Player Matchup

Ymir
Ymir
Lulujr
Ymir
Level 100
God Stats
4W - 1L
1,648 SR
Queue Stats
114W - 67L
1,745 Elo+
Party 1
Hades
Hades
PaiNKeVii
Hades
Level 118
God Stats
24W - 14L
1,749 SR
Queue Stats
263W - 155L
1,805 Elo+
Party 1
Gilgamesh
Gilgamesh
laxx8929
Gilgamesh
Level 89
God Stats
4W - 2L
1,936 SR
Queue Stats
32W - 43L
1,541 Elo+
Solo
Team Averages
Level 102
1,778 SR
1,697 Elo+

VS

Team Averages
Level 121
1,515 SR
1,683 Elo+
Tsukuyomi
Tsukuyomi
Dellegon
Tsukuyomi
Level 152
God Stats
3W - 1L
1,500 SR
Queue Stats
88W - 37L
1,881 Elo+
Solo
Tiamat
Tiamat
FuelledByRamen_
Tiamat
Level 106
God Stats
3W - 4L
1,546 SR
Queue Stats
97W - 105L
1,456 Elo+
Solo
Achilles
Achilles
Patches-_12
Achilles
Level 106
God Stats
1W - 4L
1,500 SR
Queue Stats
130W - 107L
1,714 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Lulujr
Ymir
14
4 / 1 / 9
11,037
736
7,103
12,665
15,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hades
PaiNKeVii
Hades
18
7 / 0 / 4
11,351
757
13,066
13,546
9,159
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
laxx8929
Gilgamesh
13
2 / 2 / 7
9,881
659
8,685
12,567
9,236
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Dellegon
Tsukuyomi
13
2 / 4 / 1
9,177
612
14,583
11,396
8,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 4 / 2
8,445
563
5,460
8,240
4,451
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
Patches-_12
Achilles
11
1 / 5 / 0
8,414
561
7,703
15,081
16,578
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
13
Kills
3
3
Deaths
13
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Dellegon
Tsukuyomi
2
4
1
0.63
L
0
4
2
0.25
W
Ymir
Lulujr
Ymir
4
1
9
8.5
W
Hades
PaiNKeVii
Hades
7
0
4
9
L
Achilles
Patches-_12
Achilles
1
5
0
0.2
W
Gilgamesh
laxx8929
Gilgamesh
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,854
Damage
27,746
38,778
Taken
34,717
34,227
Mitigated
29,872
17,724
Healing
5,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Dellegon
Tsukuyomi
14,583
3,963
0
2,030
11,396
8,843
0
6,083
5,313
0
42,230
L
5,460
573
0
1,434
8,240
4,451
0
5,074
3,166
27,457
0
W
Ymir
Lulujr
Ymir
7,103
1,640
0
3,716
12,665
15,832
285
2,166
9,909
15,928
0
W
Hades
PaiNKeVii
Hades
13,066
1,618
2,218
10,472
13,546
9,159
1,410
1,221
11,784
82,022
0
L
Achilles
Patches-_12
Achilles
7,703
3,024
0
1,820
15,081
16,578
0
9,012
6,069
0
21,396
W
Gilgamesh
laxx8929
Gilgamesh
8,685
3,255
0
1,318
12,567
9,236
640
2,073
10,099
0
29,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,269
Gold Earned
26,036
203
Minions Killed
130
0
Camps Cleared
0
822,369
Distance Traveled
737,193
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,177
612
39
3
0
294,017
1
L
Tiamat
8,445
563
54
4
0
197,632
3
W
Ymir
11,037
736
13
1
0
264,059
5
W
Hades
11,351
757
153
10
0
293,495
3
L
Achilles
8,414
561
37
2
0
245,544
5
W
Gilgamesh
9,881
659
37
2
0
264,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role