Player Matchup

Ra
Ra
Alexalerlar
Ra
Level 2
God Stats
0W - 2L
1,287 SR
Queue Stats
0W - 3L
1,222 Elo+
Party 1
Anubis
Anubis
Gh0stW0lves
Anubis
Level 17
God Stats
18W - 16L
1,481 SR
Queue Stats
23W - 27L
1,335 Elo+
Solo
Ares
Ares
Rusvild
Ares
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,222 Elo+
Party 1
Set
Set
nezyryders
Set
Level 27
God Stats
26W - 43L
1,528 SR
Queue Stats
93W - 128L
1,275 Elo+
Solo
Hera
Hera
饭桶大人
Hera
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,815 Elo+
Solo
Team Averages
Level 14
1,459 SR
1,374 Elo+

VS

Team Averages
Level 9
1,490 SR
1,308 Elo+
Medusa
Medusa
ChakaTwo
Medusa
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Manuelsuperlin
Bellona
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,033 Elo+
Solo
Scylla
Scylla
Ravenlem
Scylla
Level 15
God Stats
1W - 0L
1,741 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Loki
Loki
Spajuh
Loki
Level 4
God Stats
1W - 2L
1,237 SR
Queue Stats
1W - 2L
1,273 Elo+
Solo
Fafnir
Fafnir
ToterBagel
Fafnir
Level 15
God Stats
2W - 1L
1,471 SR
Queue Stats
5W - 7L
1,234 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 9 / 3
9,231
462
9,686
11,597
6,642
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anubis
13
5 / 4 / 4
9,041
452
16,949
14,470
7,614
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ares
Rusvild
Ares
11
1 / 7 / 9
8,367
418
6,979
22,455
19,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
4 / 7 / 2
9,039
452
9,225
12,073
4,494
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 6 / 4
9,730
487
7,733
9,586
3,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ChakaTwo
Medusa
15
4 / 3 / 9
9,582
479
11,005
13,777
3,859
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
5 / 3 / 10
9,314
466
8,997
14,761
7,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
Ravenlem
Scylla
17
9 / 4 / 7
10,636
532
14,538
7,833
1,882
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
Spajuh
Loki
16
10 / 5 / 5
10,525
526
13,006
14,869
4,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fafnir
ToterBagel
Fafnir
14
5 / 3 / 15
10,970
549
8,731
18,822
19,796
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
79
18
Kills
33
33
Deaths
18
22
Assists
46
Player
Kills
Deaths
Assists
KDA
L
5
9
3
0.72
W
Medusa
ChakaTwo
Medusa
4
3
9
2.83
L
Anubis
5
4
4
1.75
W
5
3
10
3.33
W
Scylla
Ravenlem
Scylla
9
4
7
3.13
L
Ares
Rusvild
Ares
1
7
9
0.79
W
Loki
Spajuh
Loki
10
5
5
2.5
W
Fafnir
ToterBagel
Fafnir
5
3
15
4.17
L
4
7
2
0.71
L
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,572
Damage
56,277
70,181
Taken
70,062
41,138
Mitigated
37,314
12,840
Healing
10,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,686
1,435
1,297
1,621
11,597
6,642
623
2,950
8,647
35,391
0
W
Medusa
ChakaTwo
Medusa
11,005
5,266
0
3,124
13,777
3,859
3,972
8,511
5,266
0
54,068
L
Anubis
16,949
723
0
5,956
14,470
7,614
585
3,621
10,849
62,843
0
W
8,997
4,937
0
1,576
14,761
7,141
93
7,135
7,626
0
32,252
W
Scylla
Ravenlem
Scylla
14,538
2,319
0
1,070
7,833
1,882
610
2,082
5,751
55,393
0
L
Ares
Rusvild
Ares
6,979
1,137
0
3,403
22,455
19,332
0
6,479
15,976
20,354
0
W
Loki
Spajuh
Loki
13,006
5,344
0
640
14,869
4,636
1,422
10,078
4,791
0
36,385
W
Fafnir
ToterBagel
Fafnir
8,731
3,953
0
3,815
18,822
19,796
817
13,541
5,281
19,691
0
L
9,225
4,409
0
184
12,073
4,494
0
6,364
5,709
0
45,153
L
7,733
2,606
0
379
9,586
3,056
1,792
3,855
5,731
53,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,408
Gold Earned
51,027
360
Minions Killed
277
0
Camps Cleared
0
1,601,679
Distance Traveled
1,871,638
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,231
462
47
2
0
319,533
1
W
Medusa
9,582
479
85
4
0
328,888
3
L
Anubis
9,041
452
94
5
0
301,426
0
W
Bellona
9,314
466
33
2
0
391,741
0
W
Scylla
10,636
532
78
4
0
358,117
3
L
Ares
8,367
418
35
2
0
332,320
0
W
Loki
10,525
526
62
3
0
417,473
4
W
Fafnir
10,970
549
19
1
0
375,419
3
L
Set
9,039
452
70
4
0
317,550
0
L
Hera
9,730
487
114
6
0
330,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role