Player Matchup

Merlin
Merlin
Al-Bloushi92
Merlin
Level 139
God Stats
9W - 5L
1,617 SR
Queue Stats
1,004W - 1,045L
1,513 Elo+
Solo
Thor
Thor
DirtyDaru
Thor
Level 143
God Stats
2W - 0L
1,348 SR
Queue Stats
131W - 106L
1,476 Elo+
Solo
Ullr
Ullr
EidoZ
Ullr
Level 108
God Stats
7W - 7L
1,626 SR
Queue Stats
441W - 437L
1,524 Elo+
Solo
Fafnir
Fafnir
Labraimimehdi
Fafnir
Level 127
God Stats
5W - 4L
1,226 SR
Queue Stats
293W - 285L
1,495 Elo+
Solo
Hel
Hel
Nagul
Hel
Level 156
God Stats
3W - 3L
1,270 SR
Queue Stats
414W - 433L
1,480 Elo+
Solo
Team Averages
Level 135
1,417 SR
1,497 Elo+

VS

Team Averages
Level 102
1,560 SR
1,452 Elo+
Zeus
Zeus
 
Zeus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Minzex
Geb
Level 117
God Stats
0W - 1L
1,794 SR
Queue Stats
33W - 40L
1,508 Elo+
Solo
Baron Samedi
Baron Samedi
weedydota
Baron Samedi
Level 88
God Stats
6W - 3L
1,508 SR
Queue Stats
531W - 520L
1,482 Elo+
Solo
Heimdallr
Heimdallr
Амперсант
Heimdallr
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
5 / 1 / 12
10,976
784
20,978
11,358
5,997
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
16
4 / 2 / 13
11,119
794
12,443
10,940
5,428
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ullr
EidoZ
Ullr
19
7 / 1 / 10
10,999
786
17,066
16,740
14,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
2 / 2 / 12
10,131
724
4,802
19,972
25,989
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hel
Nagul
Hel
17
3 / 2 / 14
9,982
713
11,575
16,383
10,495
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
5 / 5 / 3
9,824
702
15,404
11,021
4,520
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
 
Bacchus
16
1 / 3 / 6
8,716
623
13,072
19,925
26,767
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Geb
Minzex
Geb
17
0 / 3 / 8
9,401
672
13,299
17,824
20,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Baron Samedi
weedydota
Baron Samedi
16
2 / 5 / 3
8,959
640
11,721
14,843
11,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 5 / 0
7,019
501
3,425
8,497
3,018
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
28
21
Kills
8
8
Deaths
21
61
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
5
5
3
1.3
L
Bacchus
 
Bacchus
1
3
6
1.33
W
Merlin
5
1
12
11
W
Thor
4
2
13
5.25
W
Ullr
EidoZ
Ullr
7
1
10
12
W
2
2
12
4
L
Geb
Minzex
Geb
0
3
8
1.33
W
Hel
Nagul
Hel
3
2
14
5
L
Baron Samedi
weedydota
Baron Samedi
2
5
3
0.7
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,864
Damage
56,921
75,393
Taken
72,110
62,882
Mitigated
65,722
52,517
Healing
29,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
15,404
1,519
1,919
1,337
11,021
4,520
0
6,474
4,258
30,946
0
L
Bacchus
 
Bacchus
13,072
1,720
2,404
3,735
19,925
26,767
0
10,071
9,022
19,598
0
W
Merlin
20,978
1,013
2,605
1,414
11,358
5,997
499
8,911
2,447
52,439
0
W
Thor
12,443
1,376
1,935
1,260
10,940
5,428
1,309
8,236
2,704
0
18,463
W
Ullr
EidoZ
Ullr
17,066
4,616
2,828
4,914
16,740
14,973
1,931
13,588
3,152
0
31,642
W
4,802
919
1,840
5,216
19,972
25,989
251
10,022
9,950
9,846
0
L
Geb
Minzex
Geb
13,299
1,445
2,300
4,832
17,824
20,185
0
6,769
10,393
25,597
0
W
Hel
Nagul
Hel
11,575
489
20,509
9,996
16,383
10,495
542
12,739
3,644
20,526
0
L
Baron Samedi
weedydota
Baron Samedi
11,721
347
8,082
4,398
14,843
11,232
0
9,290
5,285
30,585
0
L
3,425
1,713
0
822
8,497
3,018
0
4,751
3,524
0
7,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,207
Gold Earned
43,919
135
Minions Killed
113
0
Camps Cleared
0
1,379,641
Distance Traveled
1,058,339
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,824
702
42
3
0
181,209
0
L
Bacchus
8,716
623
14
1
0
262,997
3
W
Merlin
10,976
784
56
4
0
277,473
0
W
Thor
11,119
794
6
0
0
283,311
4
W
Ullr
10,999
786
37
3
0
288,565
6
W
Fafnir
10,131
724
12
1
0
225,690
0
L
Geb
9,401
672
16
1
0
281,372
1
W
Hel
9,982
713
24
2
0
304,602
2
L
Baron Samedi
8,959
640
30
2
0
208,377
2
L
Heimdallr
7,019
501
11
1
0
124,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role