Player Matchup

Baron Samedi
Baron Samedi
BuckIsAlive
Baron Samedi
Level 29
God Stats
10W - 15L
1,458 SR
Queue Stats
84W - 90L
1,473 Elo+
Party 2
Arachne
Arachne
ChanceTheOwl
Arachne
Level 29
God Stats
47W - 40L
1,581 SR
Queue Stats
91W - 98L
1,452 Elo+
Party 2
Danzaburou
Danzaburou
Garcia1985eon
Danzaburou
Level 19
God Stats
25W - 13L
1,646 SR
Queue Stats
31W - 36L
1,419 Elo+
Party 2
Cerberus
Cerberus
GreekFreak_k
Cerberus
Level 29
God Stats
29W - 32L
1,507 SR
Queue Stats
85W - 102L
1,440 Elo+
Party 2
Cthulhu
Cthulhu
OrlandoEDN14
Cthulhu
Level 5
God Stats
0W - 1L
1,297 SR
Queue Stats
6W - 4L
1,403 Elo+
Solo
Team Averages
Level 22
1,498 SR
1,438 Elo+

VS

Team Averages
Level 21
1,636 SR
1,518 Elo+
Kukulkan
Kukulkan
ArKArY12
Kukulkan
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 19L
1,474 Elo+
Solo
Ares
Ares
Bring_BackPluto
Ares
Level 27
God Stats
14W - 5L
1,611 SR
Queue Stats
183W - 185L
1,415 Elo+
Solo
Cerberus
Cerberus
Louvel123
Cerberus
Level 16
God Stats
35W - 19L
1,858 SR
Queue Stats
174W - 134L
1,698 Elo+
Solo
Bellona
Bellona
Rset-ysoto598
Bellona
Level 21
God Stats
7W - 2L
1,511 SR
Queue Stats
7W - 4L
1,569 Elo+
Party 1
Artemis
Artemis
XxBlackTurtle3xX
Artemis
Level 25
God Stats
7W - 7L
1,701 SR
Queue Stats
16W - 18L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BuckIsAlive
Baron Samedi
19
6 / 2 / 5
12,064
464
11,704
13,466
7,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Arachne
ChanceTheOwl
Arachne
20
7 / 4 / 6
13,440
517
17,085
22,041
8,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Garcia1985eon
Danzaburou
15
1 / 10 / 3
10,122
389
8,256
19,842
6,012
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
GreekFreak_k
Cerberus
16
4 / 8 / 6
10,338
398
11,615
25,691
9,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cthulhu
OrlandoEDN14
Cthulhu
16
1 / 4 / 3
9,546
367
4,742
10,490
3,979
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ArKArY12
Kukulkan
18
6 / 8 / 7
11,884
457
13,996
12,136
4,762
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
4 / 1 / 5
13,639
525
4,798
26,675
22,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cerberus
Louvel123
Cerberus
20
6 / 2 / 10
14,139
544
14,248
18,696
21,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
16
6 / 6 / 10
10,763
414
15,219
22,164
17,076
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
6 / 3 / 9
12,442
479
19,526
11,665
4,338
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
69
19
Kills
28
28
Deaths
20
23
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
ArKArY12
Kukulkan
6
8
7
1.19
W
4
1
5
6.5
L
Baron Samedi
BuckIsAlive
Baron Samedi
6
2
5
4.25
L
Arachne
ChanceTheOwl
Arachne
7
4
6
2.5
L
Danzaburou
Garcia1985eon
Danzaburou
1
10
3
0.25
L
Cerberus
GreekFreak_k
Cerberus
4
8
6
0.88
W
Cerberus
Louvel123
Cerberus
6
2
10
5.5
L
Cthulhu
OrlandoEDN14
Cthulhu
1
4
3
0.63
W
Bellona
6
6
10
1.83
W
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,402
Damage
67,787
91,530
Taken
91,336
35,550
Mitigated
69,718
21,287
Healing
19,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
ArKArY12
Kukulkan
13,996
1,655
0
1,985
12,136
4,762
1,189
5,444
6,426
62,889
0
W
4,798
618
0
6,981
26,675
22,024
999
3,770
22,739
113,396
0
L
Baron Samedi
BuckIsAlive
Baron Samedi
11,704
797
840
3,304
13,466
7,498
133
6,159
7,057
76,564
0
L
Arachne
ChanceTheOwl
Arachne
17,085
11,322
0
6,395
22,041
8,387
1,756
7,733
13,957
0
107,222
L
Danzaburou
Garcia1985eon
Danzaburou
8,256
3,734
0
2,859
19,842
6,012
452
5,978
13,666
0
47,907
L
Cerberus
GreekFreak_k
Cerberus
11,615
669
918
6,613
25,691
9,674
0
5,038
20,171
50,252
0
W
Cerberus
Louvel123
Cerberus
14,248
287
0
8,038
18,696
21,518
663
5,561
12,856
99,284
0
L
Cthulhu
OrlandoEDN14
Cthulhu
4,742
127
358
0
10,490
3,979
156
6,755
3,119
34,226
0
W
Bellona
15,219
4,990
0
1,677
22,164
17,076
278
9,896
12,206
0
35,707
W
19,526
10,037
0
1,013
11,665
4,338
1,957
3,010
8,562
0
91,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,510
Gold Earned
62,867
552
Minions Killed
678
0
Camps Cleared
0
2,360,489
Distance Traveled
2,402,120
26
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,884
457
118
5
0
454,777
2
W
Ares
13,639
525
166
6
0
518,069
5
L
Baron Samedi
12,064
464
148
6
0
498,792
12
L
Arachne
13,440
517
175
7
0
552,738
4
L
Danzaburou
10,122
389
100
4
0
371,369
4
L
Cerberus
10,338
398
78
3
0
442,569
1
W
Cerberus
14,139
544
209
8
0
518,902
7
L
Cthulhu
9,546
367
51
2
0
495,021
5
W
Bellona
10,763
414
57
2
0
470,957
0
W
Artemis
12,442
479
128
5
0
439,415
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role