
Zhong Kui
Level 88
God Stats
2W - 3L
1,455 SR
Queue Stats
197W - 128L
1,629 Elo+
Party 2
Cthulhu
Cthulhu
Normalname73
Cthulhu
Level 5
God Stats
0W - 1L
1,700 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 10
9,730
748
7,570
7,071
2,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cabrakan
GrupeFrait
Cabrakan
13
7 / 2 / 9
9,981
768
13,072
12,158
8,133
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
VulpesZalith
Izanami
13
4 / 4 / 9
9,498
731
9,383
9,648
3,789
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 3
9,116
701
8,320
10,896
5,429
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Zhong Kui
LordMyriksQC
Zhong Kui
14
3 / 4 / 3
8,899
685
12,231
14,525
11,638
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
Normalname73
Cthulhu
8
0 / 9 / 2
7,061
543
2,957
11,074
4,062
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
15
16
Kills
7
7
Deaths
16
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
4
3
3
1.83
W
5
1
10
10
W
Cabrakan
GrupeFrait
Cabrakan
7
2
9
5.75
L
Zhong Kui
LordMyriksQC
Zhong Kui
3
4
3
1.13
L
Cthulhu
Normalname73
Cthulhu
0
9
2
0.11
W
Izanami
VulpesZalith
Izanami
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,025
Damage
23,508
28,877
Taken
36,495
14,681
Mitigated
21,129
14,760
Healing
7,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,320
2,598
0
2,086
10,896
5,429
92
7,217
3,679
0
28,422
W
7,570
1,047
4,023
4,075
7,071
2,759
591
4,697
2,374
25,938
0
W
Cabrakan
GrupeFrait
Cabrakan
13,072
2,164
0
4,868
12,158
8,133
549
5,300
6,858
34,031
0
L
Zhong Kui
LordMyriksQC
Zhong Kui
12,231
808
20
5,746
14,525
11,638
450
8,059
6,466
45,762
0
L
Cthulhu
Normalname73
Cthulhu
2,957
89
0
105
11,074
4,062
0
5,366
5,708
13,188
0
W
Izanami
VulpesZalith
Izanami
9,383
5,555
0
1,794
9,648
3,789
58
5,191
4,457
0
42,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,209
Gold Earned
25,076
169
Minions Killed
133
0
Camps Cleared
0
674,963
Distance Traveled
707,944
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,116
701
45
3
0
262,104
4
W
Hel
9,730
748
45
3
0
232,196
0
W
Cabrakan
9,981
768
46
4
0
233,426
2
L
Zhong Kui
8,899
685
77
6
0
221,931
2
L
Cthulhu
7,061
543
11
1
0
223,909
2
W
Izanami
9,498
731
78
6
0
209,341
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role