Player Matchup

Sun Wukong
Sun Wukong
Demontian
Sun Wukong
Level 26
God Stats
14W - 5L
1,772 SR
Queue Stats
407W - 142L
1,811 Elo+
Party 1
Tiamat
Tiamat
IAmFenrir__
Tiamat
Level 15
God Stats
8W - 1L
1,812 SR
Queue Stats
40W - 8L
1,740 Elo+
Party 1
Skadi
Skadi
Zaracksol
Skadi
Level 87
God Stats
3W - 2L
1,878 SR
Queue Stats
421W - 134L
1,880 Elo+
Party 1
Team Averages
Level 43
1,821 SR
1,810 Elo+

VS

Team Averages
Level 73
1,468 SR
1,454 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Alphacobra21
Danzaburou
Level 14
God Stats
10W - 14L
1,444 SR
Queue Stats
120W - 190L
1,360 Elo+
Party 2
Ymir
Ymir
Auroin
Ymir
Level 100
God Stats
5W - 5L
1,460 SR
Queue Stats
168W - 220L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Demontian
Sun Wukong
10
4 / 2 / 8
7,287
810
3,639
6,712
4,143
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
12
6 / 0 / 8
8,176
908
10,872
7,108
4,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
Zaracksol
Skadi
11
4 / 3 / 6
7,438
826
5,278
4,995
1,562
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
9
3 / 6 / 2
6,256
695
5,476
7,225
2,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Alphacobra21
Danzaburou
9
1 / 3 / 2
5,836
648
3,284
6,366
2,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
Auroin
Ymir
9
1 / 5 / 4
6,188
688
4,515
10,075
5,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
14
Kills
5
5
Deaths
14
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
3
6
2
0.67
L
Danzaburou
Alphacobra21
Danzaburou
1
3
2
0.67
L
Ymir
Auroin
Ymir
1
5
4
0.6
W
Sun Wukong
Demontian
Sun Wukong
4
2
8
4
W
Tiamat
6
0
8
10
W
Skadi
Zaracksol
Skadi
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,789
Damage
13,275
18,815
Taken
23,666
9,803
Mitigated
9,325
3,994
Healing
1,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
5,476
147
0
503
7,225
2,079
0
2,937
4,053
13,325
0
L
Danzaburou
Alphacobra21
Danzaburou
3,284
932
0
412
6,366
2,070
0
2,236
3,811
0
13,469
L
Ymir
Auroin
Ymir
4,515
721
0
410
10,075
5,176
0
4,830
4,930
17,322
0
W
Sun Wukong
Demontian
Sun Wukong
3,639
462
0
694
6,712
4,143
322
4,296
2,298
0
8,987
W
Tiamat
10,872
387
0
3,017
7,108
4,098
615
2,867
4,241
30,898
0
W
Skadi
Zaracksol
Skadi
5,278
2,040
0
283
4,995
1,562
1,389
2,828
2,167
0
28,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,901
Gold Earned
18,280
115
Minions Killed
68
0
Camps Cleared
0
469,540
Distance Traveled
396,185
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,256
695
12
1
0
123,909
3
L
Danzaburou
5,836
648
22
2
0
137,170
1
L
Ymir
6,188
688
34
4
0
135,106
0
W
Sun Wukong
7,287
810
17
2
0
149,368
1
W
Tiamat
8,176
908
52
6
0
177,456
0
W
Skadi
7,438
826
46
5
0
142,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role