Player Matchup

Ratatoskr
Ratatoskr
Silver I
 
Ratatoskr
Silver I
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Silver II
Jojenite
Fenrir
Silver II
Level 147
God Stats
70W - 66L
1,501 SR
Queue Stats
478W - 505L
1,125 MMR
Solo
Sylvanus
Sylvanus
Silver II
Wanted-_-Chaos
Sylvanus
Silver II
Level 84
God Stats
4W - 7L
1,560 SR
Queue Stats
23W - 34L
1,077 MMR
Solo
Izanami
Izanami
Silver II
Youtube__Youlose
Izanami
Silver II
Level 106
God Stats
2W - 4L
1,488 SR
Queue Stats
37W - 45L
1,190 MMR
Solo
Nu Wa
Nu Wa
Silver II
xI Khaleesi x
Nu Wa
Silver II
Level 145
God Stats
10W - 11L
1,643 SR
Queue Stats
283W - 290L
1,142 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 109
1,538 SR
1,207 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 98
1,607 SR
1,244 MMR
Zhong Kui
Zhong Kui
Silver II
 
Zhong Kui
Silver II
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Silver III
CoolWaffle123
Medusa
Silver III
Level 58
God Stats
1W - 1L
1,629 SR
Queue Stats
40W - 66L
1,064 MMR
Solo
Anubis
Anubis
Gold IV
I Rexsi I
Anubis
Gold IV
Level 84
God Stats
19W - 13L
1,644 SR
Queue Stats
126W - 126L
1,351 MMR
Solo
Athena
Athena
Silver I
IchabodsReaper
Athena
Silver I
Level 112
God Stats
18W - 11L
1,577 SR
Queue Stats
48W - 50L
1,171 MMR
Solo
Ne Zha
Ne Zha
Silver I
NaruyashaxRD
Ne Zha
Silver I
Level 127
God Stats
14W - 5L
1,686 SR
Queue Stats
198W - 197L
1,134 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
9
0 / 2 / 0
4,992
555
2,003
5,123
2,302
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
Jojenite
Fenrir
6
1 / 0 / 0
4,330
481
1,356
3,786
884
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
8
0 / 2 / 1
4,978
553
2,411
6,313
2,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

2
0 / 1 / 0
3,357
373
453
957
96
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
0 / 2 / 0
4,700
522
3,396
3,778
663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
CthulhuMorgan Le FayArachneTiamatArtio

VS

Bans
GilgameshYmirDanzaburouSun WukongBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
10
2 / 0 / 0
5,638
626
3,273
4,514
4,351
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
3 / 1 / 0
5,512
612
3,460
4,592
1,024
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
I Rexsi I
Anubis
9
1 / 0 / 0
5,327
592
2,505
3,897
1,525
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

6
0 / 0 / 2
4,795
533
1,114
4,627
1,543
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ne Zha
9
1 / 0 / 1
5,084
565
1,274
5,266
1,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
10
1
Kills
7
7
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
 
Ratatoskr
0
2
0
0
W
Zhong Kui
 
Zhong Kui
2
0
0
2
W
3
1
0
3
W
Anubis
I Rexsi I
Anubis
1
0
0
1
W
0
0
2
1
L
Fenrir
Jojenite
Fenrir
1
0
0
1
W
Ne Zha
1
0
1
1.5
L
Sylvanus
0
2
1
0.25
L
0
1
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,619
Damage
11,626
19,957
Taken
22,896
6,345
Mitigated
9,737
5,809
Healing
10,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
 
Ratatoskr
2,003
529
0
1,893
5,123
2,302
0
3,273
1,850
0
22,861
W
Zhong Kui
 
Zhong Kui
3,273
1,070
0
2,681
4,514
4,351
8
143
3,931
27,833
0
W
3,460
1,179
0
1,633
4,592
1,024
0
1,716
2,828
0
26,577
W
Anubis
I Rexsi I
Anubis
2,505
95
0
1,727
3,897
1,525
0
2,010
1,757
33,546
0
W
1,114
598
0
1,125
4,627
1,543
0
1,005
3,568
11,461
0
L
Fenrir
Jojenite
Fenrir
1,356
559
0
1,332
3,786
884
0
374
3,412
0
14,461
W
Ne Zha
1,274
465
0
3,414
5,266
1,294
0
380
4,802
0
27,711
L
Sylvanus
2,411
1,058
112
1,733
6,313
2,400
0
617
5,628
16,529
6,365
L
453
453
0
102
957
96
0
147
810
0
2,619
L
3,396
950
0
637
3,778
663
112
2,413
1,365
27,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,357
Gold Earned
26,356
189
Minions Killed
283
0
Camps Cleared
0
617,404
Distance Traveled
857,999
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
4,992
555
52
6
0
178,951
3
W
Zhong Kui
5,638
626
76
8
0
162,099
4
W
Medusa
5,512
612
51
6
0
175,058
2
W
Anubis
5,327
592
82
9
0
153,382
0
W
Athena
4,795
533
19
2
0
180,649
2
L
Fenrir
4,330
481
33
4
0
128,144
2
W
Ne Zha
5,084
565
55
6
0
186,811
2
L
Sylvanus
4,978
553
54
6
0
125,811
1
L
Izanami
3,357
373
3
0
0
27,855
0
L
Nu Wa
4,700
522
47
5
0
156,643
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role