Player Matchup

Apollo
Apollo
DripKing222
Apollo
Level 117
God Stats
33W - 39L
1,480 SR
Queue Stats
383W - 454L
1,512 Elo+
Solo
Tsukuyomi
Tsukuyomi
Leoo
Tsukuyomi
Level 159
God Stats
30W - 10L
1,816 SR
Queue Stats
1,304W - 949L
1,686 Elo+
Party 1
Cerberus
Cerberus
Scuzcii
Cerberus
Level 68
God Stats
5W - 6L
1,331 SR
Queue Stats
579W - 532L
1,541 Elo+
Party 1
Janus
Janus
YoTruk
Janus
Level 63
God Stats
70W - 85L
1,495 SR
Queue Stats
838W - 738L
1,542 Elo+
Party 1
Achilles
Achilles
Yosci
Achilles
Level 29
God Stats
41W - 27L
1,989 SR
Queue Stats
1,082W - 952L
1,640 Elo+
Party 1
Team Averages
Level 87
1,622 SR
1,584 Elo+

VS

Team Averages
Level 93
1,505 SR
1,451 Elo+
Danzaburou
Danzaburou
BigDaddyCheese93
Danzaburou
Level 124
God Stats
44W - 47L
1,449 SR
Queue Stats
402W - 548L
1,477 Elo+
Solo
Hun Batz
Hun Batz
Justwolfeh
Hun Batz
Level 124
God Stats
2W - 2L
1,831 SR
Queue Stats
108W - 133L
1,434 Elo+
Party 2
Ares
Ares
NotRyann
Ares
Level 17
God Stats
0W - 1L
1,320 SR
Queue Stats
14W - 25L
1,368 Elo+
Party 2
Zhong Kui
Zhong Kui
OP_RAGE_
Zhong Kui
Level 105
God Stats
9W - 5L
1,677 SR
Queue Stats
126W - 151L
1,435 Elo+
Party 2
Chang'e
Chang'e
SolRegem-
Chang'e
Level 97
God Stats
0W - 3L
1,249 SR
Queue Stats
435W - 466L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
19
7 / 6 / 15
12,403
591
15,335
18,282
6,732
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
Leoo
Tsukuyomi
20
11 / 4 / 5
14,038
668
18,389
16,886
10,993
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
Scuzcii
Cerberus
16
3 / 6 / 24
12,107
577
12,275
22,034
20,621
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
YoTruk
Janus
20
14 / 3 / 8
13,224
630
19,392
10,026
3,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
Yosci
Achilles
19
11 / 4 / 14
12,655
603
15,385
18,080
9,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BigDaddyCheese93
Danzaburou
16
2 / 11 / 8
10,342
492
11,203
18,894
7,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hun Batz
Justwolfeh
Hun Batz
17
7 / 11 / 5
11,079
528
11,015
18,075
8,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
14
1 / 10 / 11
9,911
472
5,835
26,156
16,785
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
OP_RAGE_
Zhong Kui
17
6 / 7 / 1
11,731
559
10,672
20,407
18,010
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chang'e
SolRegem-
Chang'e
17
6 / 7 / 4
10,829
516
14,687
19,516
7,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
51
46
Kills
22
23
Deaths
46
66
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BigDaddyCheese93
Danzaburou
2
11
8
0.55
W
Apollo
7
6
15
2.42
L
Hun Batz
Justwolfeh
Hun Batz
7
11
5
0.86
W
Tsukuyomi
Leoo
Tsukuyomi
11
4
5
3.38
L
Ares
1
10
11
0.65
L
Zhong Kui
OP_RAGE_
Zhong Kui
6
7
1
0.93
W
Cerberus
Scuzcii
Cerberus
3
6
24
2.5
L
Chang'e
SolRegem-
Chang'e
6
7
4
1.14
W
Janus
YoTruk
Janus
14
3
8
6
W
Achilles
Yosci
Achilles
11
4
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,776
Damage
53,412
85,308
Taken
103,048
51,675
Mitigated
58,828
24,364
Healing
18,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BigDaddyCheese93
Danzaburou
11,203
3,301
0
3,667
18,894
7,755
0
4,866
13,737
0
74,400
W
Apollo
15,335
8,230
0
6,475
18,282
6,732
1,761
6,179
12,103
0
89,537
L
Hun Batz
Justwolfeh
Hun Batz
11,015
2,777
0
1,709
18,075
8,699
0
3,727
14,348
0
71,918
W
Tsukuyomi
Leoo
Tsukuyomi
18,389
4,347
0
3,901
16,886
10,993
63
8,170
8,716
0
105,440
L
Ares
5,835
806
0
811
26,156
16,785
19
13,253
11,603
22,395
0
L
Zhong Kui
OP_RAGE_
Zhong Kui
10,672
518
0
6,441
20,407
18,010
378
3,722
16,510
55,172
0
W
Cerberus
Scuzcii
Cerberus
12,275
1,306
0
6,408
22,034
20,621
58
10,133
11,792
33,312
0
L
Chang'e
SolRegem-
Chang'e
14,687
1,453
1,527
4,634
19,516
7,579
310
4,551
14,640
77,866
0
W
Janus
YoTruk
Janus
19,392
1,489
205
3,174
10,026
3,465
640
5,625
4,401
95,014
0
W
Achilles
Yosci
Achilles
15,385
6,808
0
4,201
18,080
9,864
153
5,156
12,924
0
92,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,427
Gold Earned
53,892
643
Minions Killed
501
0
Camps Cleared
0
2,066,741
Distance Traveled
1,736,559
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,342
492
118
6
0
320,169
3
W
Apollo
12,403
591
127
6
0
366,728
4
L
Hun Batz
11,079
528
102
5
0
369,040
2
W
Tsukuyomi
14,038
668
199
9
0
439,231
3
L
Ares
9,911
472
25
1
0
356,084
5
L
Zhong Kui
11,731
559
114
5
0
343,190
4
W
Cerberus
12,107
577
56
3
0
395,187
4
L
Chang'e
10,829
516
142
7
0
348,076
0
W
Janus
13,224
630
141
7
0
428,805
9
W
Achilles
12,655
603
120
6
0
436,790
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role