Player Matchup

Morgan Le Fay
Morgan Le Fay
AFCTeZZa1991
Morgan Le Fay
Level 29
God Stats
31W - 27L
1,673 SR
Queue Stats
186W - 200L
1,428 Elo+
Solo
Thor
Thor
CrockOrb80
Thor
Level 29
God Stats
19W - 14L
1,581 SR
Queue Stats
112W - 79L
1,579 Elo+
Solo
Bakasura
Bakasura
Kingatry
Bakasura
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,658 Elo+
Solo
Cthulhu
Cthulhu
Spartan 2003271
Cthulhu
Level 27
God Stats
58W - 54L
1,580 SR
Queue Stats
321W - 318L
1,509 Elo+
Solo
Ullr
Ullr
lishgo
Ullr
Level 28
God Stats
4W - 2L
1,808 SR
Queue Stats
213W - 215L
1,451 Elo+
Solo
Team Averages
Level 24
1,628 SR
1,525 Elo+

VS

Team Averages
Level 22
1,496 SR
1,486 Elo+
Cernunnos
Cernunnos
Don_Kanonji_3
Cernunnos
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
NonCaptoMuscas
Tiamat
Level 18
God Stats
13W - 12L
1,526 SR
Queue Stats
57W - 45L
1,482 Elo+
Solo
Tsukuyomi
Tsukuyomi
blaksanz
Tsukuyomi
Level 14
God Stats
4W - 3L
1,327 SR
Queue Stats
127W - 87L
1,574 Elo+
Solo
Gilgamesh
Gilgamesh
elegant434cart
Gilgamesh
Level 29
God Stats
7W - 9L
1,608 SR
Queue Stats
207W - 208L
1,530 Elo+
Solo
Izanami
Izanami
tatar_hero31
Izanami
Level 19
God Stats
5W - 6L
1,522 SR
Queue Stats
19W - 27L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AFCTeZZa1991
Morgan Le Fay
19
2 / 4 / 14
11,506
959
14,153
15,359
9,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
7 / 4 / 10
12,451
1,038
12,443
16,561
10,944
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
Kingatry
Bakasura
17
2 / 7 / 7
10,786
899
4,927
16,652
8,395
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
5 / 4 / 13
12,697
1,058
20,433
22,461
28,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
lishgo
Ullr
18
5 / 6 / 10
12,029
1,002
11,366
18,687
9,004
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

114

VS

Team 2 Tickets

161

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Don_Kanonji_3
Cernunnos
19
9 / 5 / 8
12,996
1,083
17,884
12,305
5,104
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
2 / 2 / 9
11,719
977
17,786
9,294
7,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tsukuyomi
blaksanz
Tsukuyomi
19
4 / 4 / 14
11,953
996
23,645
12,646
5,319
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Gilgamesh
elegant434cart
Gilgamesh
19
7 / 7 / 11
12,754
1,063
11,833
19,917
11,682
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
tatar_hero31
Izanami
19
3 / 3 / 14
12,371
1,031
12,537
13,974
5,574
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
81
21
Kills
25
25
Deaths
21
54
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
AFCTeZZa1991
Morgan Le Fay
2
4
14
2.25
L
7
4
10
3
W
Cernunnos
Don_Kanonji_3
Cernunnos
9
5
8
2.6
L
Bakasura
Kingatry
Bakasura
2
7
7
0.79
W
2
2
9
3.25
L
5
4
13
2.88
W
Tsukuyomi
blaksanz
Tsukuyomi
4
4
14
2.75
W
Gilgamesh
elegant434cart
Gilgamesh
7
7
11
1.79
L
Ullr
lishgo
Ullr
5
6
10
1.67
W
Izanami
tatar_hero31
Izanami
3
3
14
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,322
Damage
83,685
89,720
Taken
68,136
66,313
Mitigated
35,036
6,799
Healing
9,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
AFCTeZZa1991
Morgan Le Fay
14,153
1,069
317
1,175
15,359
9,082
0
2,566
12,793
33,958
0
L
12,443
1,642
0
438
16,561
10,944
0
4,275
12,286
0
27,841
W
Cernunnos
Don_Kanonji_3
Cernunnos
17,884
9,708
0
255
12,305
5,104
0
6,592
5,497
0
38,531
L
Bakasura
Kingatry
Bakasura
4,927
3,478
0
1,670
16,652
8,395
0
3,629
13,023
0
13,242
W
17,786
1,590
0
2,529
9,294
7,357
0
5,054
4,240
58,315
0
L
20,433
687
783
521
22,461
28,888
0
3,635
18,826
48,324
0
W
Tsukuyomi
blaksanz
Tsukuyomi
23,645
7,810
0
1,850
12,646
5,319
0
7,155
5,491
0
35,162
W
Gilgamesh
elegant434cart
Gilgamesh
11,833
3,206
148
684
19,917
11,682
0
9,630
9,916
0
25,014
L
Ullr
lishgo
Ullr
11,366
6,863
0
1,895
18,687
9,004
0
3,681
15,006
0
35,000
W
Izanami
tatar_hero31
Izanami
12,537
9,311
0
4,276
13,974
5,574
0
6,155
7,548
0
33,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,469
Gold Earned
61,793
235
Minions Killed
243
5
Camps Cleared
10
1,149,182
Distance Traveled
1,128,691
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
11,506
959
38
3
2
243,754
1
L
Thor
12,451
1,038
41
3
1
221,530
1
W
Cernunnos
12,996
1,083
39
3
3
189,621
0
L
Bakasura
10,786
899
29
2
2
244,192
0
W
Tiamat
11,719
977
108
9
1
242,170
1
L
Cthulhu
12,697
1,058
76
6
0
250,758
0
W
Tsukuyomi
11,953
996
12
1
3
261,268
0
W
Gilgamesh
12,754
1,063
36
3
2
206,477
2
L
Ullr
12,029
1,002
51
4
0
188,948
0
W
Izanami
12,371
1,031
48
4
1
229,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role