Player Matchup

King Arthur
King Arthur
CallMeNumbers1
King Arthur
Level 62
God Stats
0W - 1L
1,753 SR
Queue Stats
72W - 102L
1,441 Elo+
Party 1
Hel
Hel
Dae Brute
Hel
Level 23
God Stats
1W - 2L
1,382 SR
Queue Stats
24W - 24L
1,413 Elo+
Solo
Ymir
Ymir
Jib The Bot
Ymir
Level 8
God Stats
9W - 12L
1,637 SR
Queue Stats
9W - 17L
1,471 Elo+
Party 1
Aphrodite
Aphrodite
LiuuJiRain
Aphrodite
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 3
Anhur
Anhur
XxluisxhaloxX
Anhur
Level 159
God Stats
0W - 1L
1,460 SR
Queue Stats
6W - 12L
1,760 Elo+
Party 3
Team Averages
Level 51
1,547 SR
1,517 Elo+

VS

Team Averages
Level 56
1,437 SR
1,455 Elo+
Hun Batz
Hun Batz
IXBlackGhost-XI
Hun Batz
Level 26
God Stats
1W - 1L
1,307 SR
Queue Stats
19W - 15L
1,633 Elo+
Solo
Scylla
Scylla
Nico niii xd
Scylla
Level 104
God Stats
10W - 7L
1,565 SR
Queue Stats
94W - 89L
1,468 Elo+
Party 2
Aphrodite
Aphrodite
RunnyZahir28
Aphrodite
Level 17
God Stats
47W - 53L
1,374 SR
Queue Stats
109W - 126L
1,330 Elo+
Party 2
Danzaburou
Danzaburou
SebastianDay
Danzaburou
Level 129
God Stats
2W - 5L
1,510 SR
Queue Stats
62W - 71L
1,470 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
UrbaneFountain
Morgan Le Fay
Level 5
God Stats
9W - 13L
1,428 SR
Queue Stats
9W - 14L
1,372 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CallMeNumbers1
King Arthur
15
5 / 10 / 1
10,472
1,047
19,022
27,026
25,952
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
0 / 1 / 1
8,217
822
490
1,126
268
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
0 / 7 / 5
9,387
939
7,475
19,603
20,833
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
LiuuJiRain
Aphrodite
15
0 / 5 / 1
8,741
874
1,620
9,303
6,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
2 / 6 / 3
10,357
1,036
8,268
21,420
7,802
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

97

VS

Team 2 Tickets

299

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
17
3 / 1 / 17
11,018
1,102
15,219
10,081
4,067
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
18
10 / 1 / 15
12,258
1,226
18,773
5,551
1,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
RunnyZahir28
Aphrodite
18
5 / 2 / 14
11,026
1,103
9,361
7,241
3,189
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
SebastianDay
Danzaburou
18
10 / 1 / 15
12,296
1,230
17,426
10,352
4,192
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
UrbaneFountain
Morgan Le Fay
17
1 / 2 / 17
9,974
997
10,400
8,796
3,659
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
107
7
Kills
29
29
Deaths
7
11
Assists
78
Player
Kills
Deaths
Assists
KDA
L
King Arthur
CallMeNumbers1
King Arthur
5
10
1
0.55
L
0
1
1
0.5
W
Hun Batz
3
1
17
11.5
L
0
7
5
0.36
L
Aphrodite
LiuuJiRain
Aphrodite
0
5
1
0.1
W
Scylla
10
1
15
17.5
W
Aphrodite
RunnyZahir28
Aphrodite
5
2
14
6
W
Danzaburou
SebastianDay
Danzaburou
10
1
15
17.5
W
Morgan Le Fay
UrbaneFountain
Morgan Le Fay
1
2
17
4.75
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,875
Damage
71,179
78,478
Taken
42,021
61,050
Mitigated
16,928
4,414
Healing
13,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
CallMeNumbers1
King Arthur
19,022
2,790
0
0
27,026
25,952
0
12,816
13,849
0
33,406
L
490
0
195
251
1,126
268
0
259
861
1,859
0
W
Hun Batz
15,219
4,859
990
1,919
10,081
4,067
0
2,826
6,395
0
32,328
L
7,475
1,315
0
0
19,603
20,833
0
8,349
11,023
14,360
0
L
Aphrodite
LiuuJiRain
Aphrodite
1,620
364
1,562
572
9,303
6,195
0
5,242
3,957
5,494
0
W
Scylla
18,773
2,453
348
434
5,551
1,821
0
709
4,842
41,614
0
W
Aphrodite
RunnyZahir28
Aphrodite
9,361
736
1,809
3,637
7,241
3,189
0
1,024
6,217
22,569
0
W
Danzaburou
SebastianDay
Danzaburou
17,426
8,691
0
3,662
10,352
4,192
0
2,548
7,804
0
26,066
W
Morgan Le Fay
UrbaneFountain
Morgan Le Fay
10,400
1,352
0
489
8,796
3,659
0
2,478
6,318
27,861
0
L
8,268
4,187
0
1,834
21,420
7,802
0
11,004
10,254
0
46,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,174
Gold Earned
56,572
150
Minions Killed
199
3
Camps Cleared
9
736,326
Distance Traveled
980,591
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,472
1,047
32
3
1
174,189
0
L
Hel
8,217
822
0
0
0
24,412
0
W
Hun Batz
11,018
1,102
47
5
4
212,869
0
L
Ymir
9,387
939
12
1
0
200,696
1
L
Aphrodite
8,741
874
13
1
0
161,211
0
W
Scylla
12,258
1,226
71
7
2
191,096
1
W
Aphrodite
11,026
1,103
33
3
1
171,833
0
W
Danzaburou
12,296
1,230
19
2
2
209,290
0
W
Morgan Le Fay
9,974
997
29
3
0
195,503
0
L
Anhur
10,357
1,036
93
9
2
175,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role