Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Fortunate NO
He Bo
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
285W - 268L
1,522 Elo+
Party 3
Gilgamesh
Gilgamesh
II IVIETAL II
Gilgamesh
Level 66
God Stats
2W - 1L
1,521 SR
Queue Stats
151W - 153L
1,490 Elo+
Party 3
Chronos
Chronos
MarkLost
Chronos
Level 97
God Stats
2W - 2L
1,631 SR
Queue Stats
294W - 307L
1,535 Elo+
Party 3
Xbalanque
Xbalanque
V1ctr0n
Xbalanque
Level 70
God Stats
5W - 5L
1,612 SR
Queue Stats
152W - 163L
1,512 Elo+
Party 3
Team Averages
Level 100
1,553 SR
1,512 Elo+

VS

Team Averages
Level 110
1,661 SR
1,534 Elo+
Hou Yi
Hou Yi
AphroditesErlang
Hou Yi
Level 47
God Stats
1W - 0L
1,771 SR
Queue Stats
16W - 8L
1,554 Elo+
Party 1
Agni
Agni
PSYCO THIZZLE
Agni
Level 145
God Stats
2W - 1L
1,500 SR
Queue Stats
348W - 274L
1,543 Elo+
Party 2
Ah Puch
Ah Puch
TheKLUSTER
Ah Puch
Level 148
God Stats
12W - 2L
1,804 SR
Queue Stats
660W - 514L
1,538 Elo+
Party 2
Neith
Neith
TheVodkaBear
Neith
Level 160
God Stats
8W - 3L
1,652 SR
Queue Stats
184W - 197L
1,439 Elo+
Party 1
Medusa
Medusa
bigboy51192
Medusa
Level 48
God Stats
7W - 3L
1,578 SR
Queue Stats
284W - 218L
1,594 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
5 / 3 / 4
8,352
835
5,957
7,637
2,825
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
3 / 4 / 5
7,793
779
9,002
8,005
2,620
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
II IVIETAL II
Gilgamesh
14
1 / 4 / 7
7,778
778
3,959
21,570
13,107
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chronos
MarkLost
Chronos
9
0 / 4 / 2
6,262
626
804
4,732
1,533
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xbalanque
V1ctr0n
Xbalanque
14
1 / 4 / 5
7,524
752
4,481
9,008
3,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 10
9,295
930
5,761
8,634
3,733
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
6 / 3 / 8
9,292
929
10,949
7,498
2,933
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ah Puch
TheKLUSTER
Ah Puch
13
1 / 0 / 13
8,373
837
8,215
6,121
2,255
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 2 / 10
9,153
915
8,824
5,734
2,279
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
15
5 / 2 / 9
8,916
892
12,485
7,332
2,943
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
69
10
Kills
19
19
Deaths
10
23
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
5
3
4
2.33
W
5
3
10
3.33
L
3
4
5
1.38
L
Gilgamesh
II IVIETAL II
Gilgamesh
1
4
7
1.13
L
Chronos
MarkLost
Chronos
0
4
2
0.25
W
6
3
8
3.33
W
Ah Puch
TheKLUSTER
Ah Puch
1
0
13
7.5
W
2
2
10
3.5
L
Xbalanque
V1ctr0n
Xbalanque
1
4
5
0.88
W
Medusa
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,203
Damage
46,234
50,952
Taken
35,319
23,296
Mitigated
14,143
20,291
Healing
16,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
5,957
242
4,432
2,736
7,637
2,825
0
4,237
3,400
17,005
0
W
5,761
1,795
2,276
2,663
8,634
3,733
2,055
3,870
4,764
0
19,764
L
9,002
0
699
1,341
8,005
2,620
0
3,353
4,652
14,184
0
L
Gilgamesh
II IVIETAL II
Gilgamesh
3,959
416
861
8,445
21,570
13,107
0
5,903
15,667
0
11,365
L
Chronos
MarkLost
Chronos
804
268
0
98
4,732
1,533
0
1,769
2,963
5,001
0
W
10,949
588
1,115
1,115
7,498
2,933
352
2,559
4,939
18,048
0
W
Ah Puch
TheKLUSTER
Ah Puch
8,215
46
1,149
2,956
6,121
2,255
849
2,936
3,185
14,722
0
W
8,824
1,371
435
1,429
5,734
2,279
714
3,411
2,323
0
23,305
L
Xbalanque
V1ctr0n
Xbalanque
4,481
1,318
684
995
9,008
3,211
0
3,902
5,106
0
15,844
W
Medusa
12,485
5,417
377
2,568
7,332
2,943
1,626
2,987
4,345
0
19,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,709
Gold Earned
45,029
93
Minions Killed
115
0
Camps Cleared
0
878,853
Distance Traveled
995,333
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,352
835
24
2
0
210,315
4
W
Hou Yi
9,295
930
29
3
0
175,189
0
L
He Bo
7,793
779
22
2
0
178,267
2
L
Gilgamesh
7,778
778
13
1
0
197,103
4
L
Chronos
6,262
626
12
1
0
109,870
0
W
Agni
9,292
929
26
3
0
173,513
2
W
Ah Puch
8,373
837
12
1
0
218,626
1
W
Neith
9,153
915
30
3
0
198,977
0
L
Xbalanque
7,524
752
22
2
0
183,298
0
W
Medusa
8,916
892
18
2
0
229,028
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role