Player Matchup

Bellona
Bellona
BrotherFiend
Bellona
Level 113
God Stats
9W - 9L
1,657 SR
Queue Stats
459W - 492L
1,587 Elo+
Solo
Poseidon
Poseidon
Kyasukâ
Poseidon
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 25L
1,483 Elo+
Party 1
Bacchus
Bacchus
TheHungHeathen
Bacchus
Level 58
God Stats
1W - 1L
1,367 SR
Queue Stats
73W - 95L
1,460 Elo+
Party 1
Ra
Ra
Wyzbang
Ra
Level 103
God Stats
8W - 6L
1,647 SR
Queue Stats
504W - 486L
1,474 Elo+
Solo
Tiamat
Tiamat
snoop nephew
Tiamat
Level 104
God Stats
9W - 6L
1,519 SR
Queue Stats
425W - 428L
1,606 Elo+
Solo
Team Averages
Level 85
1,538 SR
1,522 Elo+

VS

Team Averages
Level 108
1,419 SR
1,624 Elo+
Chaac
Chaac
 
Chaac
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
MysticaIMystique
Merlin
Level 117
God Stats
1W - 1L
1,315 SR
Queue Stats
186W - 187L
1,551 Elo+
Party 2
Ne Zha
Ne Zha
Romario1433
Ne Zha
Level 112
God Stats
2W - 2L
1,334 SR
Queue Stats
240W - 231L
1,560 Elo+
Party 2
Persephone
Persephone
WendelCR
Persephone
Level 153
God Stats
5W - 4L
1,444 SR
Queue Stats
106W - 115L
1,608 Elo+
Solo
Artio
Artio
johnsinatra
Artio
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 2L
1,900 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BrotherFiend
Bellona
16
3 / 4 / 3
9,244
660
10,246
18,258
17,459
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poseidon
Kyasukâ
Poseidon
14
1 / 9 / 3
8,726
623
11,777
13,815
5,750
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 4 / 8
8,801
629
9,521
16,110
22,454
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
1 / 4 / 8
9,312
665
14,129
14,691
12,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
15
4 / 5 / 4
9,023
645
16,555
13,789
10,610
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
19
7 / 1 / 18
11,117
794
18,743
23,270
33,679
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
2 / 1 / 20
10,478
748
16,693
8,899
4,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
19
8 / 2 / 14
11,111
794
15,680
25,574
18,715
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Persephone
WendelCR
Persephone
16
7 / 4 / 13
10,903
779
11,222
8,793
4,222
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
2 / 4 / 16
9,637
688
8,514
17,721
23,674
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
107
10
Kills
26
26
Deaths
12
26
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
7
1
18
16
L
Bellona
BrotherFiend
Bellona
3
4
3
1.13
L
Poseidon
Kyasukâ
Poseidon
1
9
3
0.28
W
2
1
20
12
W
Ne Zha
8
2
14
7.5
L
1
4
8
1.25
W
Persephone
WendelCR
Persephone
7
4
13
3.38
L
1
4
8
1.25
W
2
4
16
2.5
L
Tiamat
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,228
Damage
70,852
76,663
Taken
84,257
68,287
Mitigated
84,793
32,904
Healing
47,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
18,743
1,281
1,970
10,646
23,270
33,679
880
12,092
10,714
0
29,746
L
Bellona
BrotherFiend
Bellona
10,246
3,205
3,679
3,383
18,258
17,459
0
10,291
7,967
0
16,763
L
Poseidon
Kyasukâ
Poseidon
11,777
1,539
2,018
717
13,815
5,750
0
4,900
8,915
25,321
0
W
16,693
1,009
1,659
1,430
8,899
4,503
1,465
5,202
3,655
45,305
0
W
Ne Zha
15,680
3,192
1,883
12,452
25,574
18,715
509
16,964
8,286
0
27,903
L
9,521
1,239
1,789
3,674
16,110
22,454
0
9,181
6,929
16,570
0
W
Persephone
WendelCR
Persephone
11,222
667
3,018
1,897
8,793
4,222
2,131
5,746
2,925
23,001
0
L
14,129
851
9,661
5,781
14,691
12,014
19
5,957
8,734
30,585
0
W
8,514
955
6,409
5,972
17,721
23,674
378
10,685
6,694
12,119
0
L
Tiamat
16,555
1,001
92
2,110
13,789
10,610
102
6,100
7,689
26,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,106
Gold Earned
53,246
121
Minions Killed
150
0
Camps Cleared
0
1,187,981
Distance Traveled
1,329,569
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,117
794
21
2
0
310,820
1
L
Bellona
9,244
660
12
1
0
243,741
5
L
Poseidon
8,726
623
29
2
0
175,029
0
W
Merlin
10,478
748
68
5
0
247,270
3
W
Ne Zha
11,111
794
28
2
0
292,319
1
L
Bacchus
8,801
629
9
1
0
267,199
2
W
Persephone
10,903
779
25
2
0
215,058
0
L
Ra
9,312
665
51
4
0
265,897
1
W
Artio
9,637
688
8
1
0
264,102
0
L
Tiamat
9,023
645
20
1
0
236,115
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role