Player Matchup

Amaterasu
Amaterasu
BrownKatana
Amaterasu
Level 114
God Stats
3W - 0L
1,827 SR
Queue Stats
44W - 27L
1,529 Elo+
Party 2
Chiron
Chiron
JohnDeathwing
Chiron
Level 157
God Stats
4W - 0L
1,951 SR
Queue Stats
116W - 67L
1,622 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Lovath
Morgan Le Fay
Level 160
God Stats
8W - 2L
1,664 SR
Queue Stats
70W - 49L
1,621 Elo+
Party 2
Sobek
Sobek
ceralmuffin44
Sobek
Level 18
God Stats
13W - 3L
1,882 SR
Queue Stats
46W - 34L
1,666 Elo+
Party 2
Team Averages
Level 112
1,831 SR
1,609 Elo+

VS

Team Averages
Level 70
1,470 SR
1,461 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
DoctorBP
Ymir
Level 22
God Stats
1W - 1L
1,779 SR
Queue Stats
20W - 9L
1,646 Elo+
Party 1
Nike
Nike
Sippiy
Nike
Level 108
God Stats
0W - 3L
1,280 SR
Queue Stats
93W - 66L
1,525 Elo+
Party 1
Hel
Hel
SupahFridge
Hel
Level 26
God Stats
0W - 2L
1,320 SR
Queue Stats
0W - 3L
1,175 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BrownKatana
Amaterasu
14
1 / 0 / 6
9,217
838
4,120
8,664
5,184
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
7 / 1 / 3
10,196
927
16,169
7,919
2,932
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
Lovath
Morgan Le Fay
15
4 / 2 / 3
9,276
843
8,571
4,953
2,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 2 / 8
8,432
767
2,457
6,832
5,363
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
2 / 6 / 1
8,102
737
5,353
10,267
4,918
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ymir
12
0 / 4 / 2
7,305
664
4,810
10,728
4,802
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nike
Sippiy
Nike
13
2 / 0 / 1
8,227
748
6,498
13,709
9,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
0 / 4 / 2
7,504
682
1,790
8,373
2,896
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
13
Kills
4
5
Deaths
14
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
2
6
1
0.42
W
Amaterasu
BrownKatana
Amaterasu
1
0
6
4
L
Ymir
0
4
2
0.25
W
7
1
3
8.5
W
Morgan Le Fay
Lovath
Morgan Le Fay
4
2
3
2.75
L
Nike
Sippiy
Nike
2
0
1
2.5
L
0
4
2
0.25
W
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,317
Damage
18,451
28,368
Taken
43,077
15,598
Mitigated
21,891
7,737
Healing
8,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
5,353
2,067
0
613
10,267
4,918
1,759
896
9,319
0
34,296
W
Amaterasu
BrownKatana
Amaterasu
4,120
1,738
0
2,382
8,664
5,184
1,749
2,362
6,302
0
18,898
L
Ymir
4,810
900
0
2,055
10,728
4,802
0
3,580
6,914
18,181
0
W
16,169
7,791
884
2,141
7,919
2,932
2,238
2,098
5,821
0
49,275
W
Morgan Le Fay
Lovath
Morgan Le Fay
8,571
459
568
1,025
4,953
2,119
1,286
410
4,543
35,321
0
L
Nike
Sippiy
Nike
6,498
504
0
607
13,709
9,275
0
3,467
9,988
0
25,417
L
1,790
186
3,217
2,193
8,373
2,896
0
2,978
5,313
17,475
0
W
2,457
187
15
722
6,832
5,363
202
1,949
4,883
9,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,121
Gold Earned
31,138
187
Minions Killed
143
11
Camps Cleared
10
945,288
Distance Traveled
818,612
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,102
737
40
4
4
186,369
1
W
Amaterasu
9,217
838
30
3
2
259,662
3
L
Ymir
7,305
664
34
3
4
177,330
0
W
Chiron
10,196
927
90
8
7
246,741
3
W
Morgan Le Fay
9,276
843
54
5
2
201,155
1
L
Nike
8,227
748
37
3
2
257,129
3
L
Hel
7,504
682
32
3
0
197,784
0
W
Sobek
8,432
767
13
1
0
237,730
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role