Player Matchup

Raijin
Raijin
 
Raijin
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
OGYoungRyu
Ao Kuang
Level 47
God Stats
1W - 4L
1,762 SR
Queue Stats
231W - 263L
1,419 Elo+
Party 1
Kuzenbo
Kuzenbo
ProScott1
Kuzenbo
Level 15
God Stats
1W - 3L
1,500 SR
Queue Stats
143W - 153L
1,500 Elo+
Solo
He Bo
He Bo
The_Maverick_17
He Bo
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
290W - 311L
1,402 Elo+
Party 1
Chiron
Chiron
WhatUpCuhh
Chiron
Level 47
God Stats
1W - 1L
1,765 SR
Queue Stats
163W - 155L
1,397 Elo+
Party 1
Team Averages
Level 68
1,605 SR
1,444 Elo+

VS

Team Averages
Level 61
1,412 SR
1,380 Elo+
Hera
Hera
APlatapuss
Hera
Level 23
God Stats
1W - 4L
1,252 SR
Queue Stats
201W - 278L
1,260 Elo+
Solo
Sobek
Sobek
AngryShorty
Sobek
Level 109
God Stats
2W - 3L
1,196 SR
Queue Stats
126W - 147L
1,309 Elo+
Solo
Sol
Sol
Blackcloudkillzu
Sol
Level 67
God Stats
6W - 3L
1,356 SR
Queue Stats
531W - 642L
1,277 Elo+
Solo
Artemis
Artemis
Gordo_MamaU
Artemis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,523 Elo+
Party 2
Fenrir
Fenrir
Princess_mg93
Fenrir
Level 87
God Stats
2W - 1L
1,756 SR
Queue Stats
196W - 214L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
18
4 / 7 / 8
11,015
734
15,307
13,888
5,508
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
OGYoungRyu
Ao Kuang
17
6 / 9 / 7
10,811
721
8,062
19,116
7,279
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
ProScott1
Kuzenbo
16
2 / 8 / 8
9,848
657
3,616
20,134
27,730
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
6 / 12 / 5
11,623
775
12,319
20,009
6,836
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chiron
WhatUpCuhh
Chiron
17
3 / 10 / 8
10,075
672
13,639
17,693
6,515
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 14
10,748
717
7,652
9,843
4,971
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

19
2 / 4 / 23
11,809
787
8,515
27,585
34,538
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
8 / 5 / 16
11,743
783
16,206
12,066
5,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
Gordo_MamaU
Artemis
20
26 / 2 / 13
15,089
1,006
41,946
19,105
10,920
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
6 / 7 / 22
11,439
763
7,844
18,572
21,916
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
134
21
Kills
46
46
Deaths
23
36
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
4
7
8
1.14
W
4
5
14
2.2
W
2
4
23
3.38
W
8
5
16
3.2
W
Artemis
Gordo_MamaU
Artemis
26
2
13
16.25
L
Ao Kuang
OGYoungRyu
Ao Kuang
6
9
7
1.06
W
6
7
22
2.43
L
Kuzenbo
ProScott1
Kuzenbo
2
8
8
0.75
L
6
12
5
0.71
L
Chiron
WhatUpCuhh
Chiron
3
10
8
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,943
Damage
82,163
90,840
Taken
87,171
53,868
Mitigated
78,163
17,534
Healing
33,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
15,307
1,037
1,095
2,768
13,888
5,508
0
3,687
10,033
39,212
0
W
7,652
3,122
1,108
1,368
9,843
4,971
1,358
4,116
5,727
27,387
0
W
8,515
795
576
10,520
27,585
34,538
39
9,696
17,889
19,688
0
W
16,206
4,119
541
2,865
12,066
5,818
1,327
7,425
4,641
25,719
0
W
Artemis
Gordo_MamaU
Artemis
41,946
27,841
895
11,342
19,105
10,920
2,528
11,690
7,415
0
71,968
L
Ao Kuang
OGYoungRyu
Ao Kuang
8,062
1,924
140
4,004
19,116
7,279
0
7,839
11,085
10,533
0
W
7,844
1,090
565
3,339
18,572
21,916
522
6,377
12,195
0
14,895
L
Kuzenbo
ProScott1
Kuzenbo
3,616
1,074
1,109
1,293
20,134
27,730
0
6,638
13,237
7,381
0
L
12,319
1,104
595
2,777
20,009
6,836
0
6,384
13,396
29,151
0
L
Chiron
WhatUpCuhh
Chiron
13,639
4,674
403
3,350
17,693
6,515
0
6,710
10,716
0
29,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,372
Gold Earned
60,828
112
Minions Killed
136
0
Camps Cleared
0
994,158
Distance Traveled
1,280,800
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
11,015
734
58
4
0
202,044
1
W
Hera
10,748
717
32
2
0
199,129
0
W
Sobek
11,809
787
13
1
0
293,712
0
W
Sol
11,743
783
24
2
0
262,626
0
W
Artemis
15,089
1,006
62
4
0
248,872
0
L
Ao Kuang
10,811
721
6
0
0
177,261
0
W
Fenrir
11,439
763
5
0
0
276,461
0
L
Kuzenbo
9,848
657
5
0
0
200,555
0
L
He Bo
11,623
775
27
2
0
194,951
0
L
Chiron
10,075
672
16
1
0
219,347
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role