Player Matchup

Discordia
Discordia
 
Discordia
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
EksL
Artemis
Level 7
God Stats
33W - 8L
1,829 SR
Queue Stats
403W - 175L
1,757 Elo+
Party 2
Achilles
Achilles
Shiodoshi
Achilles
Level 15
God Stats
7W - 5L
1,754 SR
Queue Stats
97W - 44L
1,684 Elo+
Party 2
Team Averages
Level 17
1,695 SR
1,647 Elo+

VS

Team Averages
Level 81
1,460 SR
1,411 Elo+
Neith
Neith
Draconet547
Neith
Level 27
God Stats
44W - 61L
1,422 SR
Queue Stats
111W - 199L
1,279 Elo+
Solo
Kukulkan
Kukulkan
Graveofdespair
Kukulkan
Level 91
God Stats
34W - 32L
1,542 SR
Queue Stats
119W - 153L
1,447 Elo+
Party 1
Arachne
Arachne
RushMcDady
Arachne
Level 126
God Stats
0W - 1L
1,417 SR
Queue Stats
20W - 27L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
7 / 3 / 5
11,816
739
18,121
10,068
3,937
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
EksL
Artemis
14
2 / 7 / 10
10,877
680
12,482
14,997
6,222
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
Shiodoshi
Achilles
15
4 / 1 / 4
10,995
687
6,081
15,625
19,353
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 3
10,082
630
9,172
13,197
3,964
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
16
3 / 2 / 4
10,641
665
10,089
9,918
3,305
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
RushMcDady
Arachne
13
5 / 5 / 2
10,406
650
7,171
17,473
7,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
20
13
Kills
11
11
Deaths
13
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
7
3
5
3.17
L
3
6
3
0.75
W
Artemis
EksL
Artemis
2
7
10
1
L
Kukulkan
3
2
4
2.5
L
Arachne
RushMcDady
Arachne
5
5
2
1.2
W
Achilles
Shiodoshi
Achilles
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,684
Damage
26,432
40,690
Taken
40,588
29,512
Mitigated
14,483
10,808
Healing
4,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
18,121
887
604
3,129
10,068
3,937
958
2,598
7,470
65,719
0
L
9,172
1,883
371
574
13,197
3,964
0
6,420
6,435
0
28,843
W
Artemis
EksL
Artemis
12,482
5,229
0
2,469
14,997
6,222
1,803
3,399
11,598
0
45,453
L
Kukulkan
10,089
0
0
1,979
9,918
3,305
216
5,182
4,599
53,332
0
L
Arachne
RushMcDady
Arachne
7,171
5,203
0
1,937
17,473
7,214
0
6,519
10,584
0
25,443
W
Achilles
Shiodoshi
Achilles
6,081
1,485
0
4,606
15,625
19,353
368
4,092
11,533
0
21,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,688
Gold Earned
31,129
193
Minions Killed
177
0
Camps Cleared
0
852,726
Distance Traveled
903,806
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,816
739
97
6
0
311,472
0
L
Neith
10,082
630
47
3
0
261,478
3
W
Artemis
10,877
680
69
4
0
231,667
0
L
Kukulkan
10,641
665
98
6
0
317,465
2
L
Arachne
10,406
650
32
2
0
324,863
2
W
Achilles
10,995
687
27
2
0
309,587
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role